An audit system for recording the activation of coin-operated electronic equipment and the amounts of money collected employing a real-time clock to time stamp information recorded in non-volatile or battery powered memory, such as total collections, number of games played, etc. The system also allows selective pricing based on a time of day schedule.

Patent
   5257179
Priority
Oct 11 1991
Filed
Oct 11 1991
Issued
Oct 26 1993
Expiry
Oct 11 2011
Assg.orig
Entity
Large
264
7
all paid
1. A coin operated, stand alone amusement game comprising:
a) a microprocessor for controlling the game responsive to player inputs and game rules;
b) read only memory means in which the game rules are stored;
c) a collector clearable memory means in which selected game play statistics are stored for readout by a collector to determine the revenue generated by the game and its popularity with players;
d) a secured memory means which cannot be cleared by the collector;
e) resettable clock means for generating the current time and date;
f) means for storing in said secured memory means the time and date: (i) when the clock means was last set, and (ii) each time the clearable memory means is cleared;
g) bus means for electrically interconnecting the microprocessor to the various memory means and said resettable clock;
whereby unauthorized alteration of the statistics stored in said clearable memory means is detected.
2. The amusement game according to claim 1 wherein said secured memory means includes a random access memory and a battery pack to prevent loss of information due to power failure, said battery pack being inaccessible to said collector.
3. The amusement game according to claim 1 wherein said secured memory means includes an EEPROM.

The present invention relates to a system for providing accurate and tamper-resistant information on the financial performance of coin-operated equipment, such as pinball machines and video games.

Coin-operated games are found in arcades, restaurants and taverns throughout the world. In a typical operating environment, the owner of the premises provides space for the game in exchange for a percentage of the revenue generated by it. The game owner or operator is responsible for maintaining the game in operating condition, and for collecting the money deposited into the game by players. Operators typically hire "collectors" to perform these functions, as well as service technicians to perform repairs.

Presently, the owners obtain information about the number of games played (or similar usage statistics) and the amounts of revenue received by reading information from mechanical or electronic meters in the game. Because these meters do not record when the information displayed was first recorded, there is no way for an operator to discern whether the number of plays has been altered, thereby leading to inaccurate reporting of game financial performance. The ability to tamper with the counters or meters without detection has led to abuse by unscrupulous collectors and service personnel who may decrease the number of games played in order to collect the unreported portion of the game revenue.

By providing a system to reduce the risk of tampering by unscrupulous individuals, accurate data can be obtained from the equipment, permitting proper and full allocation of revenue to the operator and the owner of the site at which the equipment is installed. Also, a better picture of game activity is obtained.

Accordingly, it is an object of the invention to provide an audit system for coin-operated equipment that is relatively tamper-resistant as compared to previous audit systems.

It is another object of the invention to make the audit system easy to use by operators and collectors.

Still another object of the invention is to provide such an audit system in the form of a menu driven system wherein the user interacts with the equipment based upon information supplied in a visual display.

Yet another object of the invention is to provide such an audit system having the capability to alter game features such as game difficulty, pricing and other attributes such as sound volume, match award percentage, score required for a free replay based on the time of day, day of the week, volume of play and similar criteria.

These and other objects of the invention will become apparent to those skilled in the art when the following detailed description of the invention is read in conjunction with the accompanying drawings.

The present invention provides a tamper-resistant system for recording revenue and game play statistics (bookkeeping totals) for coin-operated electronic games and similar equipment, and for accurately reporting such information to the game operators and collectors, thereby to reduce the likelihood of misappropriation of game revenue and to provide detailed game statistics.

According to the present invention, an audit system is provided comprising a microprocessor for operating an amusement game, a clock for generating a real-time output in response to signals generated by the processor means and memory means for recording the occurrence of various events, such as the number of games played, the insertion of coins, opening of the coin door, collection of money from the coin box, resetting of the system clock and various game statistics.

The system also allows the operator to selectively cause operational changes based on a schedule set by the game operator or derived by the game software based on play statistics such as high scores, number of games played per day, percentage of free games awarded, popular days of the week, etc.

FIG. 1 is a block diagram representing the audit control system of the present invention.

FIGS. 2-5 are flow diagrams useful in explaining various aspects of the operation of the present invention.

The present invention may be applied to any type of electronic coin-operated equipment, including pinball and video arcade games, jukeboxes, and the like, in which information regarding play/use statistics and financial performance are frequently reported and/or audited. Those skilled in the art will understand that the following description of the present invention, as installed in a pinball game, can be readily translated to other coin-operated, electronic equipment.

Referring to FIG. 1, it is common for pinball games to include a microprocessor 10 for executing operating commands based upon information received through a user interface 12. The user interface 12 may include combinations of push buttons, joysticks, levers, and/or the playfield features of a game, and typically includes an alpha-numeric display for communicating with the user. The display may be the same as that employed to provide user instructions, scoring information, or visual "attract mode" attributes to encourage potential players to start the game.

Software operating instructions for carrying out the operation of the game are typically, but not necessarily, stored in a non-volatile ROM associated with the microprocessor 10 via a bus 16. Other parameters for operating the game may be stored in a volatile RAM 18 or in other non-volatile memory, such as electronically erasable programmable read-only memory (EEPROM), or battery backed-up RAM.

In order to secure certain information connected with the financial performance of the game, a segment of memory ("audit memory") is provided that is non-volatile (EEPROM or battery backed RAM). Storage of audit information in this manner maintains this information even when the game power is turned off as is often the case at the end of each business day, when the game is being serviced, or when the game is moved to a new location. If the information is stored in battery backed RAM, the battery should be located in a locked area of the game cabinet not accessible to money collectors or service technicians to reduce unauthorized tampering with the audit information.

In sum, the audit memory includes a secured segment which is protected against loss of power and unauthorized alteration. In addition, another segment of audit memory may be provided which includes not only the secured memory 15 but also a collector-clearable memory 17. The purpose of this bifurcation will be described hereinafter.

A real-time clock 20 is provided to operate in conjunction with the microprocessor and the memory means used to store the audit information. Certain data input to the microprocessor, or output therefrom, is stored in the audit memory, and is "time stamped" (i.e. the time of the data storage is stored with the data) based upon information obtained from the real-time clock. This time-stamping operation is controlled by the operating software stored in the ROM 14 and executed by the microprocessor 10. This time stamp procedure insures audit integrity and permits easy detection of tampering. Both data and events are time stamped. Events include opening of various doors, such as the coin door, service panel, clearing of scores and audit totals.

The real-time clock 20 typically comprises an oscillator having a known frequency. The time and date are calculated according to a software routine whereby the number of oscillations since the start-up of the equipment is counted an converted into a time value. This time value is added to a value stored as the time the equipment was first activated. Such calculations, and software routines for performing those calculations, are well-established in the art. In order to insure that the time is correctly calculated, and that real-time clock operations will be unaffected by power loss, the real-time clock may be provided with a battery back-up that operates the clock even when the game is off.

FIG. 2 is a flow diagram useful in explaining how the microprocessor prompts the game owner to set the real time clock when the game is initially installed. Upon power-up, the microprocessor determines whether the real time clock is set. If not, the microprocessor prompts the user via user interface 12 to input the correct time and date information.

FIG. 3 is useful in explaining the operation of software routines used for setting the real time clock 20 when the game is first activated by the operator. At step 22, the microprocessor 10 prompts the operator (via the user interface 12) to set the real-time clock with the correct time and date.

If the clock is being set for the first time, the microprocessor 10 clears all totals for number of games played, earnings, etc., (step 26) and stores the initial time and date information as the CLOCK FIRST SET datum (step 28). Finally, at step 30, the microprocessor 10 updates the CLOCK LAST SET datum. CLOCK LAST SET provides information from which the operator may determine whether tampering has occurred as will be described. It also provides information to insure audit integrity even when the clock is reset for legitimate purposes, such as when the battery backup fails, or when the time is adjusted because the equipment is moved or for daylight savings time. The operator will typically record the initial date and time that the realtime clock was set to verify information reported by the collectors.

In order to maintain the integrity of the audi information, certain information is not clearable by the collector. This information is stored in the secured memory 15, and includes total earnings, total number of games played, and the total number of free games awarded and played. The nonclearable information in a battery backed-up embodiment may generally be cleared by the operator. A means of limiting the collectors ability to clear these totals in a battery backed embodiment include locating the secured memory and its battery back-up in a separately locked portion of the back box inaccessible to route collectors and technicians. In an EEPROM embodiment, of course, the information is permanently nonclearable.

Other audit information is stored in the collectorclearable memory 17. This information includes, for example the number of games played since the last collection and the revenue generated since the last collection. This information forms a set of data constituting "Clearable Totals." Other information, such as the number of free games awarded, etc., may also be recorded there. The Clearable Totals will typically be recorded manually by the collector, for later use by the operator in determining that the correct monetary receipts have been turned in by the collector. After collecting money from the machine and recording the Clearable Totals, this information may be purged by the collector to allow accrual of data for the next collection period.

The data provided by the audit system of the present invention is used by the operator to determine whether tampering has occurred, and whether the money turned over by the collector is the entire amount of revenue collected by the equipment. This procedure is described in the following paragraphs.

Referring to FIG. 3A a flow diagram is illustrated generally outlining the steps performed by the processor when the game operator seeks to verify the accuracy of the data reported by a route collector. The functions shown in FIG. 3A can be implemented as subroutines in a program stored in the processor memory. Access to these routines can be controlled by password protection or other security means as desired. Alternatively, it is entirely feasible to achieve the objects of the present invention by the operator simply using the functions indicated in FIG. 3A as a checklist as he steps the audit system through its readout. That is, the operator simply reviews the data indicated at each step in FIG. 3A and determines whether, for example, the game shows the correct date. If so, he continues as indicated at 33, if not, he continues as indicated at 37 as described hereafter.

For illustrative purposes, FIG. 3A shows a password requirement in order to initiate the operator audit integrity routine. In a software driven embodiment, after correct entry of the password, the operator would be prompted to indicate if the time and date are correct (Step 31). If so the computer next displays the CLOCK FIRST SET date and prompts the operator to indicate if this corresponds with the date when in fact the clock was first set using the routine illustrated in FIG. 3 (Step 33). If the CLOCK FIRST SET date in the computer matches the operator's information then the data contained in the audit system has not been tampered with and can be relied on as accurate for the period from the CLOCK FIRST SET date to the date of the inquiry (Step 35).

If the CLOCK FIRST SET date is not as expected in Step 33, this indicates that the audit information was tampered with on the CLOCK FIRST SET date contained in the computer. Presumably a dishonest collector has reset the clock using the routines illustrated in FIG. 3 with Steps 26 and 28 without authority. From the date of tampering, it is then possible to identify the collector from employment records or other sources.

Returning to Step 31, if the operator determines that the game does not show the correct date, the processor will then request entry of the correct date. The difference, ΔT is calculated as indicated in Step 37 by adding ΔT to the CLOCK LAST SET date. From this information the date of tampering can be determined (Step 39). It will be recognized, of course, that Steps 37 and 39 need not be programmed as they can be manually computed by the operator.

By way of example, if on Sep. 1 a game shows a date of August 1 and the CLOCK LAST SET date is Mar. 1, then the game was tampered with on Apr. 1. This is determined by computing a ΔT of one month between reality (Sep. 1) and the date the computer displays (Aug. 1). The ΔT is then added to the CLOCK LAST SET date to determine when tampering occurred.

From the foregoing, it will be recognized that if the game has been reset without authority, in an effort to cover up pilferage, the date when the improper action occurred can be determined. If date records are kept of the persons responsible for collection of particular machines, it will be possible to immediately pinpoint the culpable person.

In addition to tracking data since the clock wa first set, the game time stands each time the collector's totals are cleared. If the CLOCK FIRST SET date checks out okay, the collector's totals are a reliable tally of data going back to the time stamped date. If the current time is correct, the operator can believe all dates back as far as when the clock was last set. Each time the money is emptied from the game, the collector may clear the audits. The game will time stamp when the audits were cleared. After the operator finds the AUDITS LAST CLEARED to be later than CLOCK LAST SET he may be certain that the clearable audit totals reflect the plays and money collected since that date. If the CLOCK LAST SET is later than the AUDITS CLEARED date, than FIG. 3A should be used to determine when tampering occurred.

Other time stamped events may be evaluated in a similar manner to verify the total number of games played, the number of free games played, the last service call, etc., to verify that only authorized actions are being taken by the collectors and other persons dealing with the equipment.

Another check is automatically set by the system, which provides a time stamp for the date that information was last reported or printed. This is useful in systems in which the totals are not automatically cleared upon reporting the stored audit information. For example, a gap may exist between the date of the last report and the date upon which the totals were last cleared. By recording the date of the last report for later display, discrepancies between audit amounts may be isolated to particular periods of time.

FIG. 4 is a flow diagram explaining the primary means of data collection by the audit system of the present invention. A coin counter checksum is maintained in audit memory to allow the audit system to keep track of game revenues. This checksum also contains time stamp information. At step 32, the microprocessor detects the insertion of coins to begin a game. The microprocessor 10 then checks the integrity of the coin counter checksum at step 32. If the coin counter has been corrupted, the checksum will be invalid. If the checksum is not valid, the microprocessor nevertheless increments the coin counter at step 34 and generates a new checksum at step 36. At step 38, the microprocessor 10 increments the new checksum to force it to be invalid. Finally, at step 40, the new coin counter value and checksum are stored in audit memory.

If the checksum is valid in step 32, the coin counter is incremented (step 42) and a new checksum computed (step 44). The new checksum is stored in audit memory at step 40.

In order to facilitate the reporting of information generated by the audit system, a printer port may optionally be included in the game or other equipment in association with the microprocessor and audit memory. Upon connection to a printer, an audit information report may be generated by the microprocessor including all of the above information. A menu driven system may optionally be provided to generate reports containing information specified by the user.

Additional functions not related to audit control may be implemented with the system of the present invention. One such feature is to allow the operator, via the real time clock 20, to modify the game operation during certain times or on certain days of the week. It is known in this art to adjust the difficulty level of a pinball or similar type amusement game to match the average skill level of the players at a given location. For example, U.S. Pat. No. 4,685,677, commonly assigned, teaches computer controlled variation in the award levels required to obtain a free replay. As the average scores go up, so does the score required to obtain a free replay. This patent, hereby incorporated by reference, does not contemplate altering game parameters such as pricing, replay levels, game difficulty (e.g. number of balls per game), or sound levels as a function of time of day or day of the week. Nor does it contemplate making such alterations responsive to processor detection of peak and off peak play periods.

FIG. 5 is a flow diagram useful in explaining the operation of a time of day feature according to the present invention. A time of day schedule, which includes the desired modifications to the game parameters may be stored in memory in association with the time of day and/or day of the week when such changes are to be applicable. This feature is useful to the operator because, for example, it allows premium pricing during periods of heavy traffic (weekends) or reduced pricing during slow periods (e.g. week day morning).

At step 46, the operator may input the time periods or days of the week when special game pricing will be in effect. This information may be input via the user interface 12. Next, the operator inputs the price to play the game during the special pricing periods (step 48). This information is stored in memory at step 50. When the microprocessor detects the beginning of a special pricing period, the special price may be indicated on the game display.

In addition to operator programming of time of day/week variations in play features it is contemplated, according to the present invention, that the processor system will monitor the various statistics during selected time periods. From this information, the processor can determine, for example, peak and off peak time periods of play and automatically (without operator intervention) alter pricing, game difficulty, sound volume and other game parameters to maximize revenue. This is made possible by the processor's use of the real time clock to accurately record the time of occurrence of events and related data needed automatically to adjust game play to maximize player interest and operator revenue.

The present invention has been described with respect to certain embodiments and conditions, which are not meant to and should not be construed to limit the invention. Those skilled in the art will understand that variations from the embodiments and conditions described herein may be made without departing from the invention as claimed in the appended claims.

DeMar, Lawrence

Patent Priority Assignee Title
10004976, Sep 28 2001 SG GAMING, INC Card handling devices and related methods
10008076, Jun 06 2007 LNW GAMING, INC Casino card handling system with game play feed
10022617, Sep 28 2001 SG GAMING, INC Shuffler and method of shuffling cards
10071304, May 03 2006 LNW GAMING, INC Methods of delivering a playing card from a playing card-handling device
10086260, Sep 28 2001 SG GAMING, INC Method and apparatus for using upstream communication in a card shuffler
10092819, May 15 2014 LNW GAMING, INC Playing card handling devices, systems, and methods for verifying sets of cards
10092821, Feb 08 2002 SG GAMING, INC Card-handling device and method of operation
10124241, Jul 27 2012 LNW GAMING, INC Batch card shuffling apparatuses including multi card storage compartments, and related methods
10137359, Apr 07 2009 SG GAMING, INC Playing card shufflers and related methods
10166461, Apr 07 2009 SG GAMING, INC Card shuffling apparatuses and related methods
10220297, Mar 24 2006 Shuffle Master GmbH & Co KG Card handling apparatus and associated methods
10226686, Jul 05 2006 LNW GAMING, INC Automatic card shuffler with pivotal card weight and divider gate
10226687, Sep 28 2001 SG GAMING, INC Method and apparatus for using upstream communication in a card shuffler
10238954, Aug 01 2014 LNW GAMING, INC Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods
10279245, Apr 11 2014 SG GAMING, INC Method and apparatus for handling cards
10286291, Nov 10 2006 LNW GAMING, INC Remotely serviceable card-handling devices and related systems and methods
10339765, Sep 26 2016 SG GAMING, INC Devices, systems, and related methods for real-time monitoring and display of related data for casino gaming devices
10343054, Sep 28 2001 LNW GAMING, INC Systems including automatic card handling apparatuses and related methods
10350481, Jul 05 2006 SG GAMING, INC Card handling devices and related methods
10398966, Sep 28 2012 LNW GAMING, INC Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus
10403324, Sep 28 2012 LNW GAMING, INC Card recognition system, card handling device, and method for tuning a card handling device
10410475, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
10441873, May 03 2006 LNW GAMING, INC Methods of forming playing card-handling devices
10456659, Oct 14 2008 SG GAMING, INC Card handling devices and systems
10486055, Sep 19 2014 LNW GAMING, INC Card handling devices and methods of randomizing playing cards
10504337, Jun 06 2007 LNW GAMING, INC Casino card handling system with game play feed
10525329, May 31 2006 LNW GAMING, INC Methods of feeding cards
10532272, Sep 28 2001 SG GAMING, INC Flush mounted card shuffler that elevates cards
10549177, Sep 28 2001 SG GAMING, INC Card handling devices comprising angled support surfaces
10569159, Sep 28 2001 SG GAMING, INC Card shufflers and gaming tables having shufflers
10576363, Jun 13 2005 LNW GAMING, INC Card shuffling apparatus and card handling device
10583349, Oct 14 2010 Shuffle Master GmbH & Co KG Card handling systems, devices for use in card handling systems and related methods
10632363, Dec 04 2015 Shuffle Master GmbH & Co KG Card handling devices and related assemblies and components
10639542, Jul 05 2006 LNW GAMING, INC Ergonomic card-shuffling devices
10668361, Jul 27 2012 LNW GAMING, INC Batch card shuffling apparatuses including multi-card storage compartments, and related methods
10668362, Jul 29 2011 LNW GAMING, INC Method for shuffling and dealing cards
10668363, Dec 04 2015 Shuffle Master GmbH & Co KG Card handling devices and related assemblies and components
10668364, Jul 27 2012 LNW GAMING, INC Automatic card shufflers and related methods
10722779, Oct 14 2010 Shuffle Master GmbH & Co KG Methods of operating card handling devices of card handling systems
10814212, Oct 14 2010 Shuffle Master GmbH & Co KG Shoe devices and card handling systems
10857448, Sep 19 2014 LNW GAMING, INC Card handling devices and associated methods
10864431, Aug 01 2014 LNW GAMING, INC Methods of making and using hand-forming card shufflers
10885748, Sep 26 2016 Shuffle Master GmbH & Co KG Devices, systems, and related methods for real time monitoring and display of related data for casino gaming devices
10926164, May 31 2006 LNW GAMING, INC Playing card handling devices and related methods
10933300, Sep 26 2016 Shuffle Master GmbH & Co KG Card handling devices and related assemblies and components
10933301, Jul 29 2011 LNW GAMING, INC Method for shuffling and dealing cards
11173383, Oct 07 2019 LNW GAMING, INC Card-handling devices and related methods, assemblies, and components
11338194, Sep 28 2018 LNW GAMING, INC Automatic card shufflers and related methods of automatic jam recovery
11358051, Sep 19 2014 SG Gaming, Inc. Card handling devices and associated methods
11376489, Sep 14 2018 LNW GAMING, INC Card-handling devices and related methods, assemblies, and components
11462079, Sep 26 2016 Shuffle Master GmbH & Co KG Devices, systems, and related methods for real-time monitoring and display of related data for casino gaming devices
11577151, Sep 26 2016 Shuffle Master GmbH & Co KG Methods for operating card handling devices and detecting card feed errors
11727757, Apr 22 2021 ACRES TECHNOLOGY Player-funded loss amelioration
11875636, Jul 14 2005 AG 18, LLC Systems and methods for multi-player electronic card game play
11875638, Jul 14 2005 AG 18, LLC Systems and methods for interactive electronic gaming with rule violation detection
11896891, Sep 14 2018 LNW GAMING, INC Card-handling devices and related methods, assemblies, and components
11898837, Sep 10 2019 Shuffle Master GmbH & Co KG Card-handling devices with defect detection and related methods
11908285, Jun 20 2008 AG 18, LLC Location based restrictions on networked gaming
11972662, Jul 14 2005 AG 18, LLC Interactive gaming systems with collusion detection
12080125, Jul 14 2005 AG 18, LLC Interactive gaming systems with artificial intelligence
12090388, Nov 10 2010 LNW Gaming Playing card handling devices
12094289, Jul 14 2005 AG 18, LLC Variable payback gaming
12097423, Sep 28 2018 LNW Gaming, Inc. Automatic card shufflers and related methods of automatic jam recovery
12100261, Jun 20 2008 AG 18, LLC Location based restrictions on networked gaming
12125341, Jun 20 2008 AG 18, LLC Location based restrictions on networked gaming
12138528, Oct 07 2019 SG Gaming, Inc. Card-handling devices and related methods, assemblies, and components
5370306, Dec 10 1990 NSM Aktiengesellschaft Coin-operated entertainment machine
5453928, Apr 08 1994 SEGA PINBALL, INC Percentaging system for amusement game
5467856, Jul 08 1992 Universal Entertainment Corporation Gaming machine and method of detecting fraud in the same
5496032, Feb 03 1993 Universal Entertainment Corporation Management method for gaming hall
5542669, Sep 23 1994 Universal Distributing of Nevada, Inc. Method and apparatus for randomly increasing the payback in a video gaming apparatus
5575717, Aug 18 1995 Megatouch, LLC System for creating menu choices of video games on a display
5580310, Mar 16 1994 Gemplus Card International Games machine with mechanical counters as laid down by regulations, and with electronic payment mechanism
5611730, Apr 25 1995 ARISTOCRAT TECHNOLOGIES, INC Progressive gaming system tailored for use in multiple remote sites: apparatus and method
5613912, Apr 05 1995 CAESARS ENTERTAINMENT OPERATING COMPANY, INC Bet tracking system for gaming tables
5630755, Apr 07 1995 GLOBAL PAYMENT TECHNOLOGIES, INC Soft count tracking system
5655961, Oct 12 1994 IGT Method for operating networked gaming devices
5702304, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
5741183, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
5743799, Aug 18 1995 Megatouch, LLC Method for setting game credits in a gaming machine and tallying a total currency amount fed into the machine
5752882, Oct 12 1994 Acres Gaming Inc. Method and apparatus for operating networked gaming devices
5761647, May 24 1996 HARRAH S OPERATING COMPANY, INC National customer recognition system and method
5803808, Aug 18 1995 SG GAMING, INC Card game hand counter/decision counter device
5820459, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
5836817, Oct 12 1994 Acres Gaming, Inc. Method and apparatus for operating networked gaming devices
6047962, Jun 19 1998 ILLINOIS PINBALL COMPANY Amusement game with pinball playfield and combined flipper/four-way switch
6125985, Sep 15 1994 Smarte Carte, Inc. Cart management system
6142283, Sep 15 1994 Smarte Carte, Inc. Cart management system
6162122, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
6210275, May 26 1998 IGT Progressive jackpot game with guaranteed winner
6217448, Sep 18 1998 IGT Controller-based linked gaming machine bonus system
6230150, Oct 09 1997 Inventor Holdings, LLC Vending machine evaluation network
6231445, Jun 26 1998 IGT, a Nevada Corporation Method for awarding variable bonus awards to gaming machines over a network
6244958, Jun 25 1996 IGT Method for providing incentive to play gaming devices connected by a network to a host computer
6257981, Oct 12 1994 IGT Computer network for controlling and monitoring gaming devices
6302793, Jul 02 1998 NP IP Holdings LLC Multi-property player tracking system
6302795, Jul 31 1998 SONY NETWORK ENTERTAINMENT PLATFORM INC ; Sony Computer Entertainment Inc Data processing system, apparatus and method
6319125, Oct 12 1994 IGT Method apparatus for promoting play on a network of gaming devices
6324520, Jan 22 1998 PayPal, Inc Method and apparatus for collecting and applying vending machine demand information
6358149, Sep 11 1998 IGT, a Nevada Corporation Dynamic threshold for pool-based bonus promotions in electronic gaming systems
6371852, Apr 28 1998 IGT, a Nevada Corporation Method for crediting a player of an electronic gaming device
6375567, Apr 28 1998 IGT, a Nevada Corporation Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
6397193, Aug 26 1997 Inventor Holdings, LLC Method and apparatus for automatically vending a combination of products
6431983, Jun 25 1996 IGT Method for providing incentive to play gaming devices connected by a network to a host computer
6542486, Dec 22 1998 Apple Inc Multiple technology vocoder and an associated telecommunications network
6565434, Oct 12 1994 IGT Method and apparatus for promoting play on a network of gaming devices
6605003, Jul 05 2001 WARNER BROS ENTERTAINMENT INC Game rotation system for multiple game amusement game systems
6607441, Apr 28 1998 IGT, a Nevada Corporation; IGT Method for transferring credit from one gaming machine to another
6656048, Sep 18 1998 IGT Controller-based linked gaming machine bonus system
6743095, Jun 01 2001 JPL Investments, LLC Intelligent metering system
6758749, Jul 31 1998 IGT Enhanced payout feature for gaming machines
6800030, Jun 25 1996 IGT Method for providing incentive to play gaming devices connected by a network to a host computer
6802778, Sep 13 1999 IGT Gaming apparatus and method with operator-configurable paytables
6832958, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
6910964, Oct 12 1994 IGT Selective indication of a bonus at a gaming device with player input
7025676, Jun 01 2001 JPL Investments, LLC Intelligent metering system
7037193, Sep 08 1998 OMNILINER LTD Method for playing a lottery game and system for realizing the same
7218991, Aug 22 2000 Inventor Holdings, LLC System for vending physical and information items
7233912, Aug 26 1997 PayPal, Inc Method and apparatus for vending a combination of products
7236942, Dec 19 1997 PayPal, Inc Pre-sale data broadcast system and method
7340419, Mar 15 2001 Meta Platforms, Inc Method and apparatus for product display
7390263, Oct 19 2000 IGT Method of implementing cashless play of gaming devices interconnected by a computer network
7410422, Jun 13 2003 Caesars License Company, LLC Unified player rewards
7419427, May 24 1996 CAESARS ENTERTAINMENT OPERATING COMPANY, INC National customer recognition system and method
7451892, Mar 21 1997 PayPal, Inc Vending machine system and method for encouraging the purchase of profitable items
7499769, Jul 30 2003 Inventor Holdings, LLC Products and processes for vending a plurality of products via defined groups
7503851, Nov 12 2004 IGT Budget-defined flat rate play contract parameters
7546277, Oct 09 1997 Inventor Holdings, LLC Method and apparatus for dynamically managing vending machine inventory prices
7577496, Aug 22 2000 Inventor Holdings, LLC System for vending physical and information items
7587333, Aug 26 1997 Inventor Holdings, LLC Method and apparatus for vending products
7593544, Jun 13 2005 SG GAMING, INC Manual dealing shoe with card feed limiter
7674177, Jun 01 2001 JPL Investments, LLC Gaming machine metering and accounting system
7711658, Oct 09 1997 Inventor Holdings, LLC Method and apparatus for dynamically managing vending machine inventory prices
7726562, Aug 22 2000 Inventor Holdings, LLC System for vending physical and information items
7749077, Oct 12 1994 IGT Method and apparatus for operating multiple games on a network of gaming devices
7764836, Jun 13 2005 LNW GAMING, INC Card shuffler with card rank and value reading capability using CMOS sensor
7766332, Jul 05 2006 LNW GAMING, INC Card handling devices and methods of using the same
7769232, Jul 17 2003 SG GAMING, INC Unique sensing system and method for reading playing cards
7798899, Oct 12 1994 IGT Method and apparatus for controlling the cost of playing an electronic gaming device
7826923, Jul 29 2004 Inventor Holdings, LLC Products and processes for vending a plurality of products
7835950, Mar 15 2001 Meta Platforms, Inc Method and apparatus for product display
7841514, Mar 29 2002 PayPal, Inc Digital advertisement board in communication with point-of-sale terminals
7856379, Dec 19 1997 PayPal, Inc Pre-sale data broadcast system and method
7865265, Jul 30 2003 Inventor Holdings, LLC Products and processes for vending a plurality of products via defined groups
7885726, Mar 21 1997 PayPal, Inc Vending machine system and method for encouraging the purchase of profitable items
7887414, Nov 12 2004 IGT Budget-defined flat rate play contract parameters
7894936, Oct 09 1997 Inventor Holdings, LLC Products and processes for managing the prices of vending machine inventory
7894937, Oct 09 1997 Inventor Holdings, LLC Method and apparatus for dynamically managing vending machine inventory prices
7896739, Jun 01 2001 JPL Investments, LLC Gaming machine metering and accounting system
7899710, May 27 1998 PayPal, Inc Determination and presentation of package pricing offers in response to customer interest in a product
7912581, Jul 30 2003 Inventor Holdings, LLC Products and processes for vending a plurality of products via defined groups
7912758, Mar 15 2001 Meta Platforms, Inc Method and apparatus for product display
7914374, Nov 12 2004 IGT Budget-defined flat rate play contract parameters
7933444, Jun 13 2005 LNW GAMING, INC Method of locating rank and suit symbols on cards
7933448, Jun 13 2005 LNW GAMING, INC Card reading system employing CMOS reader
7934993, Oct 16 2006 IGT Secure progressive controller
7946917, Aug 10 2001 IGT Flexible loyalty points programs
7967677, Nov 08 2006 IGT Gaming system and method for providing virtual drawings
7993197, Aug 10 2001 IGT Flexible loyalty points programs
7997978, Aug 10 2001 IGT Flexible loyalty points programs
8068933, Jul 30 2003 PayPal, Inc Products and processes for vending a plurality of products via defined groups
8070574, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
8112359, Dec 19 1997 PayPal, Inc Pre-sale data broadcast system and method
8118305, Jul 17 2003 SG GAMING, INC Mechanized playing card dealing shoe with automatic jam recovery
8137187, Jul 14 1997 IGT Systems and methods for redeeming future value wagering chips
8141875, Jul 05 2006 SG GAMING, INC Card handling devices and networks including such devices
8150157, Jun 13 2005 LNW GAMING, INC Card shuffler with card rank and value reading capability using CMOS sensor
8150158, Jul 17 2003 SG GAMING, INC Unique sensing system and apparatus for reading playing cards
8170323, Jun 13 2005 SG GAMING, INC Card shoe with card block
8172662, Oct 06 2006 Universal Entertainment Corporation Gaming machine
8172682, Oct 12 1994 IGT Computer network and method for changing the pay schedules of gaming devices
8191894, Apr 15 1998 SG GAMING, INC Card feed mechanisms for card-handling apparatuses and related methods
8205884, Jul 17 2003 SG GAMING, INC Intelligent baccarat shoe
8241109, Jul 03 2002 Aristocrat Technologies Australia Pty Limited Gaming machine power fail enhancement
8282472, Nov 08 2006 IGT Gaming system and method for providing virtual drawings
8342525, Jul 05 2006 LNW GAMING, INC Card shuffler with adjacent card infeed and card output compartments
8353513, May 31 2006 LNW GAMING, INC Card weight for gravity feed input for playing card shuffler
8360857, Jun 23 1997 IGT Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such
8419521, Sep 28 2001 SG GAMING, INC Method and apparatus for card handling device calibration
8425313, Aug 10 2001 IGT Dynamic casino tracking and optimization
8430749, Jan 19 2007 IGT Dynamic casino tracking and optimization
8430752, Jun 20 2007 CITIBANK, N A Methods and apparatus to meter video game play
8469799, Jun 01 2001 JPL Investments, LLC Gaming machine accounting system with game-stored ticket information
8473341, May 16 2000 PayPal, Inc System to provide price adjustments based on indicated product interest
8490973, Oct 04 2004 SG GAMING, INC Card reading shoe with card stop feature and systems utilizing the same
8511684, Oct 04 2004 LNW GAMING, INC Card-reading shoe with inventory correction feature and methods of correcting inventory
8512149, Sep 25 2009 IGT Systems, methods and devices for providing an indication of an amount of time a wagering game may be expected to be played given a specified bankroll or an estimated bankroll which may be expected to be necessary to fund play of a wagering game for a specified amount of time
8538155, Jun 13 2005 LNW GAMING, INC Card shuffling apparatus and card handling device
8543510, Dec 19 1997 PayPal, Inc Pre-sale data broadcast system and method
8556263, Sep 28 2001 SG GAMING, INC Card shuffler with card rank and value reading capability
8579289, May 31 2006 LNW GAMING, INC Automatic system and methods for accurate card handling
8636285, May 03 2006 LNW GAMING, INC Ergonomic card delivery shoe
8651485, Sep 28 2001 SG GAMING, INC Playing card handling devices including shufflers
8657669, Jul 03 2002 Aristocrat Technologies Australia Pty Limited Gaming machine power fail enhancement
8662500, May 31 2006 LNW GAMING, INC Card weight for gravity feed input for playing card shuffler
8702101, Jul 05 2006 LNW GAMING, INC Automatic card shuffler with pivotal card weight and divider gate
8712860, May 27 1998 PayPal, Inc Determination and presentation of package pricing offers in response to customer interest in a product
8734233, Oct 09 2002 IGT Method and apparatus for authenticating data relating to participation in an electronic game
8777710, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
8781894, May 16 2000 PayPal, Inc System to provide price adjustments based on indicated product interest
8784207, Jun 20 2007 CITIBANK, N A Methods and apparatus to meter video game play
8892470, Dec 19 1997 PayPal, Inc Pre-sale data broadcast system and method
8919775, Nov 10 2006 LNW GAMING, INC System for billing usage of an automatic card handling device
8931779, Jul 05 2006 SG GAMING, INC Methods of handling cards and of selectively delivering bonus cards
8944904, Sep 28 2001 SG GAMING, INC Method and apparatus for card handling device calibration
8979646, Jun 12 2002 IGT Casino patron tracking and information use
8998211, Apr 15 1998 SG GAMING, INC Methods of randomizing cards
9028320, May 12 2003 HAIGHT, TERRY DEAN, JR Apparatus and method for generating numbers
9147311, Jul 03 2002 Aristocrat Technologies Australia Pty Limited Gaming machine power fail enhancement
9162138, Oct 04 2004 LNW GAMING, INC Card-reading shoe with inventory correction feature and methods of correcting inventory
9171316, Aug 26 1997 PayPal, Inc Method and apparatus for vending a combination of products
9220971, May 31 2006 LNW GAMING, INC Automatic system and methods for accurate card handling
9220972, Sep 28 2001 SG GAMING, INC Multiple mode card shuffler and card reading device
9233298, Apr 07 2009 SG GAMING, INC Playing card shuffler
9259640, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
9266011, Mar 13 1997 SG GAMING, INC Card-handling devices and methods of using such devices
9266012, Apr 15 1998 SG GAMING, INC Methods of randomizing cards
9289677, Jul 17 2003 SG GAMING, INC Modular dealing shoe for casino table card games
9320964, Nov 10 2006 LNW GAMING, INC System for billing usage of a card handling device
9333415, Feb 08 2002 SG GAMING, INC Methods for handling playing cards with a card handling device
9339723, Jun 06 2007 LNW GAMING, INC Casino card handling system with game play feed to mobile device
9345951, Sep 28 2001 SG GAMING, INC Methods and apparatuses for an automatic card handling device and communication networks including same
9345952, Mar 24 2006 Shuffle Master GmbH & Co KG Card handling apparatus
9370710, Apr 15 1998 SG GAMING, INC Methods for shuffling cards and rack assemblies for use in automatic card shufflers
9378766, Sep 28 2012 LNW GAMING, INC Card recognition system, card handling device, and method for tuning a card handling device
9387390, Jun 13 2005 LNW GAMING, INC Card shuffling apparatus and card handling device
9452346, Sep 28 2001 SG GAMING, INC Method and apparatus for using upstream communication in a card shuffler
9452349, Jul 17 2003 SG GAMING, INC Modular dealing shoe for casino table card games
9474957, May 15 2014 LNW GAMING, INC Playing card handling devices, systems, and methods for verifying sets of cards
9504905, Sep 19 2014 LNW GAMING, INC Card shuffling device and calibration method
9511274, Sep 28 2012 LNW GAMING, INC Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus
9539494, Apr 07 2009 SG GAMING, INC Card shuffling apparatuses and related methods
9539495, Aug 15 2008 LNW GAMING, INC Intelligent automatic shoe and cartridge
9561426, Apr 15 1998 SG GAMING, INC Card-handling devices
9566501, Aug 01 2014 LNW GAMING, INC Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods
9616324, Sep 14 2004 LNW GAMING, INC Shuffling devices including one or more sensors for detecting operational parameters and related methods
9623317, Jul 05 2006 LNW GAMING, INC Method of readying a card shuffler
9633523, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
9659461, Jun 06 2007 LNW GAMING, INC Casino card handling system with game play feed to mobile device
9679439, Oct 09 2002 IGT Method and apparatus for authenticating data relating to participation in an electronic game
9679603, Sep 28 2012 LNW GAMING, INC Card recognition system, card handling device, and method for tuning a card handling device
9687727, Aug 15 2008 LNW GAMING, INC Intelligent automatic shoe and cartridge
9700785, Feb 08 2002 SG GAMING, INC Card-handling device and method of operation
9713761, Jul 29 2011 SG GAMING, INC Method for shuffling and dealing cards
9717979, Jul 05 2006 LNW GAMING, INC Card handling devices and related methods
9731190, Apr 11 2014 SG GAMING, INC Method and apparatus for shuffling and handling cards
9744436, Apr 07 2009 SG GAMING, INC Playing card shuffler
9751000, May 03 2006 LNW GAMING, INC Methods of delivering a playing card from a playing card handling device
9764221, May 31 2006 LNW GAMING, INC Card-feeding device for a card-handling device including a pivotable arm
9789385, Mar 24 2006 SG GAMING, INC Card handling apparatus
9802114, Oct 14 2010 Shuffle Master GmbH & Co KG Card handling systems, devices for use in card handling systems and related methods
9849368, Jul 27 2012 LNW GAMING, INC Batch card shuffling apparatuses including multi card storage compartments
9861880, Jul 27 2012 LNW GAMING, INC Card-handling methods with simultaneous removal
9861881, Apr 15 1998 SG GAMING, INC Card handling apparatuses and methods for handling cards
9901810, May 31 2006 LNW GAMING, INC Playing card shuffling devices and related methods
9908034, Jun 13 2005 LNW GAMING, INC Card shuffling apparatus and card handling device
9922502, Jun 06 2007 LNW GAMING, INC Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature
9993719, Dec 04 2015 Shuffle Master GmbH & Co KG Card handling devices and related assemblies and components
D764599, Aug 01 2014 LNW GAMING, INC Card shuffler device
ER6246,
RE37885, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
RE38812, Oct 12 1994 IGT Method and apparatus for operating networked gaming devices
RE39666, Apr 07 1995 Global Payment Technologies, Inc. Soft count tracking system
RE43727, Oct 12 1994 IGT Method for operating networked gaming devices
Patent Priority Assignee Title
4072930, Sep 13 1974 Midway Amusement Games, LLC Monitoring system for use with amusement game devices
4216461, Sep 06 1977 KASPER WIRE WORKS, INC Code controlled microcontroller readout from coin operated machine
4335809, Feb 13 1979 Barcrest Limited Entertainment machines
4575622, Jul 29 1983 DARK HORSE TRADING CO , INC Electronic access control system for coin-operated games and like selectively accessible devices
4607844, Dec 13 1984 Ainsworth Nominees Pty. Ltd. Poker machine with improved security after power failure
4948138, Dec 06 1982 IGT Device for maintaining game state audit trail upon instantaneous power failure
GB2211975,
///
Executed onAssignorAssigneeConveyanceFrameReelDoc
Oct 11 1991Williams Electronics Games, Inc.(assignment on the face of the patent)
Nov 01 1991DEMAR, LAWRENCEWILLIAMS ELECTRONICS GAMES, INC ASSIGNMENT OF ASSIGNORS INTEREST 0059160797 pdf
Aug 10 2010WILLIAMS ELECTRONICS GAMES, INC MR PINBALL AUSTRALIA PTY LTDASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0249330969 pdf
Date Maintenance Fee Events
Feb 20 1997M183: Payment of Maintenance Fee, 4th Year, Large Entity.
Mar 21 2001ASPN: Payor Number Assigned.
Mar 21 2001M284: Payment of Maintenance Fee, 8th Yr, Small Entity.
Mar 30 2001SM02: Pat Holder Claims Small Entity Status - Small Business.
Apr 15 2005M1553: Payment of Maintenance Fee, 12th Year, Large Entity.
Apr 19 2005STOL: Pat Hldr no Longer Claims Small Ent Stat


Date Maintenance Schedule
Oct 26 19964 years fee payment window open
Apr 26 19976 months grace period start (w surcharge)
Oct 26 1997patent expiry (for year 4)
Oct 26 19992 years to revive unintentionally abandoned end. (for year 4)
Oct 26 20008 years fee payment window open
Apr 26 20016 months grace period start (w surcharge)
Oct 26 2001patent expiry (for year 8)
Oct 26 20032 years to revive unintentionally abandoned end. (for year 8)
Oct 26 200412 years fee payment window open
Apr 26 20056 months grace period start (w surcharge)
Oct 26 2005patent expiry (for year 12)
Oct 26 20072 years to revive unintentionally abandoned end. (for year 12)