In one example, a device includes a memory configured to store the video data; and one or more processors implemented in circuitry and configured to determine a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, add one or more of the neighboring blocks as candidates to a candidate list of the current block in an order according to the distances between the first representative point and the second representative points, and code the current block using the candidate list. The candidate list may be, for example, a merge list, an AMVP list, or a most probable mode list. Alternatively, the candidate list may be a list of candidates from which to determine context information for context-adaptive binary arithmetic coding (CABAC).
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1. A method of coding video data, the method comprising:
determining a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, the current block having a first size, at least one of the neighboring blocks having a second size that is different than the first size, the first representative point being smaller than the current block, and the plurality of second representative points being smaller than the corresponding neighboring blocks;
determining a prediction mode for the current block;
constructing a candidate list for the determined prediction mode for the current block, comprising adding motion information candidates representing one or more of the neighboring blocks to the candidate list in an order according to the plurality of distances between the first representative point and the plurality of second representative points, wherein codewords for candidate indexes of the candidates in the candidate list have sizes corresponding to positions of the candidates in the order;
coding a codeword for one of the candidate indexes identifying one of the candidates in the candidate list; and
coding the current block using the candidate in the candidate list identified by the one of the candidate indexes.
21. A device for coding video data, the device comprising:
means for determining a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, the current block having a first size, at least one of the neighboring blocks having a second size that is different than the first size, the first representative point being smaller than the current block, and the plurality of second representative points being smaller than the corresponding neighboring blocks;
means for determining a prediction mode for the current block;
means for constructing a candidate list for the determined prediction mode for the current block, comprising means for adding motion information candidates representing one or more of the neighboring blocks to the candidate list in an order according to the plurality of distances between the first representative point and the plurality of second representative points, wherein codewords for candidate indexes of the candidates in the candidate list have sizes corresponding to positions of the candidates in the order;
means for coding a codeword for one of the candidate indexes identifying one of the candidates in the candidate list; and
means for coding the current block using the candidate in the candidate list identified by the one of the candidate indexes.
26. A non-transitory computer-readable storage medium having stored thereon instructions that, when executed, cause a processor to:
determine a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, the current block having a first size, at least one of the neighboring blocks having a second size that is different than the first size, the first representative point being smaller than the current block, and the plurality of second representative points being smaller than the corresponding neighboring blocks;
determine a prediction mode for the current block;
construct a candidate list for the determined prediction mode for the current block, comprising instructions that cause the processor to add motion information candidates representing one or more of the neighboring blocks to the candidate list in an order according to the plurality of distances between the first representative point and the plurality of second representative points, wherein codewords for candidate indexes of the candidates in the candidate list have sizes corresponding to positions of the candidates in the order;
code a codeword for one of the candidate indexes identifying one of the candidates in the candidate list; and
code the current block using the candidate in the candidate list identified by the one of the candidate indexes.
15. A device for coding video data, the device comprising:
a memory configured to store the video data; and
one or more processors implemented in circuitry and configured to:
determine a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, the current block having a first size, at least one of the neighboring blocks having a second size that is different than the first size, the first representative point being smaller than the current block, and the plurality of second representative points being smaller than the corresponding neighboring blocks;
determine a prediction mode for the current block;
construct a candidate list for the determined prediction mode for the current block, wherein to construct the candidate list, the one or more processors are configured to add motion information candidates representing one or more of the neighboring blocks to the candidate list in an order according to the plurality of distances between the first representative point and the plurality of second representative points, wherein codewords for candidate indexes of the candidates in the candidate list have sizes corresponding to positions of the candidates in the order;
code a codeword for one of the candidate indexes identifying one of the candidates in the candidate list; and
code the current block using the candidate in the candidate list identified by the one of the candidate indexes.
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This application claims the benefit of U.S. Provisional Application No. 62/384,089, filed Sep. 6, 2016, the entire contents of which are hereby incorporated by reference.
This disclosure relates to video coding.
Digital video capabilities can be incorporated into a wide range of devices, including digital televisions, digital direct broadcast systems, wireless broadcast systems, personal digital assistants (PDAs), laptop or desktop computers, tablet computers, e-book readers, digital cameras, digital recording devices, digital media players, video gaming devices, video game consoles, cellular or satellite radio telephones, so-called “smart phones,” video teleconferencing devices, video streaming devices, and the like. Digital video devices implement video coding techniques, such as those described in the standards defined by MPEG-2, MPEG-4, ITU-T H.263, ITU-T H.264/MPEG-4, Part 10, Advanced Video Coding (AVC), ITU-T H.265, also referred to as High Efficiency Video Coding (HEVC), and extensions of such standards. The video devices may transmit, receive, encode, decode, and/or store digital video information more efficiently by implementing such video coding techniques.
Video coding techniques include spatial (intra-picture) prediction and/or temporal (inter-picture) prediction to reduce or remove redundancy inherent in video sequences. For block-based video coding, a video slice (e.g., a video frame or a portion of a video frame) may be partitioned into video blocks, which for some techniques may also be referred to as treeblocks, coding units (CUs) and/or coding nodes. Video blocks in an intra-coded (I) slice of a picture are encoded using spatial prediction with respect to reference samples in neighboring blocks in the same picture. Video blocks in an inter-coded (P or B) slice of a picture may use spatial prediction with respect to reference samples in neighboring blocks in the same picture or temporal prediction with respect to reference samples in other reference pictures. Pictures may be referred to as frames, and reference pictures may be referred to a reference frames.
Spatial or temporal prediction results in a predictive block for a block to be coded. Residual data represents pixel differences between the original block to be coded and the predictive block. An inter-coded block is encoded according to a motion vector that points to a block of reference samples forming the predictive block, and the residual data indicating the difference between the coded block and the predictive block. An intra-coded block is encoded according to an intra-coding mode and the residual data. For further compression, the residual data may be transformed from the pixel domain to a transform domain, resulting in residual transform coefficients, which then may be quantized. The quantized transform coefficients, initially arranged in a two-dimensional array, may be scanned in order to produce a one-dimensional vector of transform coefficients, and entropy coding may be applied to achieve even more compression.
In general, this disclosure describes techniques related to construction of candidate lists. Candidate lists may be constructed for various video coding techniques, such as signaling of intra-prediction modes, motion information coding (e.g., in merge mode or advanced motion vector prediction (AMVP) mode), or other such video coding techniques. This disclosure describes geometry-based priority for construction of candidate lists. In some aspects, geometry information, e.g., distances between the current block and the neighboring blocks, may be used to determine the priority or insertion order of candidates for the construction of candidate lists.
In one example, a method of coding video data includes determining a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, adding one or more of the neighboring blocks as candidates to a candidate list of the current block in an order according to the distances between the first representative point and the second representative points, and coding the current block using the candidate list.
In another example, a device for coding video data includes a memory configured to store the video data; and one or more processors implemented in circuitry and configured to determine a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, add one or more of the neighboring blocks as candidates to a candidate list of the current block in an order according to the distances between the first representative point and the second representative points, and code the current block using the candidate list.
In another example, a device for coding video data includes means for determining a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, means for adding one or more of the neighboring blocks as candidates to a candidate list of the current block in an order according to the distances between the first representative point and the second representative points, and means for coding the current block using the candidate list.
In another example, a computer-readable storage medium having stored thereon instructions that, when executed, cause a processor to determine a plurality of distances between a first representative point of a current block of video data and a plurality of second representative points of neighboring blocks to the current block, add one or more of the neighboring blocks as candidates to a candidate list of the current block in an order according to the distances between the first representative point and the second representative points, and code the current block using the candidate list.
The details of one or more examples are set forth in the accompanying drawings and the description below. Other features, objects, and advantages will be apparent from the description and drawings, and from the claims.
This disclosure describes techniques that may be used to improve the construction of candidate lists and context modeling in video codecs by introducing a priority based on geometry information between the current block and the neighboring blocks to determine the priority or insertion order for the construction of candidate lists such as the merging candidate list, AMVP list and intra MPM list. Moreover, this geometry information can be used for the determination of the context for CABAC coding. The order of multiple candidates (such as merging candidate, most probable intra mode candidate) may be adaptively determined by the geometry priority. It may be used in the context of advanced video codecs, such as extensions of HEVC or the next generation of video coding standards.
Video coding standards include ITU-T H.261, ISO/IEC MPEG-1 Visual, ITU-T H.262 or ISO/IEC MPEG-2 Visual, ITU-T H.263, ISO/IEC MPEG-4 Visual and ITU-T H.264 (also known as ISO/IEC MPEG-4 AVC), including its Scalable Video Coding (SVC) and Multiview Video Coding (MVC) extensions. The latest joint draft of MVC is described in “Advanced video coding for generic audiovisual services,” ITU-T Recommendation H.264, March 2010.
In addition, there is a newly developed video coding standard, namely High Efficiency Video Coding (HEVC), developed by the Joint Collaboration Team on Video Coding (JCT-VC) of ITU-T Video Coding Experts Group (VCEG) and ISO/IEC Motion Picture Experts Group (MPEG). The latest HEVC draft specification, and referred to as HEVC WD hereinafter, is available from phenix.int-evry.fr/jct/doc_end_user/documents/14_Vienna/wg11/JCTVC-N1003-v1.zip. The HEVC standard has been finalized in G. J. Sullivan; J.-R. Ohm; W.-J. Han; T. Wiegand (December 2012). “Overview of the High Efficiency Video Coding (HEVC) Standard” (PDF). IEEE Transactions on Circuits and Systems for Video Technology (IEEE) 22 (12).
ITU-T VCEG (Q6/16) and ISO/IEC MPEG (JTC 1/SC 29/WG 11) are now studying the potential need for standardization of future video coding technology with a compression capability that significantly exceeds that of the current HEVC standard (including its current extensions and near-term extensions for screen content coding and high-dynamic-range coding). The groups are working together on this exploration activity in a joint collaboration effort known as the Joint Video Exploration Team (JVET) to evaluate compression technology designs proposed by their experts in this area. The JVET first met during 19-21 Oct. 2015. And the latest version of reference software, i.e., Joint Exploration Model 3 (JEM 3) could be downloaded from: jvet.hhi.fraunhofer.de/svn/svn_HMJEMSoftware/tags/HM-16.6-JEM-3.0/. The algorithm description for JEM3 is described in J. Chen, E. Alshina, G. J. Sullivan, J.-R. Ohm, J. Boyce “Algorithm description of Joint Exploration Test Model 3”, JVET-C1001, San Diego, March 2016.
For each block, a set of motion information can be available. The set of motion information contains motion information for forward and backward prediction directions. Here forward and backward prediction directions are two prediction directions corresponding to reference picture list 0 (RefPicList0) and reference picture list 1 (RefPicList1) of a current picture or slice. The terms “forward” and “backward” do not necessarily have a geometry meaning. Instead, they are used to distinguish which reference picture list a motion vector is based on. Forward prediction means the prediction formed based on reference list 0, while backward prediction means the prediction formed based on reference list 1. In case both reference list 0 and reference list 1 are used to form a prediction for a given block, it is called bi-directional prediction.
For a given picture or slice, if only one reference picture list is used, every block inside the picture or slice is forward predicted. If both reference picture lists are used for a given picture or slice, a block inside the picture or slice may be forward predicted, or backward predicted, or bi-directionally predicted.
For each prediction direction, the motion information contains a reference index and a motion vector. A reference index is used to identify a reference picture in the corresponding reference picture list (e.g., RefPicList0 or RefPicList1). A motion vector has both a horizontal and a vertical component, with each indicating an offset value along horizontal and vertical direction respectively. In some descriptions, for simplicity, the word of “motion vector” may be used interchangeably with motion information, to indicate both the motion vector and its associated reference index.
Picture order count (POC) is widely used in video coding standards to identify a display order of a picture. Although there are cases two pictures within one coded video sequence may have the same POC value, it typically doesn't happen within a coded video sequence. When multiple coded video sequences are present in a bitstream, pictures with a same value of POC may be closer to each other in terms of decoding order.
POC values of pictures are typically used for reference picture list construction, derivation of reference picture set as in HEVC and motion vector scaling.
In Wiegand, Thomas; Sullivan, Gary J.; Bjøntegaard, Gisle; Luthra, Ajay (July 2003), “Overview of the H.264/AVC Video Coding Standard” (PDF). IEEE Transactions on Circuits and Systems for Video Technology 13 (7), H.264/AVC (Advanced Video Coding), each inter macroblock (MB) may be partitioned into four different ways:
Different MB partitions in one MB may have different reference index values for each direction (RefPicList0 or RefPicList1). When an MB is not partitioned into four 8×8 MB partitions, it has only one motion vector for each MB partition in each direction. When an MB is partitioned into four 8×8 MB partitions, each 8×8 MB partition can be further partitioned into sub-blocks, each of which can have a different motion vector in each direction. There are four different ways to get sub-blocks from an 8×8 MB partition:
Each sub-block can have a different motion vector in each direction. Therefore, motion vector is present in a level equal to higher than sub-block.
In AVC, temporal direct mode could be enabled in either MB or MB partition level for skip or direct mode in B slices. For each MB partition, the motion vectors of the block co-located with the current MB partition in the RefPicList1[0] of the current block are used to derive the motion vectors. Each motion vector in the co-located block is scaled based on POC distances.
In AVC, a spatial direct mode can also be used to predict motion information from the spatial neighbors.
In HEVC, the largest coding unit in a slice is called a coding tree block (CTB) or coding tree unit (CTU). A CTB contains a quad-tree, the nodes of which are coding units (CUs).
The size of a CTB can be ranges from 16×16 to 64×64 in the HEVC main profile (although technically 8×8 CTB sizes can be supported). A coding unit (CU) could be the same size of a CTB although and as small as 8×8. Each coding unit is coded with one mode. When a CU is inter coded, it may be further partitioned into 2 or 4 prediction units (PUs) or become just one PU when further partition doesn't apply. When two PUs are present in one CU, they can be half size rectangles or two rectangle size with ¼ or ¾ size of the CU.
When the CU is inter coded, one set of motion information is present for each PU. In addition, each PU is coded with a unique inter-prediction mode to derive the set of motion information.
In the HEVC standard, there are two inter prediction modes, named merge (skip is considered as a special case of merge) and advanced motion vector prediction (AMVP) modes respectively for a prediction unit (PU).
In either AMVP or merge mode, a motion vector (MV) candidate list is maintained for multiple motion vector predictors. The motion vector(s), as well as reference indices in the merge mode, of the current PU are generated by taking one candidate from the MV candidate list.
The MV candidate list contains up to 5 candidates for the merge mode and only two candidates for the AMVP mode. A merge candidate may contain a set of motion information, e.g., motion vectors corresponding to both reference picture lists (list 0 and list 1) and the reference indices. If a merge candidate is identified by a merge index, the reference pictures are used for the prediction of the current blocks, as well as the associated motion vectors are determined. However, under AMVP mode for each potential prediction direction from either list 0 or list 1, a reference index needs to be explicitly signaled, together with an MVP index to the MV candidate list since the AMVP candidate contains only a motion vector. In AMVP mode, the predicted motion vectors can be further refined.
As can be seen above, a merge candidate corresponds to a full set of motion information while an AMVP candidate contains just one motion vector for a specific prediction direction and reference index. That is, in general, motion information includes a motion vector predictor, a reference picture list, an index into the reference picture list, and in the case of AMVP, differences to be applied to the motion vector predictor. According to HEVC, in merge mode, the motion vector, reference picture list, and index are inherited from a selected candidate, whereas in AMVP, the motion vector predictor corresponds to the motion vector of a selected candidate, and the reference picture list, index, and motion vector difference values are signaled.
The candidates for both modes are derived similarly from the same spatial and temporal neighboring blocks.
In merge mode, up to four spatial MV candidates can be derived with the orders showed on
In merge mode, up to four spatial MV candidates can be derived with the orders shown in
In AVMP mode, the neighboring blocks are divided into two groups: a left group including blocks 0 and 1, and an above group including blocks 2, 3, and 4 as shown on
A video coder may add a TMVP candidate (e.g., TMVP candidate 142) into the MV candidate list after any spatial motion vector candidates if TMVP is enabled and the TMVP candidate is available. The process of motion vector derivation for the TMVP candidate is the same for both merge and AMVP modes. However, the target reference index for the TMVP candidate in the merge mode is set to 0, according to HEVC.
The primary block location for the TMVP candidate derivation is the bottom right block outside of the collocated PU, as shown in
The motion vector for TMVP candidate 142 is derived from co-located block 140 of co-located picture 134, as indicated in slice level information. The motion vector for the co-located PU is called collocated MV.
Similar to temporal direct mode in AVC, a motion vector of the TMVP candidate may be subject to motion vector scaling, which is performed to compensate picture order count (POC) distance differences and/or temporal distance distances between current picture 130 and current reference picture 132, and collocated picture 134 and collocated reference picture 136. That is, motion vector 144 may be scaled to produce TMVP candidate 142, based on these POC/temporal distance differences.
Several aspects of merge and AMVP modes are worth mentioning as follows.
Motion vector scaling: It is assumed that the value of motion vectors is proportional to the distance of pictures in the presentation time. A motion vector associates two pictures, the reference picture, and the picture containing the motion vector (namely the containing picture). When a motion vector is utilized to predict the other motion vector, the distance of the containing picture and the reference picture is calculated based on the Picture Order Count (POC) values.
For a motion vector to be predicted, both its associated containing picture and reference picture may be different. Therefore a new distance (based on POC) is calculated. And the motion vector is scaled based on these two POC distances. For a spatial neighboring candidate, the containing pictures for the two motion vectors are the same, while the reference pictures are different. In HEVC, motion vector scaling applies to both TMVP and AMVP for spatial and temporal neighboring candidates.
Artificial motion vector candidate generation: If a motion vector candidate list is not complete, artificial motion vector candidates are generated and inserted at the end of the list until it will have all candidates.
In merge mode, there are two types of artificial MV candidates: combined candidate derived only for B-slices and zero candidates used only for AMVP if the first type doesn't provide enough artificial candidates.
For each pair of candidates that are already in the candidate list and have necessary motion information, bi-directional combined motion vector candidates are derived by a combination of the motion vector of the first candidate referring to a picture in the list 0 and the motion vector of a second candidate referring to a picture in the list 1.
Pruning process for candidate insertion: Candidates from different blocks may happen to be the same, which decreases the efficiency of a merge/AMVP candidate list. A pruning process is applied to solve this problem. It compares one candidate against the others in the current candidate list to avoid inserting identical candidate in certain extent. To reduce the complexity, only limited numbers of pruning process is applied instead of comparing each potential one with all the other existing ones.
It is worth mentioning that the inter-view sample prediction (from reconstructed samples) is supported in MV-HEVC, a typical prediction structure of which is shown in
Both MV-HEVC and 3D-HEVC are compatible to HEVC in a way that the base (texture) view is decodable by HEVC (version 1) decoder.
In MV-HEVC, a current picture in a non-base view may be predicted by both pictures in the same view and pictures in a reference view of the same time instance, by putting all of these pictures in reference picture lists of the picture. Therefore, a reference picture list of the current picture contains both temporal reference pictures and inter-view reference pictures.
A motion vector associated with a reference index corresponding to a temporal reference picture is denoted as a temporal motion vector.
A motion vector associated with a reference index corresponding to an inter-view reference picture is denoted as a disparity motion vector.
3D-HEVC supports all features in MV-HEVC. Therefore, inter-view sample prediction as mentioned above is enabled.
In addition, more advanced texture only coding tools and depth related/dependent coding tools are supported.
The texture-only coding tools often require the identification of the corresponding blocks (between views) that may belong to the same object. Therefore, disparity vector derivation is a basic technology in 3D-HEVC.
Inter-view sample prediction (from reconstructed samples) is supported in MV-HEVC, a typical prediction structure of which is shown in
When such a mode is enabled, current PU 164 may correspond to a reference area (with the same size as current PU identified by the disparity vector) in the reference view and the reference area may have richer motion information than needed for generation one set of motion information typically for a PU. Therefore, a sub-PU level inter-view motion prediction (SPIVMP) method may be used, as shown in
This mode may also be signaled as a special merge candidate. Each of the sub-PUs contains a full set of motion information. Therefore, a PU may contain multiple sets of motion information.
Similarly, in depth coding of 3D-HEVC, it is designed that the Motion Parameter Inheritance (MPI) candidate derived from texture view can also be extended in a way similar to sub-PU level inter-view motion prediction.
For example, if the current depth PU has a co-located region which contains multiple PUs, the current depth PU may be separated into sub-PUs, each may have a different set of motion information.
This method is called sub-PU MPI.
Example sub-PU related techniques for 2D video coding are described in U.S. application Ser. No. 14/497,128, the entirety of which is incorporated by reference herein. In U.S. application Ser. No. 14/497,128, a sub-PU based advanced TMVP (ATMVP) design has been proposed.
In single-layer coding, a two-stage advanced temporal motion vector prediction design is proposed. The first stage is utilized to derive a vector identifying the corresponding block of the current prediction unit (PU) in a reference picture and a second stage is to extract multiple sets motion information from the corresponding block and assign them to sub-PUs of the PU. Each sub-PU of the PU therefore is motion compensated separately. The concept of the ATMVP is summarized as follows: (1) The vector in the first stage can be derived from spatial and temporal neighboring blocks of the current PU. (2) This process may be achieved as activating a merge candidate among all the other merge candidates.
Applicable to single-layer coding and sub-PU temporal motion vector prediction, a PU or CU may have motion refinement data to be conveyed on top of the predictors.
Several design aspects of U.S. application Ser. No. 14/497,128 are highlighted as follows:
To address some design issues in U.S. application Ser. No. 14/497,128, the following techniques were proposed in U.S. application Ser. No. 15/005,564, the entire content of which is incorporated by reference herein:
When identifying a temporal vector, a vector is considered as unavailable (thus other ones can be considered) if it points to an Intra coded block in the associated motion source picture.
Sub-PU related techniques for HEVC are also described in U.S. Application Nos. 62/174,393 and 62/295,329, the entire content of both of which is incorporated by reference herein. A flowchart showing an example technique for spatial-temporal motion vector predictor derivation is shown below in
To enhance the performance using sub-PU motion prediction, spatial-temporal motion information of neighboring sub-PU's (ATMVP_EXT) are exploited as described in U.S. Application Nos. 62/174,393 and 62/295,329. In this example, the motion vector for each sub-PU is derived from the information of neighboring blocks in three-dimensional domain. It means the neighboring blocks could be the spatial neighbors in the current picture or the temporal neighbors in previous coded pictures.
The method of
Initially, a video coder obtains an available motion field from spatial or temporal neighboring blocks for a current sub-PU of a PU (230). The video coder then derives motion information from the obtained neighboring motion field (232). The video coder then determines whether motion information for all sub-PUs of the PU has been derived (234). If not (“NO” branch of 234), the video coder derives motion information for a remaining sub-PU (230). On the other hand, if motion information for all sub-PUs has been derived (“YES” branch of 234), the video coder determines availability of a spatial-temporal sub-PU motion predictor (236), e.g., as explained above. The video coder inserts the spatial-temporal sub-PU motion predictor into a merge list, if the spatial-temporal sub-PU motion predictor is available (238).
Although not shown in the method of
In the following description, the term “block” is used to refer the block-unit for storage of prediction related info, e.g., inter or intra prediction, intra prediction mode, motion information etc. Such prediction info is saved and may be used for coding future blocks, e.g., predicting the prediction mode information for future blocks. In AVC and HEVC, the size of such a block is 4×4. It is noted that in the following description, ‘PU’ is used to indicate the inter-coded block unit and sub-PU to indicate the unit that derives the motion information from neighbouring blocks.
Any combination of the following techniques may be applied.
By contrast,
In some examples, the sizes of sub-PUs may be signalled in a slice header of a slice including blocks partitioned into the sub-PUs.
Alternatively, the process in bullet #12 of the discussion above related to ATMPV can be extended. Consider the case in
Here, neighboring blocks may be classified into two different types: spatial and temporal. A spatial neighboring block is an already coded block or an already scanned sub-PU that is in the current picture or slice and neighboring to the current sub-PU, such as spatial neighboring sub-PUs 252A-252I of
Following this definition, for sub-PU 254A, all neighboring blocks 252A-252P and their collocated blocks in previous coded pictures are spatial and temporal neighboring blocks that are treated as available. According to raster scan order, blocks 254B-254P are not spatially available. Though, all sub-PUs (from 254A to 254P) are temporally available neighboring blocks for sub-PU (A), because their motion information can be found in their collocated blocks in previous coded pictures. Take sub-PU 254G as another example, its spatial neighboring blocks that are available include those from 252A-252I and also from 254A-254F. In some examples, certain restrictions may be applied to the spatial neighbouring blocks, e.g., the spatial neighbouring blocks (i.e., sub-PUs 252A-252I) may be restricted to be in the same LCU/slice/tile as current block 250 in order to be considered “available.”
A subset of all available neighboring blocks may be selected to derive motion information or motion field for each sub-PU. The subset used for derivation of each PU may be pre-defined, alternatively, it may be signalled as high level syntax in slice header/PPS/SPS. To optimize the coding performance, the subset may be different for each sub-PU. In practice, a fixed pattern of location for the subset is preferred for simplicity. For example, each sub-PU may use its immediate above spatial neighbor, its immediate left spatial neighbor and its immediate bottom-right temporal neighbor as the subset. As shown in
To allow paralleling processing of each of sub-PUs 254A-254P in current PU 250, a different subset of neighboring sub-PUs 252A-252I may be defined and used. In one example, a subset only contains spatial neighbor blocks that do not belong to current PU 250, e.g., neighboring sub-PUs 252A-252I. In this case, parallel processing would be possible. In another example, for a given one of sub-PUs 254A-254P, if its spatial neighboring block is within current PU 250, the collocated block of that spatial neighboring block may be put in the subset and used to derive the motion information of the current sub-PU. For example, when considering sub-PU 254J, the temporal collocated blocks of the above block (sub-PU 254F) and the left block (sub-PU 254I) and bottom-right block (sub-PU 254O) are selected as the subset to derive the motion of the sub-PU (sub-PU 254J). In this case, the subset for sub-PU 254J contains three temporal neighboring blocks. In another example, partially-parallel processing may be enabled wherein one PU is split into several regions and each region (covering several sub-PUs) could be processed independently.
Sometimes the neighboring blocks are intra coded, and it may be desirable to have a rule to determine replacement motion information for those blocks for better motion prediction and coding efficiency. For example, considering sub-PU 254A, there might be cases where sub-PUs 252B, 252C, and 252F are intra-coded, and sub-PUs 252A, 252D, 252E, 252G, 252H, and 252I are inter-coded.
For spatial neighbors, a pre-defined order may be used to populate the motion information of intra-coded blocks with that of the first found inter coded block. For example, the searching order of the above neighbors can be set as starting from the immediate above neighbor rightward until the rightmost neighbor, meaning the order of sub-PUs 252B, 252C, 252D, and 252E. The search order of the left neighbors can be set as starting from the immediate left neighbor downward until the bottommost neighbor, meaning the orders of sub-PUs 252F, 252G, 252H, and 252I. If no inter-coded block is found through the search process, then above or left spatial neighbor is considered unavailable.
For temporal neighbors, the same rule as specified in the TMVP derivation can be used. However, it should be noted that other rules can also be used, e.g., rules based on motion direction, temporal distance (search in different reference pictures) and spatial locations, etc.
For each neighboring block, motion vector scaling is applied to its motion vector based on each reference picture list in order to map all the neighboring blocks' motion vectors to a same reference picture in each list. There are two steps: first, determine a source motion vector to be used for scaling. Second, determine a target reference picture where the source motion vector is projected to. For the first step, several methods can be used.
As one example, method (a) is used for scaling motion vectors of spatial neighboring blocks, and method (c) is used for scaling motion vectors of temporal neighboring blocks.
As for the second step, the target reference picture can be selected according to a certain rule based on the motion information (e.g., reference pictures) of available spatial neighboring blocks. One example of such a rule is the majority rule, i.e., selecting the reference picture shared by majority of the blocks. In this case there is no signaling needed for the target reference picture from the encoder to decoder because the same information can also be inferred at decoder side using the same rule. Alternatively, such reference picture may also be specified explicitly in slice header, or signalled in some other methods to decoder. The target reference picture is determined as the first reference picture (refidx=0) of each reference list.
After retrieving motion information from neighboring blocks as illustrated in the previous section and motion scaling process (if needed), the motion information of the current sub-PU is derived. Assume there are N available neighboring blocks with motion information for one given sub-PU. First, the prediction direction (InterDir) has to be determined. The simplest method is as follows:
Here “bitwiseOR” represent the bitwise OR operation. The value of InterDir is defined as: 0 (no inter prediction), 1 (inter prediction based on List 0), 2 (inter prediction based on List 1), and 3 (inter prediction based on both List 0 and List 1).
Alternatively, similar to the determination on target reference picture for motion vector scaling described above, the majority rule may be used to determine the value of InterDir for the given sub-PU based on all available neighboring blocks' motion information.
After InterDir is determined, motion vectors can be derived. For each reference list based on the derived InterDir, there may be M motion vectors (M<=N) available through motion vector scaling to a target reference picture as described above. The motion vector for the reference list can be derived as:
(MVx,MVy)=((Σi=0Mwi*MVxi+Oi)/Σi=0Mwi,(Σj=0Mwj*MVyj+Oj)/Σj=0Mwj)
where wi and wj are the weighting factors for the horizontal and the vertical motion component respectively, and Oi and Oj are the offset values that are dependent on the weighting factors.
The weighting factors may be determined based on various factors. In one example, the same rule may be applied to all sub-PUs within one PU. The rule may be defined as follows:
For example, the weighting factor can be determined based on the location distance of the current sub-PU and a corresponding neighboring block.
In another example, the weighting factor can also be determined based on the POC distance between the target reference picture and the reference picture associated with a corresponding neighboring block's motion vector before scaling.
In yet another example, the weighting factor may be determined based on motion vector difference or consistency.
For simplicity, all the weighting factors may also be set to 1.
Alternatively, different rules may be applied to sub-PUs within one PU. For example, the above rule may be applied, in addition, for sub-PUs located at the first row/first column, the weighting factors for motion vectors derived from temporal neighboring blocks are set to 0 while for the remaining blocks, the weighting factors for motion vectors derived from spatial neighboring blocks are set to 0.
It should be noted that in practice, the equations above may be implemented as it is, or simplified for easy implementation. For example, to avoid division or floating point operation, fixed point operation may be used to approximate the equation above. One instance is that to avoid divide by 3, one may instead choose to multiply with 43/128 to replace division operation with multiplication and bit-shift. Those variations in implementation should be considered covered under the same spirit of the techniques of this disclosure.
Alternatively, non-linear operation may be also applied to derive the motion vectors, such as median filter.
In some examples, even when the motion vector predictors of each sub-PU are available, the STMVP mode may be reset to be unavailable for one PU.
For example, once a motion vector predictor of each sub-PU is derived for a given PU, some availability checks are performed to determine if STMVP mode should be made available for the given PU. Such an operation is used to eliminate the cases where it is very unlikely for STMVP mode to be finally chosen for a given PU. When STMVP mode is not available, mode signaling does not include STMVP. In case that STMVP mode is implemented by inserting SMTVP in merge list, the merge list doesn't include this STMVP candidate when STMVP mode is determined to be not available. As a result, signaling overhead may be reduced.
Consider one PU partitioned into M sub-PUs. In one example, if N1 (N1<=M) sub-PUs among the M sub-PUs have the same motion vector predictor (i.e., same motion vectors and same reference picture indices), STMVP is only made available when N1 is smaller than a threshold or the predictor is different from other motion vector predictors (with smaller merge index) in the merge list. In another example, if N2 (N2<=M) sub-PUs under STMVP mode share the same motion vector predictors as corresponding sub-PUs under ATMVP, STMVP is only made available when N2 is smaller than another threshold.
In one example of this disclosure, both thresholds for N1 and N2 are set equal to M.
In some examples, if STMVP is available, it is inserted into merge list. The process in bullet #1 above can be extended and STMVP can be inserted either before or after ATMVP. In one example, STMVP is inserted right after ATMVP in the merge list.
When a syntax element is coded with context adaptive binary arithmetic coding (CABAC), a context model is applied to represent conditional probability. In HEVC, a CABAC coder determines different context models for different syntax elements. The CABAC coder can choose one context model from several candidate context models for a syntax element in some examples, based on the coding context, such as the bin number or information of decoded neighboring blocks. For example, three candidate context models named skip_flag_C[0], skip_flag_C[1] and skip_flag_C[2] can be used to code the syntax element cu_skip_flag which indicates whether one CU is coded with skip mode or not.
To choose the appropriate context from the three candidate, the CABAC coder may calculate context index x as:
x=(cu_skip_flag[xNbL][yNbL]&& availableL)+(cu_skip_flag[xNbA][yNbA]&& availableA)
wherein the luma location (x0, y0) specifies the top-left luma sample of the current luma block relative to the top-left sample of the current picture; the location xNbL, yNbL) is set equal to (x0−1, y0) and the variable availableL, specifying the availability of the block located directly to the left of the current block, i.e., block L in
As described above, there are many priority-based candidate lists. Each candidate is inserted into the candidate list according to a predefined priority. For example, in HEVC, Merge candidate list, AMVP candidate list, intra most probable mode (MPM) list are constructed by inserting candidates based on a predefined order (or according to a predefined priority). As shown in
In techniques of this disclosure, geometry information may be used between the current block and the neighboring blocks to determine the priority or insertion order for the construction of candidate lists such as merging candidate list, AMVP list and intra MPM list. Moreover, this geometry information can be used for the determination of the context for CABAC coding.
The following itemized methods may be applied individually. Alternatively, any combination of them may be applied.
(1) In one example, the distance between a representative point of current block and a representative point of the neighboring block which the candidate belongs to is used as the geometry information to determine the priority or insertion order for the construction of the candidate lists. The term “block” (e.g., Block0-Block4 and Current Block in
(2) In item 1, the representative point of current block can be any point within current block. In one example, as shown in
(3) In item 1, the representative point of the neighboring block can be any point within the neighboring block. In one example, as shown in
(4) Alternatively, as shown in
(5) Additionally or alternatively, the representative point can be any point within current block or the neighboring block determined adaptively according to coding information such as MV, reference picture information, intra modes, transform coefficients, residual information, and so on.
(6) The above mentioned methods can be applied to determine the priority to construct the candidate list, individually or in any combination of the other priorities.
(7) The above mentioned methods may be applied to certain blocks.
(8) The above mentioned methods may be partially applied to some of the candidates.
(9) Whether to use the geometry-based priority may be signaled in the bitstream.
(10) When the order of merge candidate list is modified according to the geometry-based priority, the first candidate after re-ordering is used in the first stage for ATMVP and/or STMVP processes.
(11) The geometry information may be used for the determination of contexts for CABAC coding when information from neighboring blocks are utilized.
(12) In another example, the geometry information of the neighboring blocks may be used to determine the priority or insertion order for the construction of candidate lists such as merging candidate list, AMVP list and intra MPM list. Moreover, this geometry information can be used for the determination of the context for CABAC coding.
(13) In one example, the area of the neighboring block which the candidate belongs to is used as a geometry information to determine the priority or insertion order for the construction of the candidate lists. The term “block” used here can be coding unit/block, prediction unit/block, sub-PU, transform unit/block or any other coding structures. The block with smaller area has higher priority or vice versa.
(14) The area-based geometry information can be applied as the same as the aforementioned methods as described in items 6 to 11.
Destination device 14 may receive the encoded video data to be decoded via computer-readable medium 16. Computer-readable medium 16 may comprise any type of medium or device capable of moving the encoded video data from source device 12 to destination device 14. In one example, computer-readable medium 16 may comprise a communication medium to enable source device 12 to transmit encoded video data directly to destination device 14 in real-time. The encoded video data may be modulated according to a communication standard, such as a wireless communication protocol, and transmitted to destination device 14. The communication medium may comprise any wireless or wired communication medium, such as a radio frequency (RF) spectrum or one or more physical transmission lines. The communication medium may form part of a packet-based network, such as a local area network, a wide-area network, or a global network such as the Internet. The communication medium may include routers, switches, base stations, or any other equipment that may be useful to facilitate communication from source device 12 to destination device 14.
In some examples, encoded data may be output from output interface 22 to a storage device. Similarly, encoded data may be accessed from the storage device by input interface. The storage device may include any of a variety of distributed or locally accessed data storage media such as a hard drive, Blu-ray discs, DVDs, CD-ROMs, flash memory, volatile or non-volatile memory, or any other suitable digital storage media for storing encoded video data. In a further example, the storage device may correspond to a file server or another intermediate storage device that may store the encoded video generated by source device 12. Destination device 14 may access stored video data from the storage device via streaming or download. The file server may be any type of server capable of storing encoded video data and transmitting that encoded video data to the destination device 14. Example file servers include a web server (e.g., for a website), an FTP server, network attached storage (NAS) devices, or a local disk drive. Destination device 14 may access the encoded video data through any standard data connection, including an Internet connection. This may include a wireless channel (e.g., a Wi-Fi connection), a wired connection (e.g., DSL, cable modem, etc.), or a combination of both that is suitable for accessing encoded video data stored on a file server. The transmission of encoded video data from the storage device may be a streaming transmission, a download transmission, or a combination thereof.
The techniques of this disclosure are not necessarily limited to wireless applications or settings. The techniques may be applied to video coding in support of any of a variety of multimedia applications, such as over-the-air television broadcasts, cable television transmissions, satellite television transmissions, Internet streaming video transmissions, such as dynamic adaptive streaming over HTTP (DASH), digital video that is encoded onto a data storage medium, decoding of digital video stored on a data storage medium, or other applications. In some examples, system 10 may be configured to support one-way or two-way video transmission to support applications such as video streaming, video playback, video broadcasting, and/or video telephony.
In the example of
The illustrated system 10 of
Video source 18 of source device 12 may include a video capture device, such as a video camera, a video archive containing previously captured video, and/or a video feed interface to receive video from a video content provider. As a further alternative, video source 18 may generate computer graphics-based data as the source video, or a combination of live video, archived video, and computer-generated video. In some cases, if video source 18 is a video camera, source device 12 and destination device 14 may form so-called camera phones or video phones. As mentioned above, however, the techniques described in this disclosure may be applicable to video coding in general, and may be applied to wireless and/or wired applications. In each case, the captured, pre-captured, or computer-generated video may be encoded by video encoder 20. The encoded video information may then be output by output interface 22 onto a computer-readable medium 16.
Computer-readable medium 16 may include transient media, such as a wireless broadcast or wired network transmission, or storage media (that is, non-transitory storage media), such as a hard disk, flash drive, compact disc, digital video disc, Blu-ray disc, or other computer-readable media. In some examples, a network server (not shown) may receive encoded video data from source device 12 and provide the encoded video data to destination device 14, e.g., via network transmission. Similarly, a computing device of a medium production facility, such as a disc stamping facility, may receive encoded video data from source device 12 and produce a disc containing the encoded video data. Therefore, computer-readable medium 16 may be understood to include one or more computer-readable media of various forms, in various examples.
Input interface 28 of destination device 14 receives information from computer-readable medium 16. The information of computer-readable medium 16 may include syntax information defined by video encoder 20, which is also used by video decoder 30, that includes syntax elements that describe characteristics and/or processing of blocks and other coded units, e.g., GOPs. Display device 32 displays the decoded video data to a user, and may comprise any of a variety of display devices such as a cathode ray tube (CRT), a liquid crystal display (LCD), a plasma display, an organic light emitting diode (OLED) display, or another type of display device.
Video encoder 20 and video decoder 30 may operate according to a video coding standard, such as the High Efficiency Video Coding (HEVC) standard, extensions to the HEVC standard, or subsequent standards, such as ITU-T H.266. Alternatively, video encoder 20 and video decoder 30 may operate according to other proprietary or industry standards, such as the ITU-T H.264 standard, alternatively referred to as MPEG-4, Part 10, Advanced Video Coding (AVC), or extensions of such standards. The techniques of this disclosure, however, are not limited to any particular coding standard. Other examples of video coding standards include MPEG-2 and ITU-T H.263. Although not shown in
Video encoder 20 and video decoder 30 each may be implemented as any of a variety of suitable encoder circuitry, such as one or more microprocessors, digital signal processors (DSPs), application specific integrated circuits (ASICs), field programmable gate arrays (FPGAs), discrete logic, software, hardware, firmware or any combinations thereof. When the techniques are implemented partially in software, a device may store instructions for the software in a suitable, non-transitory computer-readable medium and execute the instructions in hardware using one or more processors to perform the techniques of this disclosure. Each of video encoder 20 and video decoder 30 may be included in one or more encoders or decoders, either of which may be integrated as part of a combined encoder/decoder (CODEC) in a respective device.
Video coding standards include ITU-T H.261, ISO/IEC MPEG-1 Visual, ITU-T H.262 or ISO/IEC MPEG-2 Visual, ITU-T H.263, ISO/IEC MPEG-4 Visual and ITU-T H.264 (also known as ISO/IEC MPEG-4 AVC), including its Scalable Video Coding (SVC) and Multiview Video Coding (MVC) extensions. One joint draft of MVC is described in “Advanced video coding for generic audiovisual services,” ITU-T Recommendation H.264, March, 2010.
In addition, there is a newly developed video coding standard, namely High Efficiency Video Coding (HEVC), developed by the Joint Collaboration Team on Video Coding (JCT-VC) of ITU-T Video Coding Experts Group (VCEG) and ISO/IEC Motion Picture Experts Group (MPEG). A recent draft of HEVC is available fromphenix.int-evry.fr/jct/doc_end_user/documents/12_Geneva/wg11/JCTVC-L1003-v34.zip. The HEVC standard is also presented jointly in Recommendation ITU-T H.265 and International Standard ISO/IEC 23008-2, both entitled “High efficiency video coding,” and both published October, 2014.
The JCT-VC developed the HEVC standard. The HEVC standardization efforts are based on an evolving model of a video coding device referred to as the HEVC Test Model (HM). The HM presumes several additional capabilities of video coding devices relative to existing devices according to, e.g., ITU-T H.264/AVC. For example, whereas H.264 provides nine intra-prediction encoding modes, the HEVC HM may provide as many as thirty-three intra-prediction encoding modes.
In general, the working model of the HM describes that a video frame or picture may be divided into a sequence of treeblocks or largest coding units (LCU) that include both luma and chroma samples. Syntax data within a bitstream may define a size for the LCU, which is a largest coding unit in terms of the number of pixels. A slice includes a number of consecutive treeblocks in coding order. A video frame or picture may be partitioned into one or more slices. Each treeblock may be split into coding units (CUs) according to a quadtree. In general, a quadtree data structure includes one node per CU, with a root node corresponding to the treeblock. If a CU is split into four sub-CUs, the node corresponding to the CU includes four leaf nodes, each of which corresponds to one of the sub-CUs.
Each node of the quadtree data structure may provide syntax data for the corresponding CU. For example, a node in the quadtree may include a split flag, indicating whether the CU corresponding to the node is split into sub-CUs. Syntax elements for a CU may be defined recursively, and may depend on whether the CU is split into sub-CUs. If a CU is not split further, it is referred as a leaf-CU. In this disclosure, four sub-CUs of a leaf-CU will also be referred to as leaf-CUs even if there is no explicit splitting of the original leaf-CU. For example, if a CU at 16×16 size is not split further, the four 8×8 sub-CUs will also be referred to as leaf-CUs although the 16×16 CU was never split.
A CU has a similar purpose as a macroblock of the H.264 standard, except that a CU does not have a size distinction. For example, a treeblock may be split into four child nodes (also referred to as sub-CUs), and each child node may in turn be a parent node and be split into another four child nodes. A final, unsplit child node, referred to as a leaf node of the quadtree, comprises a coding node, also referred to as a leaf-CU. Syntax data associated with a coded bitstream may define a maximum number of times a treeblock may be split, referred to as a maximum CU depth, and may also define a minimum size of the coding nodes. Accordingly, a bitstream may also define a smallest coding unit (SCU). This disclosure uses the term “block” to refer to any of a CU, PU, or TU, in the context of HEVC, or similar data structures in the context of other standards (e.g., macroblocks and sub-blocks thereof in H.264/AVC).
A CU includes a coding node and prediction units (PUs) and transform units (TUs) associated with the coding node. A size of the CU corresponds to a size of the coding node and must be square in shape. The size of the CU may range from 8×8 pixels up to the size of the treeblock with a maximum of 64×64 pixels or greater. Each CU may contain one or more PUs and one or more TUs. Syntax data associated with a CU may describe, for example, partitioning of the CU into one or more PUs. Partitioning modes may differ between whether the CU is skip or direct mode encoded, intra-prediction mode encoded, or inter-prediction mode encoded. PUs may be partitioned to be non-square in shape. Syntax data associated with a CU may also describe, for example, partitioning of the CU into one or more TUs according to a quadtree. A TU can be square or non-square (e.g., rectangular) in shape.
The HEVC standard allows for transformations according to TUs, which may be different for different CUs. The TUs are typically sized based on the size of PUs within a given CU defined for a partitioned LCU, although this may not always be the case. The TUs are typically the same size or smaller than the PUs. In some examples, residual samples corresponding to a CU may be subdivided into smaller units using a quadtree structure known as “residual quad tree” (RQT). The leaf nodes of the RQT may be referred to as transform units (TUs). Pixel difference values associated with the TUs may be transformed to produce transform coefficients, which may be quantized.
A leaf-CU may include one or more prediction units (PUs). In general, a PU represents a spatial area corresponding to all or a portion of the corresponding CU, and may include data for retrieving a reference sample for the PU. Moreover, a PU includes data related to prediction. For example, when the PU is intra-mode encoded, data for the PU may be included in a residual quadtree (RQT), which may include data describing an intra-prediction mode for a TU corresponding to the PU. As another example, when the PU is inter-mode encoded, the PU may include data defining one or more motion vectors for the PU. The data defining the motion vector for a PU may describe, for example, a horizontal component of the motion vector, a vertical component of the motion vector, a resolution for the motion vector (e.g., one-quarter pixel precision or one-eighth pixel precision), a reference picture to which the motion vector points, and/or a reference picture list (e.g., List 0, List 1, or List C) for the motion vector.
Geometry information between a current block and neighboring blocks may determine priority or insertion order for the construction of the reference picture list (e.g., List 0, List 1, or List C) for the motion vector. Geometry information may include the distance between a representative point of the current block (e.g., a central point) and a representative point of the neighboring block which the candidate belongs to. A higher priority may be indicated for neighboring blocks with a shorter distance between the representative point and the representative point of the current block. The representative point may be the any point (e.g., a central point) within the block.
A leaf-CU having one or more PUs may also include one or more transform units (TUs). The transform units may be specified using an RQT (also referred to as a TU quadtree structure), as discussed above. For example, a split flag may indicate whether a leaf-CU is split into four transform units. Then, each transform unit may be split further into further sub-TUs. When a TU is not split further, it may be referred to as a leaf-TU. Generally, for intra coding, all the leaf-TUs belonging to a leaf-CU share the same intra prediction mode. That is, the same intra-prediction mode is generally applied to calculate predicted values for all TUs of a leaf-CU. For intra coding, a video encoder may calculate a residual value for each leaf-TU using the intra prediction mode, as a difference between the portion of the CU corresponding to the TU and the original block. A TU is not necessarily limited to the size of a PU. Thus, TUs may be larger or smaller than a PU. For intra coding, a PU may be collocated with a corresponding leaf-TU for the same CU. In some examples, the maximum size of a leaf-TU may correspond to the size of the corresponding leaf-CU.
Moreover, TUs of leaf-CUs may also be associated with respective quadtree data structures, referred to as residual quadtrees (RQTs). That is, a leaf-CU may include a quadtree indicating how the leaf-CU is partitioned into TUs. The root node of a TU quadtree generally corresponds to a leaf-CU, while the root node of a CU quadtree generally corresponds to a treeblock (or LCU). TUs of the RQT that are not split are referred to as leaf-TUs. In general, this disclosure uses the terms CU and TU to refer to leaf-CU and leaf-TU, respectively, unless noted otherwise.
A video sequence typically includes a series of video frames or pictures. A group of pictures (GOP) generally comprises a series of one or more of the video pictures. A GOP may include syntax data in a header of the GOP, a header of one or more of the pictures, or elsewhere, that describes a number of pictures included in the GOP. Each slice of a picture may include slice syntax data that describes an encoding mode for the respective slice. Video encoder 20 typically operates on video blocks within individual video slices in order to encode the video data. A video block may correspond to a coding node within a CU. The video blocks may have fixed or varying sizes, and may differ in size according to a specified coding standard.
As an example, the HM supports prediction in various PU sizes. Assuming that the size of a particular CU is 2N×2N, the HM supports intra-prediction in PU sizes of 2N×2N or N×N, and inter-prediction in symmetric PU sizes of 2N×2N, 2N×N, N×2N, or N×N. The HM also supports asymmetric partitioning for inter-prediction in PU sizes of 2N×nU, 2N×nD, nL×2N, and nR×2N. In asymmetric partitioning, one direction of a CU is not partitioned, while the other direction is partitioned into 25% and 75%. The portion of the CU corresponding to the 25% partition is indicated by an “n” followed by an indication of “Up”, “Down,” “Left,” or “Right.” Thus, for example, “2N×nU” refers to a 2N×2N CU that is partitioned horizontally with a 2N×0.5N PU on top and a 2N×1.5N PU on bottom.
In general, intra-prediction involves predicting a block using neighboring, previously coded pixels to the block (within the same picture). Various intra-prediction modes, such as horizontal, vertical, and various diagonal modes, as well as DC and planar modes, may be used. Furthermore, certain modes may be considered “most probable,” based on intra-prediction modes used to intra-predict neighboring blocks. In accordance with the techniques of this disclosure, video encoder 20 and video decoder 30 may construct a most probable mode (MPM) list including neighboring blocks to the current block as candidates, such that candidates within the MPM list are ordered, e.g., according to geometry information for the current block and the neighboring blocks, as discussed above.
In this disclosure, “N×N” and “N by N” may be used interchangeably to refer to the pixel dimensions of a video block in terms of vertical and horizontal dimensions, e.g., 16×16 pixels or 16 by 16 pixels. In general, a 16×16 block will have 16 pixels in a vertical direction (y=16) and 16 pixels in a horizontal direction (x=16). Likewise, an N×N block generally has N pixels in a vertical direction and N pixels in a horizontal direction, where N represents a nonnegative integer value. The pixels in a block may be arranged in rows and columns. Moreover, blocks need not necessarily have the same number of pixels in the horizontal direction as in the vertical direction. For example, blocks may comprise N×M pixels, where M is not necessarily equal to N.
Following intra-predictive or inter-predictive coding using the PUs of a CU, video encoder 20 may calculate residual data for the TUs of the CU. The PUs may comprise syntax data describing a method or mode of generating predictive pixel data in the spatial domain (also referred to as the pixel domain) and the TUs may comprise coefficients in the transform domain following application of a transform, e.g., a discrete cosine transform (DCT), an integer transform, a wavelet transform, or a conceptually similar transform to residual video data. The residual data may correspond to pixel differences between pixels of the unencoded picture and prediction values corresponding to the PUs. Video encoder 20 may form the TUs including the residual data for the CU, and then transform the TUs to produce transform coefficients for the CU.
Following any transforms to produce transform coefficients, video encoder 20 may perform quantization of the transform coefficients. Quantization generally refers to a process in which transform coefficients are quantized to possibly reduce the amount of data used to represent the coefficients, providing further compression. The quantization process may reduce the bit depth associated with some or all of the coefficients. For example, an n-bit value may be rounded down to an m-bit value during quantization, where n is greater than m.
Following quantization, the video encoder may scan the transform coefficients, producing a one-dimensional vector from the two-dimensional matrix including the quantized transform coefficients. The scan may be designed to place higher energy (and therefore lower frequency) coefficients at the front of the array and to place lower energy (and therefore higher frequency) coefficients at the back of the array. In some examples, video encoder 20 may utilize a predefined scan order to scan the quantized transform coefficients to produce a serialized vector that can be entropy encoded. In other examples, video encoder 20 may perform an adaptive scan. After scanning the quantized transform coefficients to form a one-dimensional vector, video encoder 20 may entropy encode the one-dimensional vector, e.g., according to context-adaptive variable length coding (CAVLC), context-adaptive binary arithmetic coding (CABAC), syntax-based context-adaptive binary arithmetic coding (SBAC), Probability Interval Partitioning Entropy (PIPE) coding or another entropy encoding methodology. Video encoder 20 may also entropy encode syntax elements associated with the encoded video data for use by video decoder 30 in decoding the video data.
To perform CABAC, video encoder 20 may assign a context within a context model to a symbol to be transmitted. The context may relate to, for example, whether neighboring values of the symbol are non-zero or not. To perform CAVLC, video encoder 20 may select a variable length code for a symbol to be transmitted. Codewords in VLC may be constructed such that relatively shorter codes correspond to more probable symbols, while longer codes correspond to less probable symbols. In this way, the use of VLC may achieve a bit savings over, for example, using equal-length codewords for each symbol to be transmitted. The probability determination may be based on a context assigned to the symbol.
As shown in
During the encoding process, video encoder 20 receives a video frame or slice to be coded. The frame or slice may be divided into multiple video blocks. Motion estimation unit 42 and motion compensation unit 44 perform inter-predictive coding of the received video block relative to one or more blocks in one or more reference frames to provide temporal prediction. Intra-prediction unit 46 may alternatively perform intra-predictive coding of the received video block relative to one or more neighboring blocks in the same frame or slice as the block to be coded to provide spatial prediction. Video encoder 20 may perform multiple coding passes, e.g., to select an appropriate coding mode for each block of video data.
Moreover, partition unit 48 may partition blocks of video data into sub-blocks, based on evaluation of previous partitioning schemes in previous coding passes. For example, partition unit 48 may initially partition a frame or slice into LCUs, and partition each of the LCUs into sub-CUs based on rate-distortion analysis (e.g., rate-distortion optimization). Mode select unit 40 may further produce a quadtree data structure indicative of partitioning of an LCU into sub-CUs. Leaf-node CUs of the quadtree may include one or more PUs and one or more TUs.
Mode select unit 40 may select one of the coding modes, intra or inter, e.g., based on error results, and provides the resulting intra- or inter-coded block to summer 50 to generate residual block data and to summer 62 to reconstruct the encoded block for use as a reference frame. Mode select unit 40 also provides syntax elements, such as motion vectors, intra-mode indicators, partition information, and other such syntax information, to entropy encoding unit 56.
Motion estimation unit 42 and motion compensation unit 44 may be highly integrated, but are illustrated separately for conceptual purposes. Motion estimation, performed by motion estimation unit 42, is the process of generating motion vectors, which estimate motion for video blocks. A motion vector, for example, may indicate the displacement of a PU of a video block within a current video frame or picture relative to a predictive block within a reference frame (or other coded unit) relative to the current block being coded within the current frame (or other coded unit). A predictive block is a block that is found to closely match the block to be coded, in terms of pixel difference, which may be determined by sum of absolute difference (SAD), sum of square difference (SSD), or other difference metrics. In some examples, video encoder 20 may calculate values for sub-integer pixel positions of reference pictures stored in reference picture memory 64. For example, video encoder 20 may interpolate values of one-quarter pixel positions, one-eighth pixel positions, or other fractional pixel positions of the reference picture. Therefore, motion estimation unit 42 may perform a motion search relative to the full pixel positions and fractional pixel positions and output a motion vector with fractional pixel precision.
Motion estimation unit 42 calculates a motion vector for a PU of a video block in an inter-coded slice by comparing the position of the PU to the position of a predictive block of a reference picture. The reference picture may be selected from a first reference picture list (List 0) or a second reference picture list (List 1), each of which identify one or more reference pictures stored in reference picture memory 64. Motion estimation unit 42 sends the calculated motion vector to entropy encoding unit 56 and motion compensation unit 44.
Motion compensation, performed by motion compensation unit 44, may involve fetching or generating the predictive block based on the motion vector determined by motion estimation unit 42. Again, motion estimation unit 42 and motion compensation unit 44 may be functionally integrated, in some examples. Upon receiving the motion vector for the PU of the current video block, motion compensation unit 44 may locate the predictive block to which the motion vector points in one of the reference picture lists. Summer 50 forms a residual video block by subtracting pixel values of the predictive block from the pixel values of the current video block being coded, forming pixel difference values, as discussed below. In general, motion estimation unit 42 performs motion estimation relative to luma components, and motion compensation unit 44 uses motion vectors calculated based on the luma components for both chroma components and luma components. Mode select unit 40 may also generate syntax elements associated with the video blocks and the video slice for use by video decoder 30 in decoding the video blocks of the video slice.
Furthermore, entropy encoding unit 56, or motion compensation unit 44, may apply the techniques of this disclosure when performing motion vector prediction, e.g., using merge mode or AMVP mode. In particular, when constructing a candidate list (e.g., a merge candidate list or an AMVP candidate list) used to predict a motion vector for a current block, entropy encoding unit 56 or motion compensation unit 44 may arrange candidates within the candidate list according to priority values for the candidates, where the priority values may represent geometry information for the candidates, as discussed in this disclosure. The geometry information may be, for example, distances between representative points of a current block and neighboring blocks to the current block (which may include spatial and/or temporal neighboring blocks). As discussed above, the representative points may be center points of the blocks, upper-left points of the blocks, or the like. Entropy encoding unit 56 or motion compensation unit 44 may use any of the various techniques of this disclosure, alone or in any combination, when calculating the priority values.
Video encoder 20 may be configured to perform any of the various techniques of this disclosure discussed above with respect to
For example, assuming that motion compensation unit 44 elects to perform merge mode, motion compensation unit 44 may form a candidate list including a set of merge candidates. Motion compensation unit 44 may add candidates to the candidate list based on a particular, predetermined order. Motion compensation unit 44 may also add additional candidates and perform pruning of the candidate list and prioritize the candidate list, as discussed above. Ultimately, mode select unit 40 may determine which of the candidates is to be used to encode motion information of the current block, and encode a merge index representing the selected candidate.
Intra-prediction unit 46 may intra-predict a current block, as an alternative to the inter-prediction performed by motion estimation unit 42 and motion compensation unit 44, as described above. In particular, intra-prediction unit 46 may determine an intra-prediction mode to use to encode a current block. In some examples, intra-prediction unit 46 may encode a current block using various intra-prediction modes, e.g., during separate encoding passes, and intra-prediction unit 46 (or mode select unit 40, in some examples) may select an appropriate intra-prediction mode to use from the tested modes.
For example, intra-prediction unit 46 may calculate rate-distortion values using a rate-distortion analysis for the various tested intra-prediction modes, and select the intra-prediction mode having the best rate-distortion characteristics among the tested modes. Rate-distortion analysis generally determines an amount of distortion (or error) between an encoded block and an original, unencoded block that was encoded to produce the encoded block, as well as a bitrate (that is, a number of bits) used to produce the encoded block. Intra-prediction unit 46 may calculate ratios from the distortions and rates for the various encoded blocks to determine which intra-prediction mode exhibits the best rate-distortion value for the block.
After selecting an intra-prediction mode for a block, intra-prediction unit 46 may provide information indicative of the selected intra-prediction mode for the block to entropy encoding unit 56. Entropy encoding unit 56 may encode the information indicating the selected intra-prediction mode. As discussed above, intra prediction unit 46 and/or entropy encoding unit 56 may use the techniques of this disclosure to encode the information indicating the selected intra-prediction mode. In particular, entropy encoding unit 56 may determine one or more most probable modes from neighboring blocks to the block based on geometry information, e.g., distances between representative points of the block and the neighboring blocks. Entropy encoding unit 56 may further entropy encode data indicating whether the intra prediction mode used to intra predict the block is one of the most probable modes, or a different mode, and if a different mode, an index into a list of intra prediction modes excluding the most probable modes.
Video encoder 20 may include in the transmitted bitstream configuration data, which may include a plurality of intra-prediction mode index tables and a plurality of modified intra-prediction mode index tables (also referred to as codeword mapping tables), definitions of encoding contexts for various blocks, and indications of a most probable intra-prediction mode, an intra-prediction mode index table, and a modified intra-prediction mode index table to use for each of the contexts.
Video encoder 20 forms a residual video block by subtracting the prediction data from mode select unit 40 from the original video block being coded. Summer 50 represents the component or components that perform this subtraction operation. Transform processing unit 52 applies a transform, such as a discrete cosine transform (DCT) or a conceptually similar transform, to the residual block, producing a video block comprising residual transform coefficient values. Transform processing unit 52 may perform other transforms which are conceptually similar to DCT. Wavelet transforms, integer transforms, sub-band transforms or other types of transforms could also be used.
In any case, transform processing unit 52 applies the transform to the residual block, producing a block of residual transform coefficients. The transform may convert the residual information from a pixel value domain to a transform domain, such as a frequency domain. Transform processing unit 52 may send the resulting transform coefficients to quantization unit 54. Quantization unit 54 quantizes the transform coefficients to further reduce bit rate. The quantization process may reduce the bit depth associated with some or all of the coefficients. The degree of quantization may be modified by adjusting a quantization parameter. In some examples, quantization unit 54 may then perform a scan of the matrix including the quantized transform coefficients. Alternatively, entropy encoding unit 56 may perform the scan.
Following quantization, entropy encoding unit 56 entropy codes the quantized transform coefficients. For example, entropy encoding unit 56 may perform context adaptive variable length coding (CAVLC), context adaptive binary arithmetic coding (CABAC), syntax-based context-adaptive binary arithmetic coding (SBAC), probability interval partitioning entropy (PIPE) coding or another entropy coding technique. In the case of context-based entropy coding, context may be based on neighboring blocks. Following the entropy coding by entropy encoding unit 56, the encoded bitstream may be transmitted to another device (e.g., video decoder 30) or archived for later transmission or retrieval.
Entropy encoding unit 56 may use geometry information may be used for the determination of context information for CABAC coding. For example, when CABAC coding values for syntax elements of a block, entropy encoding unit 56 may determine one or more neighboring blocks to the block from which to retrieve information to be used to form the context information based on geometry information, e.g., distances between representative points of the block and the neighboring blocks. In some examples, entropy encoding unit 56 may weight the contributions of data from two or more neighboring blocks according to the geometry information, as discussed above.
Inverse quantization unit 58 and inverse transform unit 60 apply inverse quantization and inverse transformation, respectively, to reconstruct the residual block in the pixel domain, e.g., for later use as a reference block. Motion compensation unit 44 may calculate a reference block by adding the residual block to a predictive block of one of the frames of reference picture memory 64. Motion compensation unit 44 may also apply one or more interpolation filters to the reconstructed residual block to calculate sub-integer pixel values for use in motion estimation. Summer 62 adds the reconstructed residual block to the motion compensated prediction block produced by motion compensation unit 44 to produce a reconstructed video block for storage in reference picture memory 64. The reconstructed video block may be used by motion estimation unit 42 and motion compensation unit 44 as a reference block to inter-code a block in a subsequent video frame.
During the decoding process, video decoder 30 receives an encoded video bitstream that represents video blocks of an encoded video slice and associated syntax elements from video encoder 20. Entropy decoding unit 70 of video decoder 30 entropy decodes the bitstream to generate quantized coefficients, motion vectors or intra-prediction mode indicators, and other syntax elements. In some examples, entropy decoding unit 70 may use the techniques of this disclosure to determine context information for entropy decoding values of syntax elements. For example, entropy decoding unit 70 may determine one or more neighboring blocks (and in some examples, weights) using geometry information (e.g., distances between a representative point of a current block and representative points of the neighboring blocks) to determine context information to be used to CABAC decode values of syntax elements for the current block. Entropy decoding unit 70 forwards the motion vectors and other syntax elements to motion compensation unit 72. Video decoder 30 may receive the syntax elements at the video slice level and/or the video block level.
When the video slice is coded as an intra-coded (I) slice, intra prediction unit 74 may generate prediction data for a video block of the current video slice based on a signaled intra prediction mode and data from previously decoded blocks of the current frame or picture. When the video frame is coded as an inter-coded (i.e., B, P or GPB) slice, motion compensation unit 72 produces predictive blocks for a video block of the current video slice based on the motion vectors and other syntax elements received from entropy decoding unit 70. The predictive blocks may be produced from one of the reference pictures within one of the reference picture lists. Video decoder 30 may construct the reference frame lists, List 0 and List 1, using default construction techniques based on reference pictures stored in reference picture memory 82.
Motion compensation unit 72 may form candidate lists, e.g., when decoding motion vectors using merge mode or AMVP mode, using geometry information between the current block and the neighboring blocks to determine the priority or insertion order for the construction of candidate lists such as a merge candidate list or an AMVP candidate list. Additionally or alternatively, intra prediction unit 74 may determine one or more most probable modes for intra prediction (where the most probable modes correspond to a candidate list) using geometry information between the current block and the neighboring blocks to determine the priority or insertion order for the most probable modes. In one example, the distance between a representative point of a current block and a representative point of the neighboring block is used as the geometry information to determine the priority or insertion order for the construction of the candidate lists. In one example, the shorter distance between that candidate's representative point and current representative point has higher priority, or vice versa. In another example, the distance can be LN-norm distance (N can be 1, 2 or any other positive integer).
Motion compensation unit 72 determines prediction information for a video block of the current video slice by parsing the motion vectors and other syntax elements, and uses the prediction information to produce the predictive blocks for the current video block being decoded. For example, motion compensation unit 72 uses some of the received syntax elements to determine a prediction mode (e.g., intra- or inter-prediction) used to code the video blocks of the video slice, an inter-prediction slice type (e.g., B slice, P slice, or GPB slice), construction information for one or more of the reference picture lists for the slice, motion vectors for each inter-encoded video block of the slice, inter-prediction status for each inter-coded video block of the slice, and other information to decode the video blocks in the current video slice.
Motion compensation unit 72 may also perform interpolation based on interpolation filters. Motion compensation unit 72 may use interpolation filters as used by video encoder 20 during encoding of the video blocks to calculate interpolated values for sub-integer pixels of reference blocks. In this case, motion compensation unit 72 may determine the interpolation filters used by video encoder 20 from the received syntax elements and use the interpolation filters to produce predictive blocks.
Video decoder 30 may be configured to perform any of the various techniques of this disclosure discussed above with respect to
Assuming that the syntax elements indicate that merge mode is performed, motion compensation unit 72 may form a candidate list including a set of merge candidates. Motion compensation unit 72 may add candidates to the candidate list based on a particular, predetermined order. Motion compensation unit 72 may also add additional candidates and perform pruning of the candidate list, as discussed above. Ultimately, motion compensation unit 72 may decode a merge index representing which of the candidates is used to code motion information for the current block.
Inverse quantization unit 76 inverse quantizes, i.e., de-quantizes, quantized transform coefficients provided in the bitstream and entropy decoded by entropy decoding unit 70. The inverse quantization process may include use of a quantization parameter QPY calculated by video decoder 30 for each video block in the video slice to determine a degree of quantization and, likewise, a degree of inverse quantization that should be applied.
Inverse transform unit 78 applies an inverse transform, e.g., an inverse DCT, an inverse integer transform, or a conceptually similar inverse transform process, to the transform coefficients in order to produce residual blocks in the pixel domain.
After motion compensation unit 72 generates the predictive block for the current video block based on the motion vectors and other syntax elements, video decoder 30 forms a decoded video block by summing the residual blocks from inverse transform unit 78 with the corresponding predictive blocks generated by motion compensation unit 72. Summer 80 represents the component or components that perform this summation operation. If desired, a deblocking filter may also be applied to filter the decoded blocks in order to remove blockiness artifacts. Other loop filters (either in the coding loop or after the coding loop) may also be used to smooth pixel transitions, or otherwise improve the video quality. The decoded video blocks in a given frame or picture are then stored in reference picture memory 82, which stores reference pictures used for subsequent motion compensation. Reference picture memory 82 also stores decoded video for later presentation on a display device, such as display device 32 of
Initially, video encoder 20 receives a current block to be encoded (300). Mode select unit 40 then determines a prediction mode to be used to predict the current block (302). For example, mode select unit 40 may initially determine whether to use an intra-prediction mode or an inter-prediction mode. If mode select unit 40 determines to use intra-prediction, mode select unit 40 may further determine one of a variety of intra-prediction modes (e.g., a directional mode, DC mode, planar mode, or the like) to be used to predict the current block. If mode select unit 40 determines to use inter-prediction mode, motion estimation unit 42 may perform a motion search to determine a motion vector for one or more prediction units (PUs) of the current block.
In any case, video encoder 20 may predict the current block using the prediction mode (304). For example, in inter-prediction mode, motion compensation unit 44 may use the motion vector determined by motion estimation unit 42 to calculate a predicted block for the current block. As another example, in intra-prediction mode, intra-prediction unit 46 may generate the predicted block using values of neighboring pixels to the current block according to the determined intra-prediction mode.
Video encoder 20 may then determine distances between a representative point of the current block and representative points of neighboring blocks (306), such as spatial and/or temporal neighboring blocks. The representative points may correspond to, for example, center points of the blocks (e.g., as shown in
Video encoder 20 then adds data from one or more of the neighboring blocks to a candidate list according to the determined distances (308). For example, for intra-prediction, video encoder 20 may determine a list of one or more most probable intra-prediction modes from the neighboring blocks, e.g., the intra-prediction modes used to predict the neighboring blocks having the shortest distances, where these blocks may be referred to as candidates included in the candidate list. As another example, for inter-prediction, video encoder 20 may form a candidate list of merge mode or AMVP mode for encoding a motion vector.
In any case, entropy encoding unit 56 may encode prediction information using the candidate list (310). For example, for intra-prediction, entropy encoding unit 56 may encode a syntax element representing whether, and which of, the most probable modes are used to predict the current block. If none of the most probable modes is used to predict the current block, entropy encoding unit 56 may further encode information representing which of a remaining set of intra-prediction modes is used to predict the current block. As another example, for inter-prediction, entropy encoding unit 56 may encode motion information according to merge mode or AMVP mode. For example, for merge mode, entropy encoding unit 56 may entropy encode an index into the candidate list. As another example, for AMVP mode, entropy encoding unit 56 may entropy encode an index into the candidate list, motion vector difference information, a reference picture list identifier, and an index into the reference picture list.
Video encoder 20 may also calculate a residual block for the current block (312). That is, as discussed above, summer 50 may calculate pixel-by-pixel differences between the predicted block and the original current block to calculate the residual block. Transform processing unit 52 may then transform the pixel differences of the residual block from the pixel domain (or spatial domain) to the frequency domain to produce transform coefficients, and quantization unit 54 may then quantize the transform coefficients, to thereby transform and quantize the residual block (314). Entropy encoding unit 56 may then entropy encode the quantized transform coefficients (316).
Although not shown in the example of
In this manner, the method of
Initially, in this example, video decoder 30 receives a current block to be decoded (330). The current block may be, for example, a coding unit (CU), a prediction unit (PU), a portion of a CU corresponding to a PU, a collection of sub-PUs, or the like. In accordance with the techniques of this disclosure, video decoder 30 determines geometry information, i.e., distances between a representative point of the current block and representative points of neighboring blocks to the current block (332). The representative points may be, for example, centers of the blocks, top-left corners of the blocks, or the like. The neighboring blocks may be PUs or sub-PUs, in some examples. Furthermore, the neighboring blocks may be spatial and/or temporal neighbors.
Video decoder 30 then adds data from the neighboring blocks to a candidate list according to the determined distances (334). The distances may generally represent priorities for ordering of the data in the candidate list, where shorter distances may generally represent higher priorities. As discussed above, the candidate list may be a candidate list of merge mode or AMVP mode decoding of a motion vector if the current block is inter-predicted, or a list of one or more most probable modes if the current block is intra-predicted. Video decoder 30 also determines the prediction mode (338), e.g., either inter- or intra-prediction, and predicts the block according to the prediction mode using the candidate list (340). In particular, if the prediction mode is intra-prediction, intra-prediction unit 74 determines an actual intra mode to be used to predict the block based on whether data indicates that one of the most probable modes is used, and if not, an identifier of the actual prediction mode. On the other hand, if the prediction mode is inter-prediction, motion compensation unit 72 may decode a motion vector for the current block according to merge mode or AMVP mode and generate a predicted block using the motion vector by retrieving data identified by the motion vector from reference picture memory 82.
Additionally, entropy decoding unit 70 entropy decodes quantized transform coefficients of the current block (342). Inverse quantization unit 76 inverse quantizes quantized transform coefficients for the current block, and inverse transform unit 78 applies an inverse transform to the transform coefficients, thereby inverse quantizing and inverse transforming the quantized transform coefficients (344), to produce a residual block. Summer 80 then adds values of the residual block with values of the predicted block on a pixel-by-pixel basis to decode the current block (346).
Again it should be understood that video decoder 30 may apply a method including steps similar to steps 332-336 of
In this manner, the method of
It is to be recognized that depending on the example, certain acts or events of any of the techniques described herein can be performed in a different sequence, may be added, merged, or left out altogether (e.g., not all described acts or events are necessary for the practice of the techniques). Moreover, in certain examples, acts or events may be performed concurrently, e.g., through multi-threaded processing, interrupt processing, or multiple processors, rather than sequentially.
In one or more examples, the functions described may be implemented in hardware, software, firmware, or any combination thereof. If implemented in software, the functions may be stored on or transmitted over as one or more instructions or code on a computer-readable medium and executed by a hardware-based processing unit. Computer-readable media may include computer-readable storage media, which corresponds to a tangible medium such as data storage media, or communication media including any medium that facilitates transfer of a computer program from one place to another, e.g., according to a communication protocol. In this manner, computer-readable media generally may correspond to (1) tangible computer-readable storage media which is non-transitory or (2) a communication medium such as a signal or carrier wave. Data storage media may be any available media that can be accessed by one or more computers or one or more processors to retrieve instructions, code and/or data structures for implementation of the techniques described in this disclosure. A computer program product may include a computer-readable medium.
By way of example, and not limitation, such computer-readable storage media can comprise RAM, ROM, EEPROM, CD-ROM or other optical disk storage, magnetic disk storage, or other magnetic storage devices, flash memory, or any other medium that can be used to store desired program code in the form of instructions or data structures and that can be accessed by a computer. Also, any connection is properly termed a computer-readable medium. For example, if instructions are transmitted from a website, server, or other remote source using a coaxial cable, fiber optic cable, twisted pair, digital subscriber line (DSL), or wireless technologies such as infrared, radio, and microwave, then the coaxial cable, fiber optic cable, twisted pair, DSL, or wireless technologies such as infrared, radio, and microwave are included in the definition of medium. It should be understood, however, that computer-readable storage media and data storage media do not include connections, carrier waves, signals, or other transitory media, but are instead directed to non-transitory, tangible storage media. Disk and disc, as used herein, includes compact disc (CD), laser disc, optical disc, digital versatile disc (DVD), floppy disk and Blu-ray disc, where disks usually reproduce data magnetically, while discs reproduce data optically with lasers. Combinations of the above should also be included within the scope of computer-readable media.
Instructions may be executed by one or more processors, such as one or more digital signal processors (DSPs), general purpose microprocessors, application specific integrated circuits (ASICs), field programmable gate arrays (FPGAs), or other equivalent integrated or discrete logic circuitry. Accordingly, the term “processor,” as used herein may refer to any of the foregoing structure or any other structure suitable for implementation of the techniques described herein. In addition, in some aspects, the functionality described herein may be provided within dedicated hardware and/or software modules configured for encoding and decoding, or incorporated in a combined codec. Also, the techniques could be fully implemented in one or more circuits or logic elements.
The techniques of this disclosure may be implemented in a wide variety of devices or apparatuses, including a wireless handset, an integrated circuit (IC) or a set of ICs (e.g., a chip set). Various components, modules, or units are described in this disclosure to emphasize functional aspects of devices configured to perform the disclosed techniques, but do not necessarily require realization by different hardware units. Rather, as described above, various units may be combined in a codec hardware unit or provided by a collection of interoperative hardware units, including one or more processors as described above, in conjunction with suitable software and/or firmware.
Various examples have been described. These and other examples are within the scope of the following claims.
Zhang, Kai, Zhang, Li, Karczewicz, Marta, Chen, Yi-Wen, Chien, Wei-Jung
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