A gaming device having a bonus scheme wherein an accumulator accumulates bonus re-triggering symbols until a pre-determined number of bonus re-triggering symbols are obtained by the player in the bonus game. The accumulated bonus re-triggering symbols are preferably the same symbol. In one embodiment, the bonus re-triggering symbols in the bonus game are the same symbol as the bonus triggering symbols in the primary game. In another embodiment, the bonus re-triggering symbols in the bonus game are different symbols than the bonus trigger symbols in the primary game. The bonus scheme of the present invention is preferably employed in conjunction with one or more other re-trigger bonus schemes. In another embodiment, the accumulator is employed as a bonus re-triggering event in the bonus game.

Patent
   7789747
Priority
Oct 15 2001
Filed
Jun 29 2007
Issued
Sep 07 2010
Expiry
Aug 10 2023

TERM.DISCL.
Extension
664 days
Assg.orig
Entity
Large
27
119
EXPIRED<2yrs
19. A method of operating a gaming device, said method comprising:
(a) enabling a player to activate a play of a primary game upon a wager, the primary game including a plurality of symbols, a plurality of winning symbol combinations of the symbols, and a plurality of awards associated with the winning symbol combinations;
(b) determining if any of the winning symbol combinations occur in said play of the primary game, and displaying any of the awards associated with any determined winning symbol combinations which occur in said play of the primary game;
(c) determining if a triggering event occurs in said play of the primary game; and
(d) if said triggering event occurs in said play of the primary game, displaying a designated quantity of free plays of a secondary game, said designated quantity being at least two, and for said designated quantity of free plays of the secondary game:
(i) determining if any of the winning symbol combinations occur in said free plays of the secondary game, and displaying any of the awards associated with any of the determined winning symbol combinations which occur in said free plays of the secondary game,
(ii) accumulating any designated symbols which occur in said free plays of the secondary game, wherein each designated symbol which occurs in said free plays of the secondary game is accumulated into a total number of accumulated designated symbols without regard to where the designated symbol is displayed in the free play of the secondary game in which said designated symbol occurs, and
(iii) at a determined point, if said total number of accumulated designated symbols reaches a designated level over at least two of the free plays of the secondary game, displaying an additional award to the player, wherein the additional award is in addition to awards displayed in association with any of the determined winning symbol combinations in said free plays of the secondary game.
31. A method of operating a gaming device, said method comprising:
(a) enabling a player to activate a play of a primary game upon a wager, the primary game including a plurality of symbols, a plurality of winning symbol combinations of the symbols, and a plurality of awards associated with the winning symbol combinations;
(b) determining if any of the winning symbol combinations occur in said play of the primary game, and displaying any of the awards associated with any determined winning symbol combinations which occur in said play of the primary game;
(c) determining if a triggering event occurs in said play of the primary game; and
(d) if said triggering event occurs in said play of the primary game, displaying a designated quantity of free plays of a secondary game, said designated quantity being at least two, and for said designated quantity of free plays of the secondary game:
(i) causing at least one of a plurality of designated symbols to be activated,
(ii) determining if any of the winning symbol combinations occur in said free plays of the secondary game, and displaying any of the awards associated with any of the determined winning symbol combinations which occur in said free plays of the secondary game,
(iii) accumulating any activated designated symbols which occur in said free plays of the secondary game, wherein each activated designated symbol which occurs in said free plays of the secondary game is accumulated into a total number of accumulated activated designated symbols without regard to where the activated designated symbol is displayed in the free play of the secondary game in which said activated designated symbol occurs, and
(iv) at a determined point, if said total number of accumulated activated designated symbols reaches a designated level over at least two of the free plays of the secondary game, displaying an additional award to the player, wherein the additional award is in addition to awards displayed in association with any of the determined winning symbol combinations in said free plays of the secondary game.
1. A gaming device operable under control of at least one processor, said gaming device comprising:
at least one display device;
at least one input device; and
said at least one processor programmed to operate with said at least one display device and said at least one input device to:
(a) enable a player to activate a play of a primary game upon a wager, the primary game including a plurality of symbols displayable by the at least one display device, a plurality of winning symbol combinations of the symbols, and a plurality of awards associated with the winning symbol combinations;
(b) determine if any of the winning symbol combinations occur in said play of the primary game, and display any of the awards associated with any determined winning symbol combinations which occur in said play of the primary game;
(c) determine if a triggering event occurs in said play of the primary game; and
(d) if said triggering event occurs in said play of the primary game, display a designated quantity of free plays of a secondary game, said designated quantity being at least two, and for said designated quantity of free plays of the secondary game:
(i) determine if any of the winning symbol combinations occur in said free plays of the secondary game, and display any of the awards associated with any of the determined winning symbol combinations which occur in said free plays of the secondary game,
(ii) accumulate any designated symbols which occur in said free plays of the secondary game, wherein each designated symbol which occurs in said free plays of the secondary game is accumulated into a total number of accumulated designated symbols without regard to where the designated symbol is displayed in the free play of the secondary game in which said designated symbol occurs, and
(iii) at a determined point, if said total number of accumulated designated symbols reaches a designated level over at least two of the free plays of the secondary game, display an additional award to the player, wherein the additional award is in addition to awards displayed in association with any of the determined winning symbol combinations in said free plays of the secondary game.
11. A gaming device operable under control of at least one processor, said gaming device comprising:
at least one display device;
at least one input device; and
said at least one processor programmed to operate with said at least one display device and said at least one input device to:
(a) enable a player to activate a play of a primary game upon a wager, the primary game including a plurality of symbols displayable by the at least one display device, a plurality of winning symbol combinations of the symbols, and a plurality of awards associated with the winning symbol combinations;
(b) determine if any of the winning symbol combinations occur in said play of the primary game, and display any of the awards associated with any determined winning symbol combinations which occur in said play of the primary game;
(c) determine if a triggering event occurs in said play of the primary game; and
(d) if said triggering event occurs in said play of the primary game, display a designated quantity of free plays of a secondary game, said designated quantity being at least two, and for said designated quantity of free plays of the secondary game:
(i) cause at least one of a plurality of designated symbols to be activated,
(ii) determine if any of the winning symbol combinations occur in said free plays of the secondary game, and display any of the awards associated with any of the determined winning symbol combinations which occur in said free plays of the secondary game,
(iii) accumulate any activated designated symbols which occur in said free plays of the secondary game, wherein each activated designated symbol which occurs in said free plays of the secondary game is accumulated into a total number of accumulated activated designated symbols without regard to where the activated designated symbol is displayed in the free play of the secondary game in which said activated designated symbol occurs, and
(iv) at a determined point, if said total number of accumulated activated designated symbols reaches a designated level over at least two of the free plays of the secondary game, display an additional award to the player, wherein the additional award is in addition to awards displayed in association with any of the determined winning symbol combinations in said free plays of the secondary game.
2. The gaming device of claim 1, wherein the triggering event includes an occurrence of at least one of the designated symbols in said play of the primary game.
3. The gaming device of claim 1, wherein the at least one display device includes an accumulated symbol display configured to display the designated symbols accumulated in the free plays of the secondary game.
4. The gaming device of claim 1, wherein the designated level is predetermined.
5. The gaming device of claim 1, wherein the designated level is randomly determined.
6. The gaming device of claim 1, wherein the additional award includes at least one free play of the secondary game.
7. The gaming device of claim 1, wherein the additional award includes a plurality of free plays of the secondary game.
8. The gaming device of claim 1, wherein the additional award includes a quantity of free plays of the secondary game based on said designated quantity.
9. The gaming device of claim 1, wherein the additional award includes a quantity of free plays of the secondary game equal to said designated quantity.
10. The gaming device of claim 1, wherein the primary game and the secondary game are the same.
12. The gaming device of claim 11, wherein the triggering event includes an occurrence of at least one of the designated symbols in said play of the primary game.
13. The gaming device of claim 11, wherein the at least one display device includes an accumulated symbol display configured to display the activated designated symbols accumulated in the free plays of the secondary game.
14. The gaming device of claim 11, wherein the designated level is predetermined.
15. The gaming device of claim 11, wherein the designated level is randomly determined.
16. The gaming device of claim 11, wherein the additional award is selected from the group consisting of: at least one free play of the secondary game, a plurality of free plays of the secondary game, a quantity of free plays of the secondary game based on said designated quantity, and a quantity of free plays of the secondary game equal to said designated quantity.
17. The gaming device of claim 11, wherein said at least one processor is programmed to cause less than all of the of the designated symbols to be activated.
18. The gaming device of claim 11, wherein the primary game and the secondary game are the same.
20. The method of claim 19, wherein the triggering event includes an occurrence of at least one of the designated symbols in said play of the primary game.
21. The method of claim 19, which includes displaying the designated symbols accumulated in the free plays of the secondary game.
22. The method of claim 19, wherein the designated level is predetermined.
23. The method of claim 19, wherein the designated level is randomly determined.
24. The method of claim 19 wherein the additional award includes at least one free play of the secondary game.
25. The method of claim 19, wherein the additional award includes a plurality of free plays of the secondary game.
26. The method of claim 19, wherein the additional award includes a quantity of free plays of the secondary game based on said designated quantity.
27. The method of claim 19, wherein the additional award includes a quantity of free plays of the secondary game equal to said designated quantity.
28. The method of claim 19, wherein the primary game and the secondary game are the same.
29. The method of claim 19, which is provided through a data network.
30. The method of claim 29, wherein the data network is an internet.
32. The method of claim 31, wherein the triggering event includes an occurrence of at least one of the designated symbols in said play of the primary game.
33. The method of claim 31, which includes displaying the designated symbols accumulated in the free plays of the secondary game.
34. The method of claim 31, wherein the designated level is predetermined.
35. The method of claim 31, wherein the designated level is randomly determined.
36. The method of claim 31, wherein the additional award is selected from the group consisting of: at least one free play of the secondary game, a plurality of free plays of the secondary game, a quantity of free plays of the secondary game based on said designated quantity, and a quantity of free plays of the secondary game equal to said designated quantity.
37. The method of claim 31, which includes causing less than all of the designated symbols to be activated.
38. The method of claim 31, wherein the primary game and the secondary game are the same.
39. The method of claim 31, which is provided through a data network.
40. The method of claim 39, wherein the data network is an internet.

This application is a continuation of, claims the benefit of, and priority to U.S. patent application Ser. No. 11/196,930, filed Aug. 4, 2005, now issued as U.S. Pat. No. 7,238,110, which is a continuation of, claims priority to and the benefit of U.S. patent application Ser. No. 10/071,441, filed Feb. 8, 2002, now issued as U.S. Pat. No. 6,955,600, which is a continuation-in-part of, claims priority to and the benefit of U.S. patent application Ser. No. 09/981,133, filed Oct. 15, 2001, now issued as U.S. Pat. No. 6,913,532, the entire contents of each of which are incorporated herein by reference.

This application relates to the following commonly owned patent applications: “GAMING DEVICE HAVING A BONUS GAME WITH MULTIPLE PLAYER SELECTABLE AWARD OPPORTUNITIES,” Ser. No. 10/237,207, “GAMING DEVICE WITH CHANGING WILD SYMBOLS,” Ser. No. 10/956,303, now issued as U.S. Pat. No. 7,513,826; “GAMING DEVICE HAVING FREE SPIN MODE WITH SYMBOL ELIMINATION,” Ser. No. 10/953,818, and “GAMING DEVICE HAVING A RE-TRIGGERING SYMBOL BONUS SCHEME WITH A BONUS SYMBOL ACCUMULATION AND PLAYER SELECTION OF ACCUMULATION TOTAL,” Ser. No. 10/952,656, now issued as U.S. Pat. No. 7,473,174.

A portion of the disclosure of this patent document contains or may contain material which is subject to copyright protection. The copyright owner has no objection to the photocopy reproduction by anyone of the patent document or the patent disclosure in exactly the form it appears in the Patent and Trademark Office patent file or records, but otherwise reserves all copyright rights whatsoever.

The present invention relates in general to a gaming device, and more particularly to a gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator.

The base or primary game of most slot machines involves one or more mechanical or video spinning reels, each of which display a plurality of symbols. In many such games, a triggering event such as a symbol or combination of symbols yield one or more opportunities or chances in a bonus or secondary game, which is played in addition to the base game.

It is desirable to provide players with new and different gaming devices with new and different bonus schemes for the enjoyment and entertainment of players.

One embodiment of the present invention provides a gaming device having a slot base game and a slot bonus game wherein one or more bonus triggering symbols in the base game are employed as bonus re-triggers in the bonus game. In one preferred embodiment, the occurrence of a predetermined combination of a plurality of bonus triggering symbols (such as three bonus triggering symbols along a payline) in a base game triggers a corresponding bonus game. In that bonus game, the same bonus triggering symbols in any position (i.e., a scatter pay) functions as the bonus re-trigger in the bonus game which causes one or more additional activations of the reels or one or more re-triggers of that entire bonus game. The probability of obtaining the bonus re-trigger in the bonus game which is based on the same bonus symbols needed to trigger the bonus game in the base game is greater than the probability of obtaining the bonus trigger in the base game because the combination of bonus triggering symbols can occur anywhere on the reels in the bonus game to cause the bonus re-trigger (i.e., a scatter pay).

Accordingly, the present invention provides a gaming device, which includes a symbol or symbol combination in a primary or base game which triggers a secondary or bonus game, and a symbol or symbol combination in the secondary or bonus game which is more likely to occur in the bonus game and which re-triggers the secondary or bonus game or a portion thereof. More generally, the present invention provides a gaming device which includes a bonus triggering event in a primary or base game which triggers a secondary or bonus game and a bonus re-triggering event in the secondary or bonus game which re-triggers the secondary or bonus game or a portion thereof. The bonus triggering event in the primary or base game and the bonus re-triggering event in the secondary or bonus game preferably employ the same symbols or symbol combinations such that the bonus re-triggering event in the secondary or bonus game is more likely to occur in the bonus game than the bonus triggering event in the primary or base game.

The bonus re-trigger in the bonus game may, for instance, provide the player a bonus game extension such as additional or free spins in the bonus game, a replay of the entire bonus game, or a modification to the bonus game such as changing the bonus re-triggering symbol or bonus re-triggering combination of symbols in the bonus game. The bonus-retrigger can alternatively cause other changes in the bonus game as desired by the game implementor. For instance, the bonus re-trigger may cause a modification of the bonus award pay scale or table such as doubling or tripling subsequent award values in the bonus game.

In an alternative embodiment of the present invention, an accumulator accumulates bonus triggering symbols until a pre-determined number of secondary game or bonus re-triggering symbols are obtained by a player in the secondary game or bonus game. The accumulated bonus re-triggering symbols are in one embodiment, preferably the same symbol. Additionally, the bonus re-triggering symbols in the bonus game may be the same symbol as the bonus triggering symbol in the primary game or a different symbol. The accumulator preferably accumulates bonus re-triggering symbols in conjunction with one or more bonus re-triggering events. Once the accumulator accumulates the predetermined number of bonus re-triggering symbols in the bonus game, the gaming device provides the player with a bonus re-trigger. The re-triggering of the bonus game includes at least one re-trigger of the bonus game, at least one additional spin in the bonus game, at least one additional turn, or any combination thereof.

In a further embodiment, the gaming device provides a bonus re-trigger to the player when the accumulator accumulates the bonus triggering symbols in a pre-determined order in the bonus game. In this embodiment, the bonus re-triggering symbols are preferably accumulated one at a time. Alternatively, the symbols may be accumulated in one or more turns.

In yet another embodiment, the gaming device provides a bonus re-trigger to the player when the accumulator accumulates a predetermined number of activated bonus triggering symbols.

It is therefore an advantage of the present invention to provide a gaming device having a re-triggering symbol bonus scheme.

It is another advantage of the present invention to provide a gaming device having a re-triggering symbol bonus scheme in conjunction with other re-triggering symbol bonus schemes.

Other features and advantages of the invention will be apparent from the following detailed disclosure, taken in conjunction with the accompanying sheets of drawings, wherein like numerals refer to like parts, elements, components, steps and processes.

FIG. 1A is a front elevation view of a general embodiment of the gaming device of the present invention.

FIG. 1B is a front elevation view of a second embodiment of the gaming device of the present invention.

FIG. 2 is a schematic block diagram of the electronic configuration of one embodiment of the gaming device of the present invention.

FIG. 3A is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B showing an embodiment of a bonus triggering symbol combination.

FIG. 3B is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B illustrating a bonus re-trigger symbol combination in a bonus game.

FIG. 4 is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B illustrating a bonus re-trigger in a bonus game where a player receives additional spins.

FIG. 5A is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B showing a bonus re-trigger where the bonus re-triggering combination is two “B” symbols on a payline.

FIG. 5B is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B illustrating a bonus re-trigger where the bonus re-triggering symbol is a different symbol.

FIG. 6 is an enlarged front elevation view of one of the display devices of FIGS. 1A and 1B wherein the bonus re-trigger includes an award modification.

FIGS. 7A, 7B and 7C are enlarged front elevation views of one of the display devices of FIGS. 1A and 1B showing an alternative embodiment of the present invention where a player obtains a bonus re-trigger when the player accumulates four “D” symbols.

Referring now to the drawings, two embodiments of the gaming device of the present invention are illustrated in FIGS. 1A and 1B as gaming device 10a and gaming device 10b, respectively. Gaming device 10a and/or gaming device 10b are generally referred to herein as gaming device 10. Gaming device 10 is in one embodiment a slot machine having the controls, displays and features of a conventional slot machine. It is constructed so that a player can operate it while standing or sitting, and is preferably mounted in a console or cabinet. However, it should be appreciated that gaming device 10 can be constructed as a pub-style table-top game (not shown) which a player can operate preferably while sitting. Furthermore, gaming device 10 can be constructed with varying cabinet and display designs, as illustrated by the designs shown in FIGS. 1A and 1B. Gaming device 10 can also be implemented as a program code stored in a detachable cartridge for operating a hand-held video game device. Also, gaming device 10 can be implemented as a program code stored on a disk or other memory device which a player can use in a desktop or laptop personal computer or other computerized platform.

Gaming device 10 may be adapted to incorporate any primary game such as slot, poker, blackjack, keno, or any of the bonus triggering events and any of the bonus round games associated with these games, in conjunction with the present invention. The symbols and indicia used on and in gaming device 10 may be in mechanical, electronic, electrical or video form.

As illustrated in FIGS. 1A and 113, gaming device 10 includes a coin slot 12 and bill acceptor 14 where the player inserts money, coins or tokens. The player can place coins in the coin slot 12 or paper money or ticket vouchers in the bill acceptor 14. Other devices could be used for accepting payment such as readers or validators for credit cards or debit cards. When a player inserts money in gaming device 10, a number of credits corresponding to the amount deposited is shown in a credit display 16. After depositing the appropriate amount of money, a player can begin the game by pulling arm 18 or pushing play button 20. Play button 20 can be any play activator used by the player which starts any game or sequence of events in the gaming device.

As shown in FIGS. 1A and 113, gaming device 10 also includes a bet display 22 and a bet one button 24. The player places a bet by pushing the bet one button 24. The player can increase the bet by one credit each time the player pushes the bet one button 24. When the player pushes the bet one button 24, the number of credits shown in the credit display 16 decreases by one, and the number of credits shown in the bet display 22 increases by one. The gaming device may also include a conventional bet maximum button (not shown) and conventional payline bet buttons.

A player may “cash out” and thereby receive a number of coins corresponding to the number of remaining credits by pushing a cash out button 26. When the player “cashes out,” the player receives the coins in a coin payout tray 28. The gaming device 10 may employ other payout mechanisms such as credit slips redeemable by a cashier or electronically recordable cards which keep track of the player's credits.

Gaming device 10 also includes one or more display devices. The embodiment shown in FIG. 1A includes a central display device 30, and the alternative embodiment shown in FIG. 1B includes a central display device 30 as well as an upper display device 32. Gaming device 10 in one embodiment displays a plurality of reels 34 such as three to five reels 34 in mechanical or video form at one or more of the display devices. However, it should be appreciated that the display devices can display any visual representation or exhibition, including but not limited to movement of physical objects such as mechanical reels and wheels, dynamic lighting and video images. A display device can be any viewing surface such as glass, a video monitor or screen, a liquid crystal display or any other display mechanism. If the reels 34 are in video form, the display device for the video reels 34 is preferably a video monitor.

Each reel 34 displays a plurality of indicia or symbols such as bells, hearts, fruits, numbers, letters, bars or other images or symbols which preferably correspond to a theme associated with the gaming device 10. Furthermore, gaming device 10 preferably includes speakers 36 for making sounds or playing music.

As illustrated in FIG. 2, the general electronic combination of gaming device 10 preferably includes: a processor 38; a memory device 40 for storing program code or other data; a central display device 30; an upper display device 32; a sound card 42; a plurality of speakers 36; and one or more input devices 44. The processor 38 is preferably a microprocessor or microcontroller-based platform which is capable of displaying images, symbols and other indicia such as images of people, characters, places, things and faces of cards. The processor may include a main processor and a subprocessor which control certain features of the gaming device in conjunction with the main processor. The memory device 40 can include random access memory (RAM) 46 for storing event data or other data generated or used during a particular game. The memory device 40 can also include read only memory (ROM) 48 for storing program code which controls the gaming device 10 so that it plays a particular game in accordance with applicable game rules and pay tables.

As illustrated in FIG. 2, the player preferably uses the input devices 44, such as pull arm 18, play button 20, the bet one button 24 and the cash out button 26 to input signals into gaming device 10. In certain instances it is preferable to use a touch screen 50 and an associated touch screen controller instead of a conventional video monitor display device. Touch screen 50 and touch screen controller 52 are connected to a video controller 54 and processor 38. A player can make decisions and input signals into the gaming device 10 by touching touch screen 50 at the appropriate places. As further illustrated in FIG. 2, the processor 38 can be connected to coin slot 12 or bill acceptor 14. The processor 38 can be programmed to require a player to deposit a certain amount of money in order to start the game.

It should be appreciated that although a processor 38 and memory device 40 are preferable implementations of the present invention, the present invention can also be implemented using one or more application-specific integrated circuits (ASIC's) or other hard-wired devices, or using mechanical devices (collectively referred to herein as a “processor”). Furthermore, although the processor 38 and memory device 40 preferably reside on each gaming device 10 unit, it is possible to provide some or all of their functions at a central location such as a network server for communication to a playing station such as over a local area network (LAN), wide area network (WAN), Internet connection, microwave link, and the like. The processor 38 and memory device 40 are generally referred to herein as the “computer’ or “controller.”

With reference to FIGS. 1A, 1B and 2, to operate the gaming device 10 in one embodiment the player must insert the appropriate amount of money or tokens at coin slot 12 or bill acceptor 14 and then pull the arm 18 or push the play button 20. The reels 34 will then begin to spin. Eventually, the reels 34 will come to a stop. As long as the player has credits remaining, the player can spin the reels 34 again. Depending upon where the reels 34 stop, the player may or may not win additional credits.

In addition to winning credits in this manner, preferably gaming device 10 also gives players the opportunity to win credits in a bonus round. This type of gaming device 10 will include a program which will automatically begin a bonus round when the player has achieved a qualifying condition in the game. This qualifying condition can be a particular arrangement of indicia on a display device as discussed in detail below. The gaming device 10 in one embodiment uses a video-based central display device 30 to enable the player to play the bonus round. In one embodiment as discussed below, the qualifying condition is a predetermined combination of indicia or symbols appearing on a plurality of reels 34. As illustrated in the five reel slot game shown in FIGS. 1A and 113, the qualifying condition could be the number seven appearing on three adjacent reels 34 along a payline 56. It should be appreciated that the present invention can include one or more paylines, such as payline 56, wherein the paylines can be horizontal, diagonal or any combination thereof.

Referring now to FIG. 3A, a set of mechanical or video reels 34 is generally illustrated having symbols 58 designated as A through F. It should be appreciated that any suitable set of symbols could be used as the symbols 58 in accordance with the present invention. In this embodiment, the “B” symbols 60 are the bonus symbols and the appearance of three “B” symbols on any activated payline such as payline 1, triggers a bonus game as indicated by bonus display 62. Although in this example three “B” symbols are used to trigger the bonus game, it should be appreciated that any symbol combination having the same symbol or designated symbols may be used as the bonus triggering combination.

FIG. 3B illustrates one embodiment of the bonus game of the present invention where the bonus re-trigger occurs in the bonus game when the same symbols, which trigger the bonus game in the base game, are displayed in a scattered combination on multiple paylines. In this embodiment, the “B” symbol 60 is the bonus re-trigger symbol and any three “B” symbols on three paylines provides the bonus re-trigger in the bonus game as described in bonus display 64. Accordingly, as described above, in accordance with the present invention, the bonus re-trigger will occur more frequently than the bonus trigger because the bonus trigger will only occur when the bonus triggering symbols are aligned along a payline. The bonus re-trigger, however, will occur when the bonus triggering symbols are aligned along a payline or when the bonus triggering symbols occur along any payline.

Referring now to FIG. 4, one embodiment of the present invention is shown where the bonus re-trigger occurs when one bonus triggering symbol occurs. In this example, the bonus game was triggered by obtaining a predetermined combination of the bonus symbols “B” 60 as illustrated in FIG. 3A, for instance. The bonus triggering symbol “B” is the bonus re-trigger symbol in the bonus game. In other-words, any one of the bonus symbols “B” which in combination trigger the bonus game in the base game, is the symbol in the bonus game which provides a bonus re-trigger in the bonus game. In one embodiment, only one bonus symbol 60 located on any payline 56 is required to obtain a bonus re-trigger in the bonus game. It should be appreciated, however, that any combination of the same bonus symbols, which is more likely to occur in the bonus game than in the primary game, may be used to obtain a bonus re-trigger in the bonus game in accordance with the present invention. Thus, the present invention provides a bonus game which increases the chances of obtaining a bonus re-trigger using the same primary symbols by requiring less of those symbols in the bonus game to obtain a bonus re-trigger than in the primary game, or by requiring a more likely to occur combination of those symbols in the bonus game to obtain a re-trigger in the bonus game. Returning now to FIG. 4, the appearance of bonus symbol “B” 60 in the bonus game, causes a bonus re-trigger for the player in the bonus game. The bonus re-trigger is 10 free spins in the bonus game as designated by the bonus display 66.

Another embodiment of the present invention is illustrated in FIGS. 5A and 5B. In this embodiment, the bonus re-trigger restructures or changes how the bonus game is subsequently re-triggered, initiated, played or the structure or type of the bonus game. Initially, the bonus game was triggered by obtaining three “B” symbols along a payline as shown in FIG. 3A, for instance.

The bonus symbol “B” triggers the bonus re-trigger in the bonus game, which in this case, changes the bonus game re-triggering symbol combination or event.

In FIGS. 5A and 5B, a player obtains two “B” symbols which changes the bonus re-triggering symbol or bonus mode. In one embodiment, the probability of obtaining the bonus re-triggering symbol becomes even greater.

FIG. 5A illustrates one embodiment where the player obtains two “B” symbols 60 on one payline 56 in the bonus game which changes the bonus game as indicated by bonus display 68. This changes the bonus game to include another bonus re-triggering symbol “C.”

In FIG. 5B, the bonus re-triggering symbol also now includes the “C” symbol 69 on any payline as described in bonus display 70. Since the bonus retrigger symbols now also includes the “C” symbol 69, the player has a better chance of obtaining the bonus re-trigger because both the “B” symbol and the “C” symbol now provide the bonus re-trigger in this new, modified, or changed bonus game. The bonus re-trigger could be for instance, additional spins of the reels wherein a player can obtain bonus awards. The new bonus game could also change the paylines or other functions of the game, increase or decrease the number of reels in the base game, or change to an entirely new bonus game.

Referring now to FIG. 6, another embodiment of the present invention is shown where the bonus re-trigger additionally changes or modifies an award in the bonus game. In FIG. 6, the player entered the bonus game by obtaining a bonus triggering event that included three bonus symbols “B,” designated by the numeral 60. The bonus symbol “B” is the bonus re-triggering symbol in the bonus game. The player obtains the bonus re-triggering symbol “B” on paylines one and three. Thus, the player receives the bonus re-trigger and a modification of the award provided to the player in the bonus game as described by bonus display 72, which includes tripling the bonus award values. It should be appreciated that any modifications of the bonus award values may be made including, but not limited to, multiplying the values by some factor or increasing the bonus award values by a fixed amount.

In another embodiment of the present invention illustrated in FIGS. 7A, 7B and 7C, an accumulator accumulates bonus re-triggering symbols until a pre-determined number of bonus re-triggering symbols are obtained by the player in the bonus game. In one embodiment, the player accumulates the same bonus re-triggering symbol to re-trigger the bonus game. It should be appreciated that the bonus re-triggering symbols needed to re-trigger the bonus game may include the same bonus re-triggering symbol, a plurality of the same bonus re-triggering symbols or different bonus re-triggering symbols.

The bonus re-triggering symbol in the bonus game may be the same symbol as the bonus triggering symbol in the primary game or a different symbol.

It should be appreciated that the number of bonus re-triggering symbols needed to re-trigger the bonus game may also be randomly determined by the processor. In this embodiment, a probability of being selected by the processor is associated with the number of bonus re-triggering symbols to be accumulated by the accumulator when the number is randomly determined by the processor.

In FIGS. 7A, 7B and 7C, the bonus re-triggering symbol in the bonus game is the same as the bonus triggering symbol in the primary game. The player entered the bonus game by obtaining a bonus triggering event that included three “D” symbols, designated by the numeral 75. In the bonus game, the player must accumulate four “ID” symbols in one or more of the free spins of the reels, provided to the player during the bonus game, which is now the bonus re-triggering symbol, to re-trigger the bonus game as indicated by bonus display 74. The bonus re-trigger may be an alternative to the bonus re-triggers described above or employed in a game in addition to the bonus retriggers described herein. Each time the player obtains a “D” symbol on one of the paylines 56 during play of the bonus game: the symbol is accumulated to one of the symbol displays 78 in the bonus re-trigger symbol accumulator display 76.

Referring specifically to FIG. 7A, during play of the bonus games, the player obtains the bonus re-triggering symbol “D”, designated by the numeral 75, on paylines one and three. In this example, the player can obtain one “ID” symbol or a plurality of “D” symbols in each turn or spin. Each “D” symbol obtained by the player is accumulated in the bonus re-trigger symbol accumulator display 76. Therefore, the two “D” symbols obtained by the player in this turn are displayed in the bonus re-trigger symbol accumulator display 76. The player must accumulate or obtain two more “D” symbols to re-trigger the bonus game.

In the player's next turn or spin, the player obtains another “D” symbol as illustrated in FIG. 713. The “ID” symbol is accumulated in the bonus re-trigger symbol accumulator display 76. The player only needs to accumulate one more “ID” symbol to re-trigger the bonus game.

Referring to FIG. 7C, the player obtains a fourth “D” symbol in the bonus game. The final “D” symbol is accumulated in the bonus re-trigger symbol accumulator display 76 as displayed in each of the symbol displays 78. Thus, a bonus re-trigger is provided to the player.

It should be appreciated that the player could accumulate the predetermined number of bonus re-triggering symbols in a single turn or a plurality of turns. It should also be appreciated that this bonus re-trigger could be employed during one or a plurality of bonus games (including re-triggered bonus games). The bonus re-triggering event illustrated in FIGS. 7A, 7B and 7C may thus be employed with one or more other bonus re-triggering events in a bonus game. It should also be appreciated that this embodiment can also be employed as a sole bonus re-triggering event in a bonus game.

In another embodiment of the present invention, the player must accumulate the bonus re-triggering symbols in a particular order to obtain a bonus re-trigger in the bonus game. In this embodiment, if the player does not accumulate the bonus re-triggering symbols in the specified order, the player does not obtain a bonus re-trigger. Furthermore, the particular combination of bonus re-triggering symbols and the order of the bonus re-triggering symbols may be pre-determined or randomly determined by the processor.

In one embodiment, the player accumulates the bonus re-triggering symbols one at a time. For instance, if the first and second symbols in a predetermined order of the bonus re-triggering symbols appears on one or more paylines during the same turn, the player only accumulates the first bonus re-triggering symbol. The player accumulates the other bonus re-triggering symbols in the specified order in the player's remaining turns in the bonus game. It should be appreciated that a player can accumulate the bonus retriggering symbols in a pre-determined order during a single turn, or during a plurality of turns in the bonus game.

In a further embodiment, a bonus re-triggering symbol becomes activated in the bonus game. In this embodiment, the accumulator accumulates only the activated bonus re-triggering symbols until a predetermined number of activated bonus re-triggering symbols are obtained in the bonus game. The gaming device then provides the player with a bonus retrigger as described above.

In another embodiment, the primary and secondary games are operated in a data network such as the internet. In this manner, a player can access and play the primary and secondary games using a personal computer or similar device that has a data network or internet connection.

Accordingly, the present invention provides a gaming device which includes a secondary game triggering event in a primary game which triggers a secondary game, a secondary game re-triggering event in the secondary game which re-triggers the entire secondary game or a portion thereof, wherein the secondary game re-triggering event in the secondary game is more likely to occur in the secondary game than the secondary game triggering event in the primary game. In addition, the gaming device provides another opportunity to re-trigger the secondary game by including a secondary re-triggering symbol accumulator in the secondary game. The accumulator accumulates secondary re-triggering symbols until a pre-determined number of secondary re-triggering symbols are obtained in the secondary game. Preferably, the secondary game re-triggering event in the secondary game and the secondary game triggering event in the primary game employ the same triggering symbols.

While the present invention is described in connection with what is presently considered to be the most practical and preferred embodiments, it should be appreciated that the invention is not limited to the disclosed embodiments, and is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the claims. Modifications and variations in the present invention may be made without departing from the novel aspects of the invention as defined in the claims, and this application is limited only by the scope of the claims.

Baerlocher, Anthony J., Glavich, Paulina, Cregan, Karen M.

Patent Priority Assignee Title
10019872, Jul 23 2015 LNW GAMING, INC Gaming machine and system for redeeming an accrued attribute in subsequent gaming instances
10546452, Mar 29 2018 IGT Gaming system and method for providing non-numerical indications of award probability modifications
10553068, Sep 18 2017 IGT Gaming system and method for providing awards based on accumulating symbols over a predefined quantity of games played
10607439, Aug 28 2018 IGT Gaming system and method for accumulating symbols to activate a primary event feature or trigger a secondary event
10769882, Aug 28 2018 IGT Triggering an event based on accumulating symbols over multiple reels in a gaming environment
10825285, Mar 11 2013 IGT Gaming system and method providing a slot game including a symbol generator modification event
10825296, Feb 01 2017 IGT Gaming system and method for determining awards based on layering of symbols
11189137, Feb 26 2020 IGT Gaming system and method providing multi-function symbol accumulation sequences
11238691, Sep 18 2017 IGT Gaming system and method for providing awards based on accumulating symbols over a predefined quantity of games played
11670139, Feb 26 2020 IGT Gaming system and method providing multi-function symbol accumulation sequences
7901283, Mar 24 1998 SG GAMING, INC Bonus game for a gaming machine
8246444, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
8480480, Mar 24 1998 SG GAMING, INC Bonus game for a gaming machine
8734222, Aug 03 2011 EVERI PAYMENTS INC ; EVERI HOLDINGS INC ; EVERI GAMES HOLDING INC ; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC Slot machine game with alternating wild symbol
8747207, Mar 24 1998 SG GAMING, INC Bonus game for a gaming machine
8753190, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
9129492, Jan 02 2004 IGT Gaming system including wild symbols
9177448, Mar 11 2013 IGT Gaming system and method providing a slot game including a symbol generator modification event
9412226, Jan 02 2004 IGT Gaming system including wild symbols
9449471, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
9536376, Mar 11 2013 IGT Gaming system and method providing a slot game including a symbol generator modification event
9547959, Jun 25 2014 IGT Gaming system and method providing a multi-hand card game with a new draw hand for a designated hand of cards
9679434, Jan 02 2004 IGT Gaming system including wild symbols
9799168, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
9805553, Jul 16 2012 IGT Gaming system and method providing additional award opportunity based on a plurality of accumulated designated symbols
9959708, Jul 06 2016 IGT Gaming system and method for selective participation in free game retrigger sequence
9972171, Sep 24 2015 IGT Gaming system and method for providing a triggering event based on a collection of units from different games
Patent Priority Assignee Title
4198052, Sep 27 1978 ADP - Automaten GmbH Slot machine
4624459, Sep 12 1985 Bally Gaming, Inc; Bally Gaming International, Inc Gaming device having random multiple payouts
4695053, Mar 07 1986 Bally Gaming, Inc; Bally Gaming International, Inc Gaming device having player selectable winning combinations
5205555, May 23 1991 Takasago Electric Industry Co., Ltd. Electronic gaming machine
5393057, Feb 07 1992 CAESARS ENTERTAINMENT OPERATING COMPANY, INC Electronic gaming apparatus and method
5407200, Feb 15 1994 Douglas Press, Inc. Lottery-type gaming system having multiple playing levels
5423539, Sep 26 1989 Universal Entertainment Corporation Slot machine with payout modifying symbols
5449173, Sep 26 1994 SG GAMING, INC Reel-type slot machine with supplemental payoff
5456465, May 20 1994 SG GAMING, INC Method for determining payoffs in reel-type slot machines
5560603, Jun 07 1995 IGT Combined slot machine and racing game
5647798, Mar 10 1995 GAMING REALMS, PLC Apparatus for playing bingo on a slot machine
5722891, Apr 05 1994 IGT, a Nevada Corporation Slot machine having two distinct sets of reels
5772506, Nov 08 1996 PTT, LLC Video poker gold card game and computer system for inplementing same
5775692, Dec 20 1996 International Game Technology Gaming or amusement machines
5788573, Mar 22 1996 I G T Electronic game method and apparatus with hierarchy of simulated wheels
5823874, Mar 25 1996 IGT Method of playing game and gaming device with an additional payout indicator
5855514, May 16 1997 KAMILLE, STUART J Probability game with insured winning
5918880, Feb 09 1995 Fundex Games, Ltd. Game playing apparatus
5935002, Mar 10 1995 GAMING REALMS, PLC Computer-based system and method for playing a bingo-like game
5947820, Mar 22 1996 I G T Electronic game method and apparatus with hierarchy of simulated wheels
5964463, Sep 15 1995 LAKES ENTERTAINMENT, INC Method of playing a dice game
5971849, Apr 28 1997 GAMING REALMS, PLC Computer-based system and method for playing a poker-like game
5980384, Dec 02 1997 FOREVER ENDEAVOR SOFTWARE, INC Gaming apparatus and method having an integrated first and second game
5988638, Jun 13 1997 Unislot, Inc. Reel type slot machine utilizing random number generator for selecting game result
6003867, Jun 13 1997 Unislot, Inc. Reel type slot machine utilizing time-based random game result selection means
6004207, Dec 23 1997 SG GAMING, INC Slot machine with incremental pay-off multiplier
6012982, Feb 22 1994 EVERI PAYMENTS INC ; EVERI HOLDINGS INC ; EVERI GAMES HOLDING INC ; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC Bonus award feature in linked gaming machines having a common feature controller
6015346, Jan 25 1996 Aristocrat Technologies Australia Pty Ltd Indicia selection game
6056642, Nov 27 1996 Aristocrat Technologies Australia Pty Limited Slot machine with color changing symbols
6059289, Mar 06 1998 IGT Gaming machines with bonusing
6089976, Oct 14 1997 ARISTOCRAT TECHNOLOGIES, INC Gaming apparatus and method including a player interactive bonus game
6102400, Oct 14 1998 Bad Beat Gaming, LLC; BAD BEAT GAMING, LLC, AN ARIZONA LIMITED LIABILITY COMPANY Method of playing a keno game with a bonus payout
6126542, Aug 11 1997 Boyd Gaming Corporation Gaming device and method offering primary and secondary games
6135884, Aug 08 1997 IGT Gaming machine having secondary display for providing video content
6155925, Aug 12 1999 Bally Gaming, Inc Bonus game for gaming machine with payout percentage varying as function of wager
6159095, Sep 09 1999 SG GAMING, INC Video gaming device having multiple stacking features
6159097, Jun 30 1999 SG GAMING, INC Gaming machine with variable probability of obtaining bonus game payouts
6159098, Sep 02 1998 Bally Gaming, Inc Dual-award bonus game for a gaming machine
6168523, Feb 22 1994 EVERI PAYMENTS INC ; EVERI HOLDINGS INC ; EVERI GAMES HOLDING INC ; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC Bonus award feature in a gaming machine
6173955, Mar 17 1998 IGT Poker dice casino game method of play
6174233, Aug 27 1997 Universal Entertainment Corporation Game machine
6190254, Feb 23 1996 Aristocrat Technologies Australia Pty Limited Slot machine game with dynamic special symbols
6190255, Mar 24 1998 SG GAMING, INC Bonus game for a gaming machine
6203429, Apr 23 1997 SG GAMING, INC Gaming machine with bonus mode
6220959, Oct 15 1998 Floater bonus poker
6224483, Jul 08 1998 IGT Multi-spin rotating wheel bonus for video slot machine
6231442, Jul 08 1998 Battle Born Gaming Video slot machine with multi-choice second bonus
6231445, Jun 26 1998 IGT, a Nevada Corporation Method for awarding variable bonus awards to gaming machines over a network
6234897, Aug 27 1998 Bally Gaming, Inc Gaming device with variable bonus payout feature
6238287, Mar 27 1998 Universal Entertainment Corporation Method and apparatus for indicating a status in a game machine
6270409, Feb 09 1999 HANGER SOLUTIONS, LLC Method and apparatus for gaming
6270411, Sep 10 1999 SG GAMING, INC Gaming machine with animated reel symbols for payoff
6305686, Dec 23 1997 IGT Poker dice casino game method of play
6311976, Sep 01 2000 IGT Video game with bonusing or wild feature
6312334, Mar 12 1997 IGT Method of playing a multi-stage video wagering game
6315660, Mar 23 1999 SG GAMING, INC Gaming machines with board game theme
6315663, Nov 18 1998 Universal Entertainment Corporation Game machine and method with shifting reels in two directions
6328649, Jul 27 2000 IGT Gaming device having multiple award enhancing levels
6340158, Apr 14 1998 IGT Pachinko stand-alone and bonusing game
6346043, Sep 13 1999 IGT Image matching game method and apparatus
6347996, Sep 12 2000 SG GAMING, INC Gaming machine with concealed image bonus feature
6358147, Jun 23 1999 Bally Gaming, Inc Gaming machine with multiple payoff modes and award presentation schemes
6364766, Aug 03 2000 SG GAMING, INC Gaming machine with sorting feature
6364768, Apr 28 1998 IGT, a Nevada Corporation Networked gaming devices that end a bonus and concurrently initiate another bonus
6368216, Aug 08 1997 IGT Gaming machine having secondary display for providing video content
6375567, Apr 28 1998 IGT, a Nevada Corporation Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game
6394902, Apr 18 2001 IGT Gaming device having different sets of primary and secondary reel symbols
6398218, Mar 06 1998 IGT Gaming machine with bonusing
6398644, Dec 23 1997 SG GAMING, INC Pattern reverse keno game method of play
6443452, Sep 13 1999 I G T Free game prizing method and apparatus for an electronic gaming terminal
6471208, Mar 12 1997 IGT Method of playing a game, apparatus for playing a game and game with multiplier bonus feature
6481713, Dec 23 1997 IGT Poker dice casino game method of play
6491584, Mar 29 2000 Aristocrat Technologies Australia Pty Ltd Gaming machine with re-trigger bonus
6533658, Jan 09 1998 IGT Electronic amusement device and method for operating same
6537150, Mar 29 1999 SG GAMING, INC Gaming devices having reverse-mapped game set
6537152, Oct 17 2000 Atlantic City Coin & Slot Service Company, Inc. Gaming device having an animated figure
6561904, Sep 10 2001 SG GAMING, INC Decreasing or increasing number of multipliers for a multi-spin slot game
6565436, Oct 05 2000 IGT Gaming device having a weighted probability for selecting a bonus game
6602137, Sep 26 2001 IGT Gaming device having an accumulated award selection bonus scheme
6604740, Mar 28 2001 IGT Slot machine game having a plurality of ways to designate one or more wild symbols (select-a-wild)
6712694, Sep 12 2002 IGT Gaming device with rotating display and indicator therefore
6733389, Oct 12 2000 IGT Gaming device having a first game scheme involving a symbol generator, a second game and a first game terminator
6805349, Sep 26 2001 IGT Gaming device with wild activation symbols and wild termination symbols
6869360, Sep 20 2001 KONAMI GAMING, INC Gaming apparatus and method including a multiplier feature and bonus features
6905406, Apr 30 2002 IGT Gaming device having resultant wild symbols
6913532, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
6921335, Sep 28 2001 IGT Gaming device having symbols with transformation probabilities
6955600, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator
7235011, Sep 06 2002 IGT Gaming device having a bonus game with multiple player selectable award opportunities
7238110, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator
7258611, Feb 28 2002 IGT Gaming device having free game bonus with a changing multiplier
7322887, Oct 01 2004 IGT Gaming device having sequential activations of a game and replay of previous activations of the game
7331867, Oct 15 2001 IGT Gaming device having a re-triggering symbol bonus scheme
20010009865,
20020010017,
20030060272,
20030073483,
20030162585,
20030203753,
20040002372,
20040038731,
20040053666,
20040053672,
20040072612,
20040137982,
20040147306,
20040266516,
20040266517,
20050049035,
20050070354,
20050075163,
20050233801,
EP874337,
EP981119,
EP1513117,
GB2322217,
WO32286,
WO126019,
WO2004025584,
////
Executed onAssignorAssigneeConveyanceFrameReelDoc
Feb 06 2002GLAVICH, PAULINAIGTASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0195630124 pdf
Feb 06 2002CREGAN, KAREN M IGTASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0195630124 pdf
Feb 07 2002BAERLOCHER, ANTHONY J IGTASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0195630124 pdf
Jun 29 2007IGT(assignment on the face of the patent)
Date Maintenance Fee Events
Mar 07 2014M1551: Payment of Maintenance Fee, 4th Year, Large Entity.
Feb 23 2018M1552: Payment of Maintenance Fee, 8th Year, Large Entity.
Apr 25 2022REM: Maintenance Fee Reminder Mailed.
Oct 10 2022EXP: Patent Expired for Failure to Pay Maintenance Fees.


Date Maintenance Schedule
Sep 07 20134 years fee payment window open
Mar 07 20146 months grace period start (w surcharge)
Sep 07 2014patent expiry (for year 4)
Sep 07 20162 years to revive unintentionally abandoned end. (for year 4)
Sep 07 20178 years fee payment window open
Mar 07 20186 months grace period start (w surcharge)
Sep 07 2018patent expiry (for year 8)
Sep 07 20202 years to revive unintentionally abandoned end. (for year 8)
Sep 07 202112 years fee payment window open
Mar 07 20226 months grace period start (w surcharge)
Sep 07 2022patent expiry (for year 12)
Sep 07 20242 years to revive unintentionally abandoned end. (for year 12)