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The original design for a game machine, as shown and described. |
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FIG. 1 is a perspective view of a game machine showing my new design;
FIG. 2 is a front elevational view thereof;
FIG. 3 is a rear elevational view thereof;
FIG. 4 is a top plan view thereof;
FIG. 5 is a bottom plan view thereof;
FIG. 6 is a left side elevational view thereof;
FIG. 7 is a right side elevational view thereof;
FIG. 8 is a perspective view thereof shown in an open position;
FIG. 9 is a perspective view of a second embodiment of FIG. 1;
FIG. 10 is a front elevational view of FIG. 9;
FIG. 11 is a rear elevational view of FIG. 9;
FIG. 12 is a top plan view of FIG. 9; and,
FIG. 13 is a perspective view of FIG. 9 shown in an open position.
The bottom, left and right views of the second embodiment (FIG. 9) are same as that of the first embodiment as shown in FIGS. 5, 6 and 7 inclusive.
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| Executed on | Assignor | Assignee | Conveyance | Frame | Reel | Doc |
| Oct 07 1994 | Sony Corporation | (assignment on the face of the patent) | / | |||
| Nov 22 1994 | GOTO, TEIYU | Sony Corporation | ASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS | 007497 | /0758 | |
| Jun 08 1999 | Sony Corporation | Sony Computer Entertainment Inc | ASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS | 010020 | /0295 |
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