A pull-tab gaming set, a progressive pull-tab gaming system and a method of operating a progressive pull-tab game. The gaming set includes a plurality of pull-tab cards, each card having a front portion, a back portion and a selectively revealable gaming section. The gaming section contains indicia of a redemption value of the card which is unascertainable until the gaming section is revealed. There are at least three two classes of pull-tab cards in the gaming set in the form of winners having indicia of a fixed non-zero value, losers having indicia of a zero value and at least one jackpot card with indicia of an undetermined total value. The progressive pull-tab card game system includes a pull-tab dispensing unit, configured to dispense pull-tab cards, a jackpot display, and a control system operatively connected to the dispensing trait to monitor the quantity of pull-tab cards dispensed. The control system is configured to compute a jackpot value dependent on that quantity and operatively connected to the jackpot display to cause it to display the computed jackpot value as pull-tabs are dispensed. The method of operating a progressive pull-tab game includes the steps of providing a set of pull-tab cards which includes at least one jackpot card without a predetermined total value, setting a progressive jackpot to a predetermined value, displaying the progressive jackpot, dispensing one of the pull-tab cards to a player, selectively increasing the value of the progressive jackpot, repeating the steps of displaying, dispensing and selectively increasing until the jackpot card is dispensed and then awarding the progressive jackpot to the player that received the jackpot card.
|
31. A progressive pull-tab card game system comprising:
a pull-tab dispenser, adapted to dispense pull-tab cards; a jackpot display; and a control system operatively connected to the dispenser to monitor the dispensing of pull-tab cards and configured to compute a jackpot value dependent on the dispensing of pull-tab cards, the control system further being operatively connected to the jackpot display to cause it to display the computed jackpot value as pull-tab cards are dispensed.
12. A progressive pull-tab card game system comprising:
a pull-tab dispensing unit, configured to dispense pull-tab cards; a jackpot display; and a control system operatively connected to the dispensing unit to monitor the quantity of pull-tab cards dispensed and configured to compute a jackpot value dependent on that quantity, the control system further being operatively connected to the jackpot display to cause it to display the computed jackpot value as pull-tab cards are dispensed.
49. A gaming set for use in a progressive game, the set comprising a plurality of plays, each play having a selectively revealable gaming section that contains indicia of a redemption value of the play, the redemption value being unascertainable until the gaming section is revealed, and where the gaming set includes plays in the form of winners having indicia of a fixed non-zero value and at least one jackpot play with indicia on an undetermined total value, wherein the at least one jackpot play is designated as a jackpot play by indicia on said jackpot play prior to playing said progressive game.
46. A gaming set for use in a progressive game, the set comprising a plurality of play, each play having a selectively revealable gaming section that contains indicia of a redemption value, the redemption value being unascertainable until the gaming section is revealed, and where the redemption value is a fixed non-zero value, a zero value or a jackpot value, wherein at least one play is designated as a jackpot play by indicia on said play prior to playing said progressive game, said indicia on said jackpot play having an undetermined jackpot value, and wherein at least part of the jackpot value is to be determined during play of the progressive game.
26. A pull-tab gaming set for use in a progressive game, the set comprising a plurality of pull-tab cards, each card having a selectively revealable gaming section that contains indicia of a redemption value of the cards, the redemption value being unascertainable until the gaming section is revealed and where the gaming set includes pull-tab cards in the form of winners having indicia of a fixed non-zero value and at least one jackpot card, wherein each of said at least one jackpot cards is designated as a jackpot card by indicia on said jackpot card prior to the play of said progressive game, said indicia on said jackpot card having an undetermined total value.
1. A pull-tab gaming set for use in a progressive game, the set comprising a plurality of pull-tab cards, each card having a front portion, a back portion and a selectively revealable gaming section which contains indicia of a redemption value of the card, the redemption value being unascertainable until the gaming section is revealed and where the gaming set includes at least three classes of pull-tab cards in the form of winners having indicia of a fixed non-zero value, losers having indicia of a zero value and at least one jackpot card with indicia of , wherein each of said at least one jackpot cards is designated as a jackpot card by indicia on said jackpot card prior to the play of said progressive game, said indicia on said jackpot card having an undetermined total value.
37. A method of operating a progressive pull-tab game, comprising:
providing a set of pull-tab cards which includes at least one jackpot card, wherein each of said at least one jackpot cards id designated as a jackpot card by indicia on said jackpot card prior to the play of said progressive pull-tab game, said indicia on said jackpot card having an undetermined total value; setting a progressive jackpot to a predetermined value; displaying the progressive jackpot; selling one of the pull-tab cards to a player; selectively increasing the value of the progressive jackpot; repeating the steps of displaying, selling and selectively increasing until the jackpot card is dispensed; and then awarding the progressive jackpot to the player that received the jackpot card.
21. A method of operating a progressive pull-tab game, comprising:
providing a set of pull-tab cards which includes at least one jackpot card without a predetermined , wherein said at least one jackpot card is designated as a jackpot card by indicia on the jackpot card prior to the play of the progressive pull-tab game, and further wherein said indicia on the jackpot card have an undetermined total value; setting a progressive jackpot to a predetermined value; displaying the progressive jackpot; dispensing one of the pull-tab cards to a player; selectively increasing the value of the progressive jackpot; repeating the steps of displaying, dispensing and selectively increasing until the jackpot card is dispensed; and then awarding the progressive jackpot to the player that received the jackpot card.
50. A method of conducting a progressive game, comprising:
providing a set of plays including at least one jackpot play of undetermined value mixed in with a multiplicity of non-jackpot plays with predetermined values, wherein each of said at least one jackpot play is designated as a jackpot play by indicia on said jackpot play prior to playing said progressive game; distributing the plays from the set of plays sequentially to multiple players in a fashion so that the players do not know when the at least one jackpot play will be distributed; and when the jackpot play is distributed, awarding a jackpot to the player to whom the jackpot play was distributed, where the value of the jackpot awarded is dependent on when, in the sequence of distributing the plays, the jackpot play is distributed.
44. A method of conducting a pull-tab game comprising:
providing a set of pull-tab cards including at least one jackpot card mixed in with a multiplicity of non-jackpot cards with predetermined values, wherein each of said at least one jackpot cards is designated as a jackpot card by indicia on said jackpot card prior to the play of said pull-tab game, said indicia on said jackpot card having an undetermined total value; distributing the pull-tab cards from the set of pull-tab cards sequentially to multiple players in a fashion so that the players do not known when the at least one jackpot card will be distributed; and when the jackpot card is distributed, awarding a jackpot to the player to whom the jackpot card was distributed, where the value of the jackpot awarded is dependent on when, in the sequence of distributing the cards, the jackpot card is distributed.
47. A method of operating a progressive game, comprising:
providing a gaming set that includes a predetermined number of plays, each play having a selectively revealable gaming section that contains indicia of a redemption value, the redemption value being unascertainable until the gaming section is revealed, and where each redemption value is a fixed non-zero value, a zero value, or a jackpot value, and where at least one play has a redemption value that is the jackpot value, wherein the jackpot value is designated as the jackpot value by indicia on said play prior to playing said progressive game, said indicia on said jackpot value having an undetermined total value; setting a progressive jackpot to a predetermined value; displaying the progressive jackpot; selling a play to a player; selectively increasing the value of the progressive jackpot; repeating the steps of displaying, selling and selectively increasing until the play having a redemption value that is the jackpot value is sold; and then awarding the progressive jackpot to the player that received the play having the redemption value that is the jackpot value.
51. A method of conducting a progressive game, comprising:
providing a gaming set that includes a predetermined number of revealable gaming sections, each revealable gaming section containing indicia of a redemption value, the redemption value being unascertainable until the gaming section is revealed, and each redemption value being one of a fixed non-zero value, a zero value, or a jackpot value, wherein the jackpot value is designated as the jackpot value by indicia on said revealable gaming section prior to playing said progressive game, said indicia on said revealable gaming section having an undetermined total value; presenting to a player a revealable gaming section; revealing the indicia associated with the presented revealable gaming section; determining whether the redemption value associated with the revealed indicia is a fixed non-zero value, a zero value, or a jackpot value; if the redemption value is a fixed non-zero value, then awarding the fixed non-zero value, selectively increasing the jackpot value, and repeating the steps of presenting, revealing, determining, awarding and selectively increasing, until indicia is revealed of a redemption value that is a jackpot value; if the redemption value is a zero value, then awarding a zero value, selectively increasing the jackpot value, and repeating the steps of presenting, revealing, determining, awarding and selectively increasing, until indicia is revealed of a redemption value that is a jackpot value; and if the redemption value is a jackpot value, then awarding the jackpot value.
2. The pull-tab gaming set of
3. The pull tab cards gaming set of
4. The pull tab cards gaming set of
5. The pull-tab gaming set of
6. The pull-tab gaming set of
7. The pull-tab gaming set of
8. The pull tab cards gaming set of
9. The pull tab cards gaming set of
10. The pull tab cards gaming set of
11. The pull-tab gaming set of
13. The system of
14. The system of
16. The system of
17. The system of
18. The system of
19. The system of
20. The system of
22. The method of
23. The method of
24. The method of
25. The method of
27. The pull-tab gaming set of
28. The pull-tab gaming set of
29. The pull-tab gaming set of
30. The pull-tab gaming set of
32. The system of
33. The system of
34. The system of
35. The system of
36. The system of
38. The method of
39. The method of
40. The method of
41. The method of
42. The method of
43. The method of
45. The method of
48. The method of
|
This invention relates generally to gaming. More particularly, the invention relates to a method, apparatus and gaming set for use in a progressive pull-tab game.
"Pull-tab" is game of chance, commonly played in casinos and taverns. In a pull-tab game, participants purchase pull-tab cards from a large fixed pool or set. The game ends when the entire pool of cards has been purchased. The cards in a set are marked at the time of manufacture with various patterns of symbols or indicia. The indicia on the otherwise identical cards is covered when they are sold so that neither the operator nor player can see the indicia before the card is purchased. A certain number of cards in each set are manufactured with a pattern of indicia indicating that they are winners. Such winning cards will have a predetermined pay-off value: $1, $5, $1,000, etc. The remaining cards all have zero value.
The winning and losing cards are randomly mixed and externally identical. Therefore, the value of a card is not ascertainable prior to its opening upon purchase. Whether winner or loser, the value of each card is dependent only on the pattern of indicia printed thereon and therefore is predetermined at the time the cards are printed. Because the number of winning cards in a set, and the value of each, is known, the operator of the game knows the total pay-out for a game in advance, as do the players.
Most games of chance can be described as either progressive or nonprogressive. In non-progressive games, such as traditional pull-tab, participants play for a chance to win a predetermined prize, i.e., one of the winning cards. Progressive games, in contrast, involve a jackpot or prize that grows during the play of the game. Many state lotteries, for instance, fall into the progressive category because the prize increases over time as more players participate. During the operation of a progressive game, a portion of each player's purchase is dedicated to the prize. Thus, the prize grows until the winning numbers are selected and the game ends. Some slot machines also offer a progressive jackpot.
While progressive games typically offer participants greater excitement and appeal because of the opportunity to win a larger prize, such games are more complex to operate. Moreover, not all games of chance lend themselves to a progressive implementation. .ID Id., that allows the control system to communicate with each of the dispensing units, although any suitable software could be used. Control system 120 monitors the quantity of pull-tab cards dispensed by the dispensing units. In the preferred embodiment, each unit signals the control system when a player purchases cards and when a card is dispensed. Also in the preferred embodiment, the control system is a physically separated from the dispensing units, but it could just as well be incorporated in one of the dispensing units, or each unit could have its own control system.
System 100 also includes a jackpot display 130 operatively connected to the control system to display a jackpot value. In the preferred embodiment, the software on the control system keeps track of the jackpot value and sends information to the jackpot display. The redemption value of the jackpot card is determined by the jackpot value. In the preferred embodiment of the invention, the jackpot is set to a predetermined value at the beginning of the game, that is, when a new set of cards is loaded into the system to be dispensed. As the control system receives signals indicating sale of cards, it increases the jackpot value. For instance, the jackpot value may be incremented by five-percent of the price of each card, as they are sold. Although the jackpot value is incremented for every card sale in the preferred embodiment, it could be incremented less frequently, or additionally on occurrence of other events. For example, the jackpot could be incremented once for every five card sales or once every fifteen minutes, or both. In the preferred embodiment, the jackpot value is incremented by and stored in software in the computer, but the jackpot could be as simple as a mechanical counter that was incremented for every ticket sale or some fraction thereof.
As described above, a new game starts when a set of pull-tab cards, such as set 30 described above, is loaded into one or more dispensing units and the jackpot is set to a predetermined value. A pull-tab card is then dispensed to a player from a dispensing unit and the control system increments and displays the value of the progressive jackpot. This sequence of displaying, dispensing and incrementing is then repeated until the jackpot card is dispensed. When the jackpot card is dispensed, the player receiving that card is awarded the progressive jackpot.
Players receiving winning cards before or after the jackpot card is dispensed are able to redeem them for the predetermined value of the card. Thus, although the jackpot may have been awarded, the play of the game may continue until all the cards are dispensed, with the draw for players being the remaining winning cards. Alternatively, the game could be stopped as soon as the jackpot card is dispensed, or after all winning cards have been redeemed.
As mentioned above, them there may be more than one jackpot card in a gaming set. One reason for including additional jack-pot cards would be to prevent a player from holding a jackpot card after receiving it. In a game where there is only one jackpot card the player receiving it would be inclined to hold the card while the game continued and the jackpot increased. This could be unfair to fellow players who would not know that they are no longer competing for the jackpot. In a game with two or more jackpot cards, the player receiving the first card would be inclined to turn it in rapidly so that another player would not get the other jackpot card and turn it in first. If there were two or more jackpot cards, the jackpot could be restarted after each jackpot card was redeemed.
It would also be possible to address the problem of a player holding the jackpot card by providing a time or current jackpot value stamp on the card. Thus, a player would only receive the jackpot value at the time the card was issued.
In the preferred embodiment, the control system may be connected to a large number of dispensing units. The control system, using identification codes and software is able to segregate these dispensing units into various groups of one or more machines. Each group can then be used to play an independent game. Thus, if there are twenty-one dispensing units connected to the control system, they may be divided into two groups of five, a group of ten, and a group of one. Each group would then have an independent jackpot display and separate gaming set. Preferably, of course, the group with ten dispensing units would be used with a gaming set having ten times as many cards as the gaming set for the group with one dispensing unit.
In a progressive game it can be desirable to link multiple machines, and therefore more players, in a single game because the associated potential jackpot will generally go up with the number of cards making up the game. For instance, if each dispensing unit will hold 4,000 cards, then the group including ten dispensing units can be filled with a gaming set including 40,000 cards. On average, in a game with just one jackpot card, the jackpot will get to a value ten-times larger before the jackpot card is dispensed in a 40,000 card game than would be the case with a 4,000 card game.
In the preferred embodiment, the operator is provided with complete flexibility to control the parameters of the jackpot using the control system. In particular, the operator of the game can, using the software running on the control system, select the initial value of the jackpot, i.e., $500. Also, in the preferred embodiment the operator is also able to select an increment percentage for each sale of a pull-tab card. Such values might range from a few percent to 25-percent or more. If the value was 10-percent, then for $1 cards the jackpot would be increased by 10¢ for every pull-tab card sale. The values are selected to make the game appeal to players and maintain a profit for the operator. Thus, a large initial jackpot value may be used in conjunction with a smaller percentage increment. On the other hand, a large percentage increment may be used with a small initial value. The control system is also able to track total sales and various auditing data from the dispensing units.
It will now be clear that an improvement in this art has been provided which accomplishes the objectives set forth above. While the invention has been disclosed in its preferred form, it is to be understood that the specific embodiments which have been depicted and described are not to be considered in a limited sense because there may be other forms which should also be construed to come within the scope of the appended claims.
Patent | Priority | Assignee | Title |
10032329, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
10074240, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
10121326, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
10173128, | Jun 02 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods for improved game play in games of chance and games of skill |
10176674, | Jan 28 2008 | MILESTONE ENTERTAINMENT LLC | Systems for enhanced interactive game play in lotteries |
10217322, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
10269221, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
10275994, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Methods and apparatus for enhanced play in lottery and gaming environments |
10438453, | Sep 26 2001 | System for game play in an electronic environment | |
10445980, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | System for effecting trading of currency |
10497215, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
10614672, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Prizing remote users using real life sports personalities |
10650635, | Sep 01 2004 | System for implementing enhanced gaming and prizing parameters in an electronic environment | |
10825294, | Sep 01 2004 | MILESTONE ENTERTAINMENT, LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
10832530, | Jan 28 2008 | MILESTONE ENTERTAINMENT, LLC | Systems for enhanced interactive game play in lottery and gaming environments |
10854045, | Oct 11 2006 | MILESTONE ENTERTAINMENT, LLC | Methods and apparatus for enhanced interactive game play in lottery and gaming environments |
10872498, | Sep 26 2001 | MILESTONE ENTERTAINMENT, LLC | System for game play in an electronic environment |
10930118, | Sep 02 2003 | MILESTONE ENTERTAINMENT, LLC | System for prizing remote users using teams including real life sports personalities |
10977897, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | System for implementing enhanced gaming and prizing parameters in an electronic environment |
10984626, | Sep 26 2001 | MILESTONE ENTERTAINMENT, LLC | System for game play in an electronic environment |
11138834, | Apr 15 2002 | MILESTONE ENTERTAINMENT, LLC | System for game play in an electronic environment |
11170608, | Sep 01 2004 | MILESTONE ENTERTAINMENT, LLC | System for implementing enhanced gaming and prizing parameters in an electronic environment |
11176771, | Sep 02 2003 | MILESTONE ENTERTAINMENT, LLC | System for implementing enhanced gaming and prizing parameters in an electronic environment |
11183030, | Dec 05 2005 | MILESTONE ENTERTAINMENT, LLC | System for prizing remote users using real life sports personalities |
11238705, | Jan 28 2008 | MILESTONE ENTERTAINMENT, LLC | System for enhanced interactive game play in lottery and gaming environments |
11335164, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
11380169, | Dec 05 2005 | MILESTONE ENTERTAINMENT LLC | System for prizing remote users using real life sports personalities |
11393279, | Sep 02 2003 | MILESTONE ENTERTAINMENT, LLC | System for implementing enhanced gaming and prizing parameters in an electronic environment |
11501607, | Sep 01 2004 | MILESTONE ENTERTAINMENT, LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
11568714, | Jan 28 2008 | MILESTONE ENTERTAINMENT, LLC | System for enhanced interactive game play in lottery and gaming environments |
11620876, | Dec 05 2005 | MILESTONEENTERTAINMENT, LLC | System for prizing remote users using real life sports personalities |
11688237, | Sep 01 2004 | MILESTONE ENTERTAINMENT, LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
11715341, | Sep 02 2003 | MILESTONE ENTERTAINMENT, LLC | System for implementing enhanced gaming and prizing parameters in an electronic environment |
11861989, | Jan 28 2008 | MILESTONE ENTERTAINMENT, LLC | System for enhanced interactive game play in lottery and gaming environments |
11875642, | Sep 01 2004 | MILESTONE ENTERTAINMENT, LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
11893863, | Dec 05 2005 | MILESTONE ENTERTAINMENT, LLC | System for prizing remote users using real life sports personalities |
6488280, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods and apparatus for game play in games of chance |
6659458, | Aug 20 2002 | Perpetual seal card game | |
6749198, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods and apparatus for game play in games of chance |
6811484, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | Games, and methods and apparatus for game play in games of chance |
6896294, | Oct 18 1996 | Imtek, Inc. | Page marking device |
7052010, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods and apparatus for game play in games of chance |
7294056, | Dec 23 2002 | FORTUNET, INC | Enhanced gaming system |
7422213, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods and apparatus for game play in games of chance |
7666082, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
7717788, | Aug 14 2003 | Caesars License Company, LLC | Progressive promotional marketing system |
7766739, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
7771264, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a wagering game of chance including a prize wheel game |
7798896, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment |
7815502, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
7819747, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
7959502, | May 07 2004 | Scientific Games, LLC | Method of playing a game of chance including a computer-based game |
7967292, | Jun 02 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods for improved game play in games of chance and games of skill |
7976374, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
7980942, | Aug 03 2004 | Scientific Games, LLC | System and method for playing a role-playing game |
8016668, | Feb 08 2006 | Scientific Games, LLC | Method and system for remote entry in frequent player programs |
8025567, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8029361, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
8038529, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8047545, | Nov 07 2007 | DOUGLAS PRESS, INC | Lottery-type game with rollover feature |
8047907, | May 07 2004 | Scientific Games Holdings Limited | Method and apparatus for conducting a game of chance using pull-tab tickets |
8047917, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8100759, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
8109828, | May 07 2004 | Scientific Games, LLC | System and method for playing a game having online and offline elements |
8118667, | Feb 08 2006 | Scientific Games, LLC | Multiplayer gaming incentive |
8177634, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8182346, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8187101, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8192289, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8241100, | Oct 11 2006 | MILESTONE ENTERTAINMENT LLC | Methods and apparatus for enhanced interactive game play in lottery and gaming environments |
8241110, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment |
8246466, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8337288, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8366550, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8393946, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | Apparatus and method for game play in an electronic environment |
8393949, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8425297, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance including a ticket |
8425300, | May 07 2004 | Scientific Games, LLC | Method and apparatus of conducting a game of chance including bingo |
8485882, | May 07 2004 | Scientific Games Holdings Limited | Method and apparatus for conducting a game of chance |
8512133, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
8512134, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
8529336, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Apparatus, systems, and methods for implementing enhanced gaming and prizing parameters in an electronic environment |
8535134, | Jan 28 2008 | MILESTONE ENTERTAINMENT LLC | Method and system for electronic interaction in a multi-player gaming system |
8585503, | Dec 26 2007 | Scientific Games, LLC | System and method for collecting and using player information |
8696432, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
8708814, | May 07 2004 | Scientific Games, LLC | System and method for playing a game having online and offline elements |
8727853, | Sep 27 2000 | MILESTONE ENTERTAINMENT LLC | Methods and apparatus for enhanced play in lottery and gaming environments |
8727867, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a first and second level game and a game of chance |
8794630, | Jun 02 2000 | MILESTONE ENTERTAINMENT LLC | Games, and methods for improved game play in games of chance and games of skill |
8795071, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | Apparatus, systems and methods for implementing enhanced gaming and prizing parameters in an electronic environment |
8827790, | Aug 01 2006 | Scientific Games, LLC | Method for playing multi-level games of chance |
8845409, | May 07 2004 | Scientific Games, LLC | Method and apparatus for reinvesting winnings |
8968070, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
9082263, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance |
9087436, | May 07 2004 | Scientific Games, LLC | Method and apparatus for conducting a game of chance including a ticket |
9129476, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
9317993, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
9384632, | Jul 03 2003 | IGT | Methods and system for providing outcomes |
9508225, | Oct 11 2006 | MILESTONE ENTERTAINMENT LLC | Methods and apparatus for enhanced interactive game play in lottery and gaming environments |
9558627, | Jul 03 2003 | IGT | Methods and system for providing outcomes |
9626837, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in an electronic environment |
9773373, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
9792765, | May 07 2004 | Scientific Games, LLC | Method and apparatus for providing player incentives |
9875613, | Jul 03 2003 | IGT | Methods and system for providing outcomes |
9911278, | Sep 26 2001 | MILESTONE ENTERTAINMENT, LLC | System for game play in an electronic environment |
9911285, | Sep 26 2001 | MILESTONE ENTERTAINMENT LLC | System for game play in electronic environment |
9940792, | Sep 02 2003 | MILESTONE ENTERTAINMENT LLC | Methods and apparatus for enhanced play in lottery and gaming environments |
9947178, | Sep 01 2004 | MILESTONE ENTERTAINMENT LLC | Systems for implementing enhanced gaming and prizing parameters in an electronic environment |
Patent | Priority | Assignee | Title |
3900219, | |||
4740016, | Jun 27 1986 | 1456938 ONTARIO LIMITED | Lottery ticket |
4832341, | Aug 21 1986 | UPC Games, Inc. | High security instant lottery using bar codes |
4943090, | Apr 10 1989 | Douglas Press, Inc. | Lottery-type gaming apparatus |
4982337, | Dec 03 1987 | GTech Corporation | System for distributing lottery tickets |
5007641, | Sep 20 1989 | Catalina Marketing Corporation | Gaming method |
5046737, | Nov 23 1990 | Douglas Press, Inc. | Lottery-type game system with bonus award |
5129652, | Feb 04 1991 | Casino drawing/lottery game and case/prize management system | |
5290033, | Dec 02 1992 | Gaming machine and coupons | |
5324035, | Dec 02 1991 | IGT | Video gaming system with fixed pool of winning plays and global pool access |
5344144, | Sep 27 1990 | IGT | Progressive jackpot gaming system with enhanced accumulator |
5348299, | May 06 1992 | MARATHON SPECIAL OPPORTUNITY FUND, L P | Electronic gaming apparatus |
5377975, | May 06 1992 | MARATHON SPECIAL OPPORTUNITY FUND, L P | Electronic gaming apparatus and method |
5407109, | Sep 14 1993 | GHA BRANDS LTD | Garment hanger information tab |
5407200, | Feb 15 1994 | Douglas Press, Inc. | Lottery-type gaming system having multiple playing levels |
5487544, | May 06 1992 | CLAPPER, RONALD C , JR | Electronic gaming apparatus and method |
5536008, | May 06 1992 | CLAPPER, RONALD C , JR | Electronic gaming apparatus and method |
5536016, | Sep 26 1994 | SG GAMING, INC | Progressive system for a match number game and method therefor |
5580311, | Mar 17 1995 | CASINO SYSTEMS, INC | Electronic gaming machine and method |
5595538, | Mar 17 1995 | CASINO SYSTEMS, INC | Electronic gaming machine and method |
5657991, | Jul 23 1993 | Scientific Games Royalty Corporation | Interactive bingo-like games and method of playing |
GB2232358, | |||
JP59178573, |
Executed on | Assignor | Assignee | Conveyance | Frame | Reel | Doc |
Date | Maintenance Fee Events |
Nov 10 2004 | M2552: Payment of Maintenance Fee, 8th Yr, Small Entity. |
Jan 19 2009 | REM: Maintenance Fee Reminder Mailed. |
Jul 10 2009 | EXP: Patent Expired for Failure to Pay Maintenance Fees. |
Date | Maintenance Schedule |
Sep 18 2004 | 4 years fee payment window open |
Mar 18 2005 | 6 months grace period start (w surcharge) |
Sep 18 2005 | patent expiry (for year 4) |
Sep 18 2007 | 2 years to revive unintentionally abandoned end. (for year 4) |
Sep 18 2008 | 8 years fee payment window open |
Mar 18 2009 | 6 months grace period start (w surcharge) |
Sep 18 2009 | patent expiry (for year 8) |
Sep 18 2011 | 2 years to revive unintentionally abandoned end. (for year 8) |
Sep 18 2012 | 12 years fee payment window open |
Mar 18 2013 | 6 months grace period start (w surcharge) |
Sep 18 2013 | patent expiry (for year 12) |
Sep 18 2015 | 2 years to revive unintentionally abandoned end. (for year 12) |