The present invention relates to a system for video communication comprising a display having a reflective surface facing to a local user and a video camera mounted on a supporting structure and aimed toward the display; wherein said display displays dark screen images periodically; said camera captures of the local user's image reflected off from the surface during the dark screen image period. The captured reflective images of the local user are used to form a video stream for a remote user to view.
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1. A system for video communication comprising a display having a reflective surface facing to a local user and a video camera mounted on a supporting structure and aimed toward the display; wherein said display displays dark screen images periodically; said camera captures the local user's image reflected off from the surface during the dark screen image period.
16. A method of constructing a system for video communication to track eye contact comprising:
providing a display having a reflective surface facing to a local user;
placing a video camera on a supporting structure and aiming the camera toward the display; Constructing said display to display dark screen images periodically with each period less than 1 second;
arranging the camera to capture local user's image reflected off from the display surface during the dark screen image period.
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This application is a non provisional patent application of U.S. provisional patent application Ser. No. 61/908,071, filed on Nov. 23, 2013, by Jiang, Yuan Qing, entitled “SYSTEM AND METHOD FOR FACE-TO-FACE VIDEO CONFERENCING”. The entire disclosure of each of which is herein incorporated by reference for all purposes.
The present invention relates generally to a system and method for face-to-face video communication, and more particularly to a system and method to provide eye contact between a local user and an image of a corresponding remote user participating the communication.
Video connections through the internet and cellphone networks enable face-to-face and real time communication between people located at different parts of the world. As network communications have become faster and more reliable, both person to person and business multimedia communications are increasingly popular with integrated video cameras on smart phones, touch pads, laptop or desktop computers, and television sets. However, such kind of video communication is still no comparison to direct face-to-face meeting in terms of communication quality and effect. One of the problems is lacking of eye contacts during video conversation, because each of the communicators commonly looks at the video screen and not at the video camera, preventing the communicator from having direct eye-to-eye contact to the other remote viewers, as the video cameras are usually positioned away from the screen.
Eye contact is an important part of human interaction, for it conveys non verbal information in a subtle way. In a natural human interaction, we use our facial expression and eye contact to assist our expression. On the other hand, lacking of eye contact during a conversation makes virtual interaction unnatural. People usually dislike this behavior, since most people regard lacking eye contact during a conversation as lack of connection. It is unacceptable if a person looks away while talking, which will be perceived as unconfident, insincere and socially awkward, and his personality can be in jeopardy as the listeners may judge him as inattentive, untrustworthy, pretentious, even rude and snobby.
From speaker side of the view, if a listener is not making eye contact with the speaker while he or she is talking, the speaker may perceive that his or her topic is not interesting to the audience, or the speaker is not convincing enough to get the point crossed. Some speakers may cut short of the conversation for lacking of eye communication.
Another negative effect of having a video camera located on the margin of a display screen is that the image of people in the video is distorted and abnormal. The top portion of a human head looks larger and his or her chin looks smaller, when the camera is mounted on the upper part of the screen, like most laptop computer does currently. This is another problem causing unnatural video communication.
In order to solve the above problems and make the video communication looks more like a real face to face meeting, which means that the participants of the video communication can make eye contact to each other during the meeting, it is necessary to let the participants look at the web cam and the display simultaneously. A participant has to focus his or her eyes on the web cam in order to make eye contact with people who are viewing the image, meanwhile the participant has to look at the display so that he or she can see images of people participating the conference at a remote site. This technical difficulty of the device hampering video communication has been studied and a number of methods to mitigate the problem have been proposed.
US patent application publication 20130207952 disclosed a design that the web cam is mounted at the center of the display instead of on the top frame of the display as conventional design. By way of the above configuration, when a local user (the conference participant) looks at the center of display screen his or her eyes are lined up with the camera, and thereby the image of the local user shows eye contact.
The above disclosed design brought the web cam inline with the display. However, part of the display is occupied by the camera and its accessory parts.
U.S. Pat. No. 8,570,423 disclosed a video conference system with a projection display. Both projector and video camera are mounted behind a transparent projection screen so that the local user can view the display image and at the same time looks at the camera through the transparent screen. Therefore the camera can capture an eye contact image of the local user. However, it is difficult to use such system for mobile video conferencing.
U.S. Pat. No. 8,199,185 disclosed a video conferencing system with a semireflective transparent panel having an angle of about 30 to 70 degree with a display for reflecting an image of a local user. A video camera disposed on a side of the semireflective transparent panel opposite the image display.
U.S. Pat. No. 8,253,776 disclosed an image synthesis method to synthesis eye contact image from non-eye-contact images of a local user. However, it is difficult to synthesis a nature dynamic eye image in a real time with an ordinary image processor in a mobile device.
In view of the above problems, there is a need to develop an improved video communicating device with a convenient yet reliable design to enable eye contact between a local user and the corresponding image of a remote user participating the communication.
A more complete appreciation of the invention and many of the attendant advantages thereof will be readily obtained and understood by referring to the following detailed description and the accompanying drawings in which like reference numerals denote like elements as between the various drawings. The drawings, briefly described below, are not to scale.
Before proceeding with the detailed description, it is to be appreciated that the present teaching is by way of example, not by limitation. Thus, although the face-to-face video communication system and various implementations described herein are for the convenience of explanation shown and described with respect to exemplary embodiments of the system configuration and their implementations, it will be appreciated that the principles herein may be applied equally in other types of display-image capturing systems. Alternate embodiments may be devised without departing from the scope of the invention. Additionally, well-known elements of the invention will not be described in detail or will be omitted so as not to obscure the relevant details of the invention.
The supporting structure of the camera 140 enables the camera aiming to the reflective surface 120 to capture images of the local user's face reflected off from the surface. The supporting structure of the camera can be adjusted both manually and automatically for the camera aiming to the display properly, so that the camera can receive the specular reflection of the image of the local user when the display turns into a dark background image or a dark screen. The supporting structure can also be designed to be detachably attached to any suitable structures such as on various portions of the laptop PC, or mounted on a desk, or on certain wearable devices on the body of the user such as on a head set gear or an eye glasses frame, and enabling the camera aiming toward the display 115. The supporting structure (175 in
A similar system configuration of
The reflective surface 120 or 220 shown
In according to one embodiment of the present invention, when a display protection panel 320 is not reflective, a reflective coating 325 can be applied to the surface of the protection panel as shown in
If a projection screen 335 instead of a flat panel display is used for video conferencing, a reflective panel 340 such as a glass panel or a transparent panel coated with reflective materials can be mounted in front of and parallel to the projection screen as shown in
One of the important elements in the present invention to enable face-to-face video communication with eye contact to a remote user is to capture the local user's image with the camera aligned with the local user's eye through the reflection. This task is fulfilled by enabling the local user looks at the screen of the display and sees the remote user's image, and the local user's image is captured by the camera via the reflection during the dark screen period of the display. Referring back to
There can be various modes of camera tracking for eye contact. In one embodiment, the camera position and orientation are automatically adjusted to track eye gazing spot on the screen. For example, as illustrated in
Two distinctive time periods of the display are depicted in
There are various ways to synchronize the timing of the dark period with the image capture period. For example, as shown in
Alternatively, a light sensing device can be coupled to the camera trigger control. When the light sensor senses dark screen, it triggers the video camera to capture the reflected image from the reflective surface over the dark background.
When the dark image timing diagram 910 and camera capturing time diagram 920 are not synchronized, the camera will capture both reflected local user image and display screen images as illustrated by
In according to one embodiment of the present invention, the synchronization between the dark image period and camera capture frame can be assisted by making a synchronization mark pattern on the display, as shown in
These marks can be overlaid with either the display image 1000 as shown in
In one embodiment of the present invention, a sensing device is coupled to the camera. The sensing device is designed to recognize a given synch mark pattern. Once it senses the synch mark pattern, a trigger pulse will be produced to trigger the camera to capture the reflected local user image.
The foregoing examples illustrate certain exemplary embodiments from which other embodiments, alternatives, variations, and modifications will be apparent to those skilled in the art. Accordingly, the invention is intended to embrace all other such alternatives, modifications, and variations that fall within the spirit and scope of the appended claims.
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