In a reel for a fruit machine, a reel has standard symbols or fruit, on which secondary symbols, for example, numbers, are superimposed. The reel has a first, inner strip on which the standard symbols appear, the strip being carried by a reel drum. The secondary symbols appear on a second, outer strip glued to the first strip. The second strip is mostly transparent so that the standard symbols may be viewed with the secondary symbols superimposed on them.
|
12. A two layer reel strip for use in a reel or a gaming or amusement machine comprising a first reel strip and a second reel strip, said second reel strip being positioned above said first reel strip, said first and said second reel strip being provided with indicia or symbols, wherein said first reel strip and said second reel strip are fixed relative to one another wherein the symbols on said first reel strip and the symbols on said second reel strip remain in a fixed superimposed position relative to one another at all times.
10. A reel for a gaming or amusement machine comprising a first reel strip, a second reel strip, and a support structure, said support structure supporting said first reel strip and said second reel strip in a curved configuration, said first reel strip and said second reel strip being provided with indicia or symbols, wherein said second reel strip overlies said first reel strip, said second reel strip is generally transparent and the arrangement is such that at at least one angular position of said reel said first reel strip and said second reel strip each have indicia, at least some of said indicia on said first reel strip being visible through said second reel strip.
1. A reel for a gaming or amusement machine comprising a first reel strip, a second reel strip, and a support structure, said support structure supporting said first reel strip and said second reel strip in a curved configuration, said second reel strip overlies said first reel strip and said first reel strip and said second reel strip being provided with indicia or symbols, wherein the symbols on said first and second reel strips are superimposed said first reel strip and said second reel strip are fixed in position relative to one another on said support structure, wherein the symbols on said first reel strip and the symbols on said second reel strip remain in a fixed superimposed position relative to one another at all times.
9. A reel for a gaming or amusement machine comprising a first reel strip, a second reel strip, and a support structure, said support structure supporting said first reel strip and said second reel strip in a curved configuration, said first reel strip and said second reel strip being provided with indicia or symbols, wherein the arrangement is such that at at least one angular position of said reel said first reel strip and said second reel strip each have indicia, one of said indicia on said second reel strip being superimposed upon one of said indicia on said first reel strip at said one angular position and said superimposed symbols being simultaneously visible at all times when registered with a viewing window of said amusement or gaming machine.
11. A reel for a gaming or amusement machine comprising a first reel strip, a second reel strip, and a support structure, said support structure supporting said first reel strip and said second reel strip in a curved configuration, said second reel strip overlies said first reel strip and said first reel strip and said second reel strip being provided with indicia or symbols, wherein the symbols on said first and second reel strips are preimposed and said first reel strip and said second reel strip are fixed in position relative to one another, wherein the symbols on said first reel strip and the symbols on said second reel strip remain in a fixed superimposed position relative to one another at all times said first reel strip is provided with sunken regions, said indicia or symbols being provided in said sunken regions.
2. A reel according to
3. A reel according to
4. A reel according to
5. A reel according to
6. A reel strip for use in forming a reel in accordance with
8. A method of forming a reel for gaming or amusement machines comprising taking a reel strip in accordance with claim . .9.!. 1 and applying it to a reel.
|
the extent which is not more than the depth of the recess, thus staying at or below the level of the respective frame surfaces 29. The symbols 29 may have a substantially flat upper surface, such as the pound symbol of segment 22, or a dimpled or profiled surface such as the orange of segment 23.
The side walls 30 are segments of a circle and when the strip 20 is in use (see FIG. 8) the frame surfaces 25 lie in a common cylinder, with the side walls 25 being segments of a first or a second circle (depending upon which side of the segments the walls are provided).
The reel-strips of FIGS. 2 to 4 and 7 and 8 can be mounted readily on a support element of skeletal form having ring members 8 connected at regular intervals by transverse cross-members 9 (FIGS. 5 and 6). In this arrangement the sunken surrounding regions 6 which "frame" the symbols 5 can be positively located between the cross-members 9, thus locating accurately the position of the symbols on the support element. The support element need have only one ring provided with transverse support means, and/or could comprise a dished plate.
FIG. 9 shows a transparent film or strip 50 formed into a ring 51. The ring 51 is part transparent, but carries numbers 52 indicative in use of the number of credit points a user obtains when the number appears in the win line, or lines, of a gaming or amusement machine. The ring 51 also has an opaque region 53 with a symbol 54 printed on it. An alternative version of the ring has no opaque region.
In use the ring 51 is applied over a reel of a fruit machine with the numbers 52 superimposed over selected fruit. Thus the user sees the number and fruit together, but the manufacture of the reel is made easier since all the fruit of one kind ran be identical without having to take into account what "bonus" or credit point value they will have to display.
The ring 51 is applied in use over reels using any of the reel-strips shown in FIGS. 1 to 8.
FIG. 10 shows a strip similar to that of FIG. 9, but with no opaque region, applied over the reel-strip of FIGS. 7 and 8, and using a spider, comprising support means, to hold the strip in a cylindrical configuration. The spider comprises radial arms 60 connected to a hub 61 and to transverse cross-members 62. The strip 50 is positioned over the strip 20 and secured relative to it (for example by gluing it, welding it, or by means of complementary formations) and the combined two layer strip formed into a closed ring. Alternatively the strip 50 could be formed into a ring and then applied over the strip 20. There may be no need to provide any positive location of the ring 81 relative to the strip 20.
A strip similar to strip 50 could of course be used in conjunction with conventional flat strips or films having fruit printed on them, with savings in the number of different types of fruit prints needed.
The number strip could be provided alongside the fruit strip, instead of one superimposed above the other.
Patent | Priority | Assignee | Title |
6656046, | Jun 07 1999 | IGT | Reel or video reel gaming format |
7316395, | May 23 2003 | SG GAMING, INC | Enhanced reel strip and method for assembling same |
7452276, | Feb 15 2002 | SG GAMING, INC | Simulation of mechanical reels on a gaming machine |
7654899, | Jun 30 2006 | SG GAMING, INC | Wagering game with simulated mechanical reels |
7708640, | Mar 27 2003 | SG GAMING, INC | Gaming machine having a persistence-of-vision display |
7942417, | Nov 27 2007 | Aristocrat Technologies Australia Pty Limited | Gaming machine with reels |
8096878, | Jun 30 2006 | LNW GAMING, INC | Wagering game with simulated mechanical reels |
8118674, | Mar 27 2003 | LNW GAMING, INC | Gaming machine having a 3D display |
8128477, | Jun 30 2006 | SG GAMING, INC | Wagering game with simulated mechanical reels |
8216051, | Oct 31 2005 | SG GAMING, INC | Slot machine with alterable reel symbols |
8251794, | Nov 04 2005 | SG GAMING, INC | Methods and apparatus for slot machine games |
8251795, | Jun 30 2006 | SG GAMING, INC | Wagering game with simulated mechanical reels |
8262457, | Nov 01 2007 | SG GAMING, INC | Wagering game apparatus and method to provide a trusted gaming environment |
8382110, | Nov 25 2008 | Aristocrat Technologies Australia Pty Limited | Gaming machine with reels |
8403743, | Jun 30 2006 | SG GAMING, INC | Wagering game with simulated mechanical reels |
8439741, | Feb 15 2002 | LNW GAMING, INC | Simulation of mechanical reels on a gaming machine |
8628083, | Nov 27 2007 | Aristocrat Technologies Australia Pty Limited | Gaming machine with reels |
9027927, | Nov 27 2007 | Aristocrat Technologies Australia Pty Limited | Gaming machine with reels |
9064372, | Jun 30 2006 | LNW GAMING, INC | Wagering game with simulated mechanical reels having an overlying image display |
9076285, | Feb 15 2002 | SG GAMING, INC | Simulation of mechanical reels on a gaming machine |
9230401, | Nov 03 2006 | BALLY TECHNOLOGIES ANZ PTY LTD | Methods and apparatus for slot machine games |
9460582, | Jul 11 2007 | LNW GAMING, INC | Wagering game having display arrangement formed by an image conduit |
9595157, | Jun 30 2006 | LNW GAMING, INC | Wagering game with simulated mechanical reels |
Patent | Priority | Assignee | Title |
2035084, | |||
2545644, | |||
4249737, | May 14 1979 | Concorde Manufacturing Company | Amusement device |
4262906, | Oct 12 1978 | Joseph Richard, Heywood; Leonard Hastings, Ainsworth | Reel spinning means |
4534560, | May 21 1982 | Aruze Corporation | Slot machine |
4621815, | Nov 14 1983 | Kabushiki Kaisha Universal | Reel assembly for slot machines |
4711452, | Oct 24 1984 | International Game Technology (IGT) | Amusement machine |
4765078, | Dec 10 1981 | Aruze Corporation | Reel assembly for slot machines |
4773648, | Nov 19 1984 | Warner Shokai Inc. | Slot machine |
4874172, | Nov 13 1987 | Aruze Corporation | Reel tare fixing device and reel |
4912389, | Dec 04 1987 | Aruze Corporation | Rotary position detector for stepping motor |
DE2921159, | |||
EP142370, | |||
EP317123, | |||
GB1233081, | |||
GB1488658, | |||
GB2092795, | |||
GB2165074, | |||
GB2165387, | |||
GB2183883, | |||
GB412289, |
Executed on | Assignor | Assignee | Conveyance | Frame | Reel | Doc |
Oct 25 1994 | Bell-Fruit Manufacturing Company Limited | (assignment on the face of the patent) | / |
Date | Maintenance Fee Events |
Jul 09 1996 | ASPN: Payor Number Assigned. |
Date | Maintenance Schedule |
Mar 26 1999 | 4 years fee payment window open |
Sep 26 1999 | 6 months grace period start (w surcharge) |
Mar 26 2000 | patent expiry (for year 4) |
Mar 26 2002 | 2 years to revive unintentionally abandoned end. (for year 4) |
Mar 26 2003 | 8 years fee payment window open |
Sep 26 2003 | 6 months grace period start (w surcharge) |
Mar 26 2004 | patent expiry (for year 8) |
Mar 26 2006 | 2 years to revive unintentionally abandoned end. (for year 8) |
Mar 26 2007 | 12 years fee payment window open |
Sep 26 2007 | 6 months grace period start (w surcharge) |
Mar 26 2008 | patent expiry (for year 12) |
Mar 26 2010 | 2 years to revive unintentionally abandoned end. (for year 12) |