A gaming machine having a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predetermined winning event occurs, the machine awards a prize. During the playing of a first game, symbols related to the at first game are displayed on the display. When a trigger condition occurs, a feature game is commenced in which an arrangement of at least some of the symbols of the first game are incorporated as part of a larger image which comprises an image of the feature game, the at least some symbols of the first game contributing to an outcome of the feature game.

Patent
   RE44833
Priority
Dec 07 2001
Filed
Mar 19 2009
Issued
Apr 08 2014
Expiry
Dec 07 2021
Assg.orig
Entity
Large
3
144
all paid
0. 7. A method for use with a gaming machine having a display and a game controller arranged to play a game wherein at least one random event is caused to be displayed on the display, the method comprising:
controlling images displayed on the display, the displayed images being controlled by the game controller;
displaying on the display, during play of a first game, a screen display of symbols related to the first game;
awarding a prize if a predetermined winning event occurs; and
subsequent to a trigger condition occurring, commencing a feature game in which the screen display of the first game is incorporated as part of a larger screen display of the feature game and is used in the playing of the feature game, wherein at least some of the symbols related to the first game contribute to an outcome of the feature game and wherein the screen display of symbols related to the first game is displayed as moving backwards to be surrounded by, and becoming part of the larger screen display of the feature game.
0. 9. A method for use with a gaming machine having a display and a game controller arranged to play a game wherein at least one random event is caused to be displayed on the display, the method comprising:
controlling images displayed on the display, the displayed images being controlled by the game controller;
displaying on the display, during play of a first game, a screen display of symbols related to the first game;
awarding a prize if a predetermined winning event occurs; and
subsequent to a trigger condition occurring, commencing a feature game in which the screen display of the first game is incorporated as part of a larger screen display of the feature game and is used in the playing of the feature game, wherein at least some of the symbols related to the first game contribute to an outcome of the feature game and wherein an effect is created by the game controller of zooming out from the screen display of the first game to show that the screen display of the first game is part of the larger screen display of the feature game.
0. 11. A method for use with a gaming machine having a display and a game controller arranged to play a game wherein at least one random event is caused to be displayed on the display, the method comprising:
controlling images displayed on the display, the displayed images being controlled by the game controller;
displaying on the display, during play of a first game, a screen display of symbols related to the first game;
awarding a prize if a predetermined winning event occurs; and
subsequent to a trigger condition occurring, commencing a feature game in which the screen display of the first game is incorporated as part of a larger screen display of the feature game and is used in the playing of the feature game, wherein at least some of the symbols related to the first game contribute to an outcome of the feature game and wherein an image of the feature game has a width greater than a width of the screen display of the first game and the game controller imparts a panning effect to display different parts of the image of the feature game.
1. A gaming machine having a display and a game controller arranged to control images displayed on the display, the game controller being arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize, wherein the gaming machine, during the playing of a first game, displays a screen display of symbols related to that first game on the display and, when a trigger condition occurs, commences a feature game in which the screen display of the symbols related to the first game is incorporated as part of a larger screen display of the feature game displayed on the display, at least some of the symbols of the first game contributing to an outcome of the feature game, wherein when the trigger condition occurs, the screen display of the first game is incorporated into an image of the feature game and is used in the playing of the feature game, the screen display of the first game moving backwards to be surrounded by, and becoming part of, the larger screen display of the feature game.
6. A gaming machine having a display and a game controller arranged to control images displayed on the display, the game controller being arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize, wherein the gaming machine, during the playing of a first game, displays a screen display of symbols related to that first game on the display and, when a trigger condition occurs, commences a feature game in which the screen display of the symbols related to the first game is incorporated as part of a larger screen display of the feature game displayed on the display, at least some of the symbols of the first game contributing to an outcome of the feature game, wherein when the trigger condition occurs, the screen display of the first game is incorporated into an image of the feature game and is used in the playing of the feature game and wherein an image of the feature game has a width greater than a width of the display and the game controller imparts a panning effect to display different parts of the image of the feature game.
5. A gaming machine having a display and a game controller arranged to control images displayed on the display, the game controller being arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize, wherein the gaming machine, during the playing of a first game, displays a screen display of symbols related to that first game on the display and, when a trigger condition occurs, commences a feature game in which the screen display of the symbols related to the first game is incorporated as part of a larger screen display of the feature game displayed on the display, at least some of the symbols of the first game contributing to an outcome of the feature game, wherein when the trigger condition occurs, the screen display of the first game is incorporated into an image of the feature game and is used in the playing of the feature game and wherein an effect is created by the game controller of zooming out from the screen display of the first game to show that the screen display of the first game is part of the larger screen display of the feature game.
2. The gaming machine of claim 1, wherein the trigger condition comprises an event in the first game.
3. The gaming machine of claim 1 in which the trigger condition occurs independently of the first game.
4. The gaming machine of claim 1 in which the first game is a spinning reel game and the screen display of the first game is a screen display of a plurality of spinning reels.
0. 8. The method of claim 7 wherein said feature game includes all of said symbols related to the first game.
0. 10. The method of claim 9 wherein said feature game includes all of said symbols related to the first game.
0. 12. The method of claim 11 wherein said feature game includes all of said symbols related to the first game.

FIGS. 14 and 15 are a flow charts describing methods for use of a gaming machine according to embodiments of the present invention.

In FIG. 1, reference numeral 10 generally designates a gaming machine, including a game, in accordance with the invention. The machine 10 includes a console 12 having a video display unit 14 on which a game 16 is played, in use. The preferred form of a base game of the game 16 is a spinning reel game which simulates the rotation of a number of spinning reels 18. It will, however, be appreciated that the invention is equally applicable to other types of base games such as card games or ball games such as Keno, or the like.

A midtrim 20 of the machine 10 houses a bank 22 of buttons for enabling a player to play the game 16. The midtrim 20 also houses a credit input mechanism 24 including a coin input chute 24.1 and a bill collector 24.2.

The machine 10 includes a top box 26 on which artwork 28 is carried. The artwork 28 includes paytables, details of bonus awards, etc.

A coin tray 30 is mounted beneath the console 12 for cash payouts from the machine 10.

Referring now to FIG. 2 of the drawings, a control means or control circuit 40 is illustrated. A program which implements the game and user interface is run on a processor 42 of the control circuit 40. The processor 42 forms part of a controller 44 which drives the screen of the video display unit 14 and which receives input signals from sensors 46. The sensors 46 include sensors associated with the bank 22 of buttons and touch sensors mounted in the screen 16. The controller 36 also receives input pulses from the mechanism 24 to determine whether or not a player has provided sufficient credit to commence playing. The mechanism 24 may, instead of the coin input chute 24.1 or the bill collector 24.2, or in addition thereto, be a credit card reader (not shown) or any other type of validation device.

Finally, the controller 36 drives a payout mechanism 40 which, for example, may be a coin hopper for feeding coins to the coin tray 30 to make a pay out to a player when the player wishes to redeem his or her credit.

For ease of explanation, the invention will be described with reference to a base game being a spinning reel game having a video simulation of spinning reels 18.

In use, when a trigger condition occurs, either in the base game or independently of the base game, a feature game is commenced.

Referring now to FIGS. 3 and 4 of the drawings, a first embodiment of the invention is described in greater detail. Initially, a spinning reel game is played as a first or base game and an example of a screen display of a result of the base game is illustrated in FIG. 3 of the drawings. In this embodiment of the invention, the trigger condition arises due to the occurrence of three target symbols 52 on the reels 18, the trigger condition triggering a feature game.

When the trigger condition occurs which gives rise to the feature game, the entire screen display 50 appears to move so that the screen display 50 forms a part of a larger montage or image 54 of a new screen display 56 of the feature game as shown in FIG. 4 of the drawings. Accordingly, when the trigger condition, being the three target symbols 52 occurs, the representation of the five reels forming the screen display 50 moves backwards so that it forms part of a wall 58 of a castle in the larger image 54 displayed in the screen display 56 in FIG. 4 of the drawings.

In the feature game, a plurality of archers 60 is displayed in the image 54. The archers fire arrows 62 at the wall 58. Prizes are awarded for the arrows 62 which strike any of the target symbols 52. Instead, or in addition, when an arrow 62 strikes any symbol of the display 50, the arrow 62 substitutes for that symbol. The arrows 62 may be flaming arrows and, provided the arrows 62 continue burning, they continue to substitute in addition to further arrows fired at the wall 58.

In FIGS. 5 and 6, another embodiment of the invention is illustrated. In this embodiment, an example of a screen display 70 of a base game is illustrated. Once again, the base game is a spinning reel game. In this embodiment, a trigger condition occurs when three bonus symbols 72 are spun up.

In an effect similar to a camera zooming out, a zooming-type effect of the screen display 70 takes place to reveal that the screen display 70 is in fact a part of a larger game indicated by screen display 72 in FIG. 6 of the drawings. The larger game 72 is a pinball-style feature game such as the Applicant's version of a pachinko game, sold under the Applicant's trade mark of “Arishinko”. Bonuses are awarded as balls 74 drop from racks 76 and land in buckets 78 at the bottom of the screen display.

The reels 18 of the spinning reel game spin while the balls 74 drop to give additional prizes over and above prizes for the balls 74 landing in the bucket 78. These additional prizes may include standard wins from a series of free games on the spinning reels 18.

Referring now to FIGS. 7 to 10 of the drawings, a third embodiment of the invention is shown. A game screen 80, which is longer than a width of the video display unit 14 of the gaming machine 10, is shown in FIG. 7 of the drawings. Naturally, due to the fact that the game screen 80 is longer than the width of the video display unit 14, only a part or segment thereof is visible at any one time.

Consequently, upon initiation of the feature game a first segment 80.1 of the game screen, as shown in FIG. 8 of the drawings, is visible on the video display unit 14.

Amongst the items displayed in the game screen 80 are treasure chests 82. When the segment 80.1 is displayed, the player is required to choose from one of the treasure chests 82. It is to be noted that the original screen from the base game, designated in this embodiment by reference numeral 84, is incorporated or embedded in the game screen 80 and the perspective of the picture is such that the treasure chests 82 appear to be arranged in front of the screen 84.

Once the player has chosen one of the treasure chests 82, the chosen treasure chest 82 opens. A number of free games will be revealed from the treasure chest 82 chosen by the player.

The free games are played on the embedded screen 84. During the free games the screen scrolls or pans horizontally from the segment 80.1 to one of segments 80.2 (FIG. 9) or 80.3 (FIG. 10).

When the segment 80.2 becomes visible, boats 86 in the image may “shoot” cannon balls on to the reels 18 of the embedded screen 84. Where a cannon ball strikes any symbol on one of the reels 18, it substitutes for any of those symbols on the reel 18. Accordingly, bonus prizes are given which are higher than they would normally be for that free game.

The screen 80 then scrolls or pans to reveal the segment 80.3. In this segment, birds such as parrots (not shown) “fly” from trees 88 carrying special symbols which they may place on predetermined symbol display positions on the reels 18 of the embedded screen 84. The special symbols determine additional wins for the free game.

It will be appreciated that the original screen display 80 may be even larger than that illustrated and other bonuses may occur during the feature game. For example, the boats 86 may sail from one island to another to reveal more features or another set of reel strips.

Referring now to FIGS. 11 to 13, another embodiment of the invention is illustrated.

In this embodiment, a basic screen is designated generally by the reference numeral 90. The basic screen 90 has the conventional five reels 18. When a suitable trigger condition occurs (not shown) the reels 18 “shrink” as shown in FIG. 12 of the drawings, to reveal a sixth reel 92. Instead, as shown in FIG. 13 of the drawings, the screen “zooms out” to reveal a sixth reel 94.

Accordingly, it is an advantage of the invention that a game is provided which, the Applicant believes, will enhance player interest and encourage playing of the game by providing entertaining features.

It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the spirit or scope of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive.

Bryant, Natalie, Fong, Colin, Muir, Robert Linley

Patent Priority Assignee Title
11596468, Sep 12 2012 Relievant Medsystems, Inc. Intraosseous nerve treatment
9311786, Dec 12 2012 AGS LLC Electronic gaming device with platform gaming functionality
9607481, Dec 12 2012 AGS LLC Electronic gaming device with platform gaming functionality
Patent Priority Assignee Title
1681683,
3580581,
4306768, Apr 13 1979 Kabushiki Kaisha Taito Creation of multiplanular images
4448419, Feb 24 1982 International Game Technology Electronic gaming device utilizing a random number generator for selecting the reel stop positions
4686521, Mar 07 1984 INTERNATIONAL BUSINESS MACHINES CORPORATION, A CORP OF NEW YORK Display apparatus with mixed alphanumeric and graphic image
4711451, Jul 29 1986 Bally Gaming, Inc; Bally Gaming International, Inc Reel mapping scheme for a gaming device
4718672, Nov 15 1985 Aruze Corporation Slot machine
4743024, Dec 08 1984 Elton Fabrications Limited Amusement arcade machines for use in amusement and/or gaming or the like
4756531, Jul 29 1981 MICHAEL WICHINSKY Apparatus and process for multiple wins in one game
4826169, Jun 26 1987 Aruze Corporation Slot machine with a marker symbol
4838552, Oct 15 1982 Sigma Enterprises, Incorporated Multiline slot machine
4856787, Feb 05 1986 FORTUNET INC Concurrent game network
4871171, Mar 30 1987 RECREATIVOS FRANCO, S A Game device including means simulating release of a ball
5042818, Dec 01 1989 GAMIN WEINGARDT TRUST, A NV CORP Multi-deck poker game
5088737, Sep 12 1990 LOTTERY GAMES, INC Player operable lottery machine with system for automatically identifying spheres
5150907, Jun 07 1991 DANIEL DESMARAIS, D B A Method of playing an educational geography game
5228693, Feb 11 1992 Bell-Fruit Manufacturing Company Limited Gaming and amusement machines and reels for them
5283560, Jun 25 1991 HEWLETT-PACKARD DEVELOPMENT COMPANY, L P Computer system and method for displaying images with superimposed partially transparent menus
5344145, Jul 01 1992 Bell-Fruit Games Limited Gaming or amusement machines
5351966, Feb 05 1992 Namco Bandai Games INC Image synthesizing scope and image synthesizer using the same
5354069, Jan 21 1992 Ahbrew Company Lottery emulation system
5375830, Dec 19 1990 Kabushiki Kaisha Ace Denken Slot machine
5380007, Jan 21 1994 TRAVIS, CHRISTOPHER P ; TRAVIS, RICHARD C Video lottery gaming device
5395111, Jan 05 1994 IGT, a Nevada Corporation Slot machine with overlying concentric reels
5462277, Jul 15 1993 Kabushiki Kaisha Ace Denken Game machine having an apparatus for showing prize awarding combinations on rotating drums
5580053, Aug 22 1994 Aristocrat Technologies Australia Pty Limited Multi-line gaming machine
5596693, Nov 02 1992 SAMSUNG ELECTRONICS CO , LTD Method for controlling a spryte rendering processor
5630753, Jul 09 1992 Novomatic AG Gaming machine
5664999, Jun 23 1995 Sammy Corporation Picture amusement apparatus
5673401, Jul 31 1995 Microsoft Technology Licensing, LLC Systems and methods for a customizable sprite-based graphical user interface
5704835, Dec 13 1995 REMBRANDT GAMING TECHNOLOGIES, LP Electronic second spin slot machine
5732950, Jun 28 1995 IGT Electronic video poker games
5752881, Sep 12 1995 IGT, a Nevada Corporation Symbol display device and gaming machine including the same
5803809, Sep 18 1996 IGT Method of playing a multi-decked poker type game
5807172, Aug 15 1996 EVERI PAYMENTS INC ; EVERI HOLDINGS INC ; EVERI GAMES HOLDING INC ; GCA MTL, LLC; CENTRAL CREDIT, LLC; EVERI INTERACTIVE LLC; EVERI GAMES INC Three reel slot machine with nine ways to win
5807178, Jun 07 1996 Staff Co., Ltd. Horse race game instrument
5816915, Aug 27 1996 WSK GAMING, LLC, C O QUIRK & TRATOS Pick one poker method of play
5816916, Aug 14 1997 Ernest Moody Revocable Trust Video poker game
5823873, Nov 25 1966 IGT Method of playing electronic video poker games
5836586, Feb 13 1996 PTT, LLC Method of playing a modified twenty-one card game
5848932, Sep 23 1994 IGT Method of playing game and gaming games with an additional payout indicator
5853325, Nov 08 1994 KADLIC GAMING HOLDINGS, INC ; WSK GAMING, LLC, C O QUIRK & TRATOS Method of playing an electronic rummy game apparatus
5867166, Aug 04 1995 Microsoft Technology Licensing, LLC Method and system for generating images using Gsprites
5868619, Oct 10 1997 Method for playing a poker game
5870097, Aug 04 1995 Microsoft Technology Licensing, LLC Method and system for improving shadowing in a graphics rendering system
5880709, Aug 30 1994 Kabushiki Kaisha Sega Enterprises Image processing devices and methods
5890962, Dec 28 1993 Kabushiki Kaisha Ace Denken Gaming machine with multiple independent display gaming areas
5902184, Jan 19 1995 Aristocrat Technologies Australia Pty Limited Slot machine game with dynamic scorecard
5935002, Mar 10 1995 GAMING REALMS, PLC Computer-based system and method for playing a bingo-like game
5951397, Jul 24 1992 International Game Technology Gaming machine and method using touch screen
5971849, Apr 28 1997 GAMING REALMS, PLC Computer-based system and method for playing a poker-like game
5980384, Dec 02 1997 FOREVER ENDEAVOR SOFTWARE, INC Gaming apparatus and method having an integrated first and second game
6004208, Nov 12 1998 Kabushiki Kaisha Ace Denken Slot machine that can superimpose on a display screen images from different storage locations
6007066, Jun 28 1995 IGT Electronic video poker games
6050568, Jun 30 1998 IGT Method of playing double draw royal video poker
6059289, Mar 06 1998 IGT Gaming machines with bonusing
6062978, Dec 11 1995 FOUR STAR SOFTWARE, INC Rotating cube computer video games
6089977, Feb 28 1996 Aristocrat Technologies Australia Pty Limited Slot machine game with roaming wild card
6089978, Sep 23 1994 IGT Method of playing game and gaming games with an additional payout indicator
6098985, Jun 28 1995 IGT Electronic video poker games
6106393, Aug 27 1997 Universal Entertainment Corporation Game machine
6113102, Feb 13 1996 PTT, LLC Modified black jack card game (side bet 21™)
6118427, Apr 18 1996 AUTODESK CANADA CO Graphical user interface with optimal transparency thresholds for maximizing user performance and system efficiency
6120031, Sep 23 1994 IGT Game with reservable wild indicia
6120378, Jun 17 1996 IGT Multi-line slot machine method
6123333, Mar 17 1997 Method of playing a wagering game
6126542, Aug 11 1997 Boyd Gaming Corporation Gaming device and method offering primary and secondary games
6135883, Jun 30 1998 IGT Double draw royal video poker
6135884, Aug 08 1997 IGT Gaming machine having secondary display for providing video content
6149156, May 14 1999 NEW VISION GAMING AND DEVELOPMENT, INC Multiple round card game of chance
6159095, Sep 09 1999 SG GAMING, INC Video gaming device having multiple stacking features
6159097, Jun 30 1999 SG GAMING, INC Gaming machine with variable probability of obtaining bonus game payouts
6159098, Sep 02 1998 Bally Gaming, Inc Dual-award bonus game for a gaming machine
6162121, Jul 30 1998 I G T Value wheel game method and apparatus
6164645, Sep 14 1999 BANK OF AMERICA, N A Gaming machine
6173955, Mar 17 1998 IGT Poker dice casino game method of play
6190254, Feb 23 1996 Aristocrat Technologies Australia Pty Limited Slot machine game with dynamic special symbols
6203429, Apr 23 1997 SG GAMING, INC Gaming machine with bonus mode
6234897, Aug 27 1998 Bally Gaming, Inc Gaming device with variable bonus payout feature
6251013, Feb 27 1998 Aristocrat Technologies Australia Pty Limited Slot machine game with randomly designated special symbols
6254481, Sep 10 1999 SG GAMING, INC Gaming machine with unified image on multiple video displays
6261177, Aug 28 1996 Aristocrat Technologies Australia Pty Limited Slot machine game-hidden object
6270405, May 20 1999 D & B FERGUSON, LLC Casino poker game and method
6270411, Sep 10 1999 SG GAMING, INC Gaming machine with animated reel symbols for payoff
6290600, Sep 08 1999 Novomatic AG Electronic game with moving bonus symbol
6311976, Sep 01 2000 IGT Video game with bonusing or wild feature
6312334, Mar 12 1997 IGT Method of playing a multi-stage video wagering game
6315660, Mar 23 1999 SG GAMING, INC Gaming machines with board game theme
6317128, Apr 18 1996 AUTODESK CANADA CO Graphical user interface with anti-interference outlines for enhanced variably-transparent applications
6322309, Mar 24 1998 SG GAMING, INC Bonus game for a gaming machine
6334613, Sep 13 1999 IGT Multiple pay poker game
6346043, Sep 13 1999 IGT Image matching game method and apparatus
6347996, Sep 12 2000 SG GAMING, INC Gaming machine with concealed image bonus feature
6354939, Oct 09 1996 Kabushiki Kaisha Sega Enterprises Game processing apparatus, game processing methods and recording media
6364766, Aug 03 2000 SG GAMING, INC Gaming machine with sorting feature
6368216, Aug 08 1997 IGT Gaming machine having secondary display for providing video content
6375570, Jun 29 2000 IGT Gaming device displaying an exhibition for replacing video reels
6380956, Jan 29 1996 Sun Microsystems, Inc. Method and apparatus for emulating an environment's drag and drop functionality in a host environment
6398220, Mar 27 2000 IGT, a Nevada Corporation Symbol displaying device and game machine using the same
6428412, Sep 15 2000 SG GAMING, INC Gaming machine with interlinked arrangements of puzzle elements
6435509, Sep 03 2000 CFPH, LLC Method of playing a multiple-draw poker card game
6443837, May 26 1999 Bally Gaming, Inc Bonus games for gaming machines with strategy options
6454266, Feb 05 1993 Shuffle Master, Inc Bet withdrawal casino game with wild symbol
6482089, Mar 24 1998 SG GAMING, INC Gaming machines with board game theme
6505117, Feb 18 1999 Nokia Technologies Oy Method for navigating an object
6506116, Aug 27 1997 Universal Entertainment Corporation Game machine
6508707, Mar 24 1998 SG GAMING, INC Gaming machines with board game theme, apparatus and method
6517432, Mar 21 2000 SG GAMING, INC Gaming machine with moving symbols on symbol array
6520855, Mar 24 1998 SG GAMING, INC Gaming machines with board game theme
6529626, Dec 01 1998 Fujitsu Limited 3D model conversion apparatus and method
6533660, Aug 23 1999 IGT Ball selector and display device for use with gaming devices
6554704, Aug 17 2000 SG GAMING, INC Maze-based game for a gaming machine
6569018, Sep 10 1999 SG GAMING, INC Gaming machine with unified image on multiple video displays
6582305, Apr 07 2000 Blackout bingo with winner determined by date
6587118, Mar 31 1999 Sony Corporation Image displaying processing method, medium including an image displaying processing program stored thereon, and image displaying processing apparatus
6607437, Aug 25 2000 SG GAMING, INC Selection feature for a game of chance
20020119818,
AU198817509,
AU199470382,
AU199745197,
AU199942504,
AU199943488,
DE2938307,
DE4426658,
EP368628,
GB1535095,
GB2056737,
GB2072395,
GB2098778,
GB2137392,
GB2229371,
GB2233241,
GB2252705,
GB2271262,
JP4114676,
WO32286,
WO128647,
WO189646,
WO189647,
WO9303464,
WO9608799,
WO9731344,
WO9732285,
WO9964997,
////////
Executed onAssignorAssigneeConveyanceFrameReelDoc
Mar 21 2002MUIR, ROBERT LINLEYAristocrat Technologies Australia Pty LtdASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0461930379 pdf
Mar 21 2002FONG, COLINAristocrat Technologies Australia Pty LtdASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0461930379 pdf
Mar 21 2002BRYANT, NATALIEAristocrat Technologies Australia Pty LtdASSIGNMENT OF ASSIGNORS INTEREST SEE DOCUMENT FOR DETAILS 0461930379 pdf
Mar 19 2009Aristocrat Technologies Australia Pty Ltd.(assignment on the face of the patent)
Oct 20 2014Aristocrat Technologies Australia Pty LimitedUBS AG, Stamford BranchPATENT SECURITY AGREEMENT0347770498 pdf
May 21 2020Aristocrat Technologies Australia Pty LimitedUBS AG, STAMFORD BRANCH, AS SECURITY TRUSTEESECURITY INTEREST SEE DOCUMENT FOR DETAILS 0528280001 pdf
Feb 11 2022UBS AG, Stamford BranchAristocrat Technologies Australia Pty LimitedRELEASE BY SECURED PARTY SEE DOCUMENT FOR DETAILS 0593680799 pdf
May 24 2022UBS AG, Stamford BranchBANK OF AMERICA, N A NOTICE OF ASSIGNMENT OF SECURITY INTEREST0602040216 pdf
Date Maintenance Fee Events
Jul 17 2014M1552: Payment of Maintenance Fee, 8th Year, Large Entity.
Sep 20 2018M1553: Payment of Maintenance Fee, 12th Year, Large Entity.


Date Maintenance Schedule
Apr 08 20174 years fee payment window open
Oct 08 20176 months grace period start (w surcharge)
Apr 08 2018patent expiry (for year 4)
Apr 08 20202 years to revive unintentionally abandoned end. (for year 4)
Apr 08 20218 years fee payment window open
Oct 08 20216 months grace period start (w surcharge)
Apr 08 2022patent expiry (for year 8)
Apr 08 20242 years to revive unintentionally abandoned end. (for year 8)
Apr 08 202512 years fee payment window open
Oct 08 20256 months grace period start (w surcharge)
Apr 08 2026patent expiry (for year 12)
Apr 08 20282 years to revive unintentionally abandoned end. (for year 12)