The present invention relates to a method and an apparatus for 3-D display based on random constructive interference. It produces a number of discrete secondary light sources by using an amplitude-phase-modulator-array, which helps to create 3-D images by means of constructive interference. Next it employs a random-secondary-light-source-generator-array to shift the position of each secondary light source to a random place, eliminating multiple images due to high order diffraction. It could be constructed with low resolution liquid crystal screens to realize large size real-time color 3-D display, which could widely be applied to 3-D computer or TV screens, 3-D human-machine interaction, machine vision, and so on.
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3. A method for 3-D human machine interaction performed by a processor employing a 3-D display method based on random constructive interference, comprising following steps:
A: Following the 3-D display method based on random constructive interference, generate voxels in the air using a coherent point light source array in which the positions of point light sources are of a uniform random distribution; said voxels form up a number of control elements in the air.
b: Read in an image from a conventional camera focused on the position of the voxels generated in step A;
C: Repeat step A through step b, meanwhile analyze the images read in step b; when some voxels' image sizes become minima issue a massage indicating a control element represented by the voxels whose image sizes become minima is being touched.
1. A method for 3-D photography performed by a processor employing a 3-D display method based on random constructive interference, comprising following steps:
A: Following the 3-D display method based on random constructive interference, generate voxels in 3-D space using a coherent point light source array in which the positions of point light sources are of a uniform random distribution;
b: Read in an image from a conventional camera focused on position of the voxels generated in step A;
C: Repeat step A through step b so that the voxels generated in step A scan through a 3-D space, meanwhile analyze the images read in step b; record positions of the voxels as local 3-D coordinates of a surface when voxels' image sizes become minima; meanwhile record colors and brightness of the image as colors and brightness of the surface of an object.
2. The method of
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This application is a continuation of U.S. application Ser. No. 12/865,809, filed on Aug. 2, 2010, entitled “Method and Devices for 3-D Display Based on Random Constructive Interference,” which is a filing under 35 U.S.C. 371 of International Application No. PCT/CN2009/000112 filed Jan. 23, 2009, entitled “Three-Dimensional Displaying Method and Apparatus Based on Random Constructive Interference,” which claims priority to Chinese Application No. 200810046861.8 filed on Feb. 3, 2008, which these applications are incorporated by reference herein in their entirety.
The present invention relates to methods and apparatuses for 3-D display and 3-D photography based on random constructive interference. The invention could be used as computer or TV screens, for intelligent human-machine interaction and machine vision etc., in such field as education, scientific research, entertainment, advertisement and so on.
Large size real-time 3-D display with wide viewing angle has long been dreamed of. We may classify existing 3-D display techniques roughly into two classes, pseudo 3-D display and true 3-D display. In pseudo 3D-display various means are employed to present respectively to two eyes of an observer two pictures being taken at slightly different angles. The observer combines the two pictures and forms a virtual 3-D image in his/her mind. In true 3-D display a real 3-D image is created in space, like what happens in holographic display. To watch pseudo 3-D display one has to wear some kind of auxiliary apparatuses like polarization spectacles, or the eye position of an observer has to be tracked, limiting the number of observers to one or a few more. For true 3-D display observers need not wear any auxiliary apparatus and could watch a displayed 3-D image conveniently as if they watch a real object.
For the past decades with the development of liquid crystal display (LCD), people tried to replace hologram plates with liquid crystal panels and succeed in real-time holographic 3-D display for very small objects. However even for projection type liquid crystal panels the pixel pitch is usually more than ten micrometers, in other words the space resolution is less than one hundred line pairs per millimeter, which is nearly two orders lower than that of a hologram plate. Therefore the holographic 3-D images generated so far by using projection type liquid crystal panels were as small as one centimeter so that very low density interference patterns were involved. At the same time the created holographic 3-D images were far away from the liquid crystal panels, yielding a very narrow viewing angle.
For conventional liquid crystal computer screens the pixel pitches increase to about 0.29 mm, which means the resolutions are only several line pairs per millimeter. It is impossible to generate 3-D holographic images with such low resolution liquid crystal screens. In addition to produce a large size holographic 3-D image with wide viewing angle large space-bandwidth product is necessary. At present, liquid crystal panels could only provide a space-bandwidth product around 106, several orders lower than what is necessary. To make things worse with the increase of space-bandwidth product huge data becomes inevitable, which puts a great burden on real time data processing.
The first aim of the present invention is to provide a method based on random constructive interference for fast and stable large size 3-D display using two-dimensional display devices with low resolution and relatively low space-bandwidth product. The second aim of the present invention is to provide a method for 3-D photography which is capable of measuring and recording 3-D positions and color information of real objects, and is widely applicable to human-machine interaction, machine vision, and so on.
The third aim of the present invention is to provide an apparatus for large size and wide viewing angle real-time color 3-D display for computer and TV screens, which could make use of existing LCD technique and could shift between 3-D and 2-D display easily.
For these purposes the present invention provided following solutions.
A 3-D display method based on random constructive interference comprising following steps:
A: Decompose a 3-D image into discrete pixels;
B: Pick one of the pixels;
C: Select randomly coherent secondary light sources from a coherent secondary light source array in which the positions of the secondary light sources are of a uniform random distribution, the number of randomly selected secondary light sources being proportional to the intensity of the pixel picked up in step B;
D: For each coherent secondary light source selected in step C calculate its distance to the pixel picked up in step B and the related phase difference, and take the phase difference as the phase adjustment that should be performed by the coherent secondary light source to generate the said pixel;
E: For each coherent secondary light source selected in step C set the amplitude adjustment it should make to generate the pixel picked up in step B as a constant or proportional to the intensity of the pixel;
F: For each discrete pixel obtained in step A, repeat step B through step E, record the amplitude and phase adjustment that should be made by each coherent secondary light source for each discrete pixel; for each coherent secondary light source, in way of complex-amplitude addition, sum up all the recorded amplitude and phase adjustment it should make to generate the said pixels, and take the amplitude and phase of resulting complex amplitude as the total amplitude and phase adjustment it should make;
G: For each coherent secondary light source calculate its final phase adjustment by subtracting its primary phase from the total phase adjustment determined in step F and use the total amplitude adjustment determined in step F as its final amplitude adjustment; let each coherent secondary light source with random position distribution produce the final phase and amplitude adjustment.
A method for 3-D photography based on random constructive interference, comprising following steps:
A: Following the 3-D display method based on random constructive interference, generate light spots in 3-D space using a coherent secondary light source array in which the positions of secondary light sources are of a uniform random distribution.
B: Focus a conventional camera on the position of the light spots generated in step A and record an image;
C: Repeat step A through step B so that the light spots generated in step A scan through a 3-D space, meanwhile analyze the images taken in step B; the positions of the light spots represent the local 3-D coordinates of the surface when their image sizes become minima; meanwhile the color and brightness of the surface of the object being the same as recorded by the conventional camera.
A 3-D display device based on random constructive interference comprising: a coherent light source that emits coherent light; an illuminating optic system disposed to receive the coherent light and emit an expand coherent light beam; an amplitude-phase-modulator-array disposed to receive the expand coherent light beam and to produce a secondary light source array; a random-secondary-light-source-generator-array disposed and aligned with the amplitude-phase-modulator-array so that one random-secondary-light-source-generator receives the light from one amplitude-phase-modulator in the amplitude-phase-modulator-array and creates a new coherent secondary light source array in which the positions of the secondary light sources are of a uniform random distribution.
The said amplitude-phase-modulator-array comprising: the first polarizer disposed to receive the expanded light beam from illuminating optic system and to emit a polarized light beam; the first beam splitter disposed to receive the polarized light beam and to split it into two equal light beams; two reflectors disposed to receive the two equal light beams and reflect them normally onto two transmission liquid crystal panels respectively; two transmission liquid crystal panels together with the second beam splitter disposed to form a Michelson interferometer with one transmission liquid crystal panel placed at an angle of 45 degree to the second beam splitter's half-reflect-half-transmit surface and in mirror symmetry with another transmission liquid crystal panel relative to the second beam splitter's half-reflect-half-transmit surface; the second beam splitter disposed to receive the light beams modulated by two transmission liquid crystal panels and combine them to form an integrated light beam; the second polarizer disposed in parallel with one of the two liquid crystal panels to receive normally the integrated light beam formed by the second beam splitter, the polarization directions of the first and the second polarizer being arranged to set the two transmission liquid crystal panels in phase-mostly mode; a projection lens disposed to receive the polarized light emitted from the second polarizer and form a magnified real image of the two transmission liquid crystal panels.
The said random-secondary-light-source-generator-array being disposed at the image plane of the liquid crystal panels generated by the projection lens and comprising: a transparent scattering screen or a reflective scattering screen or a micro-lens-array disposed by or fabricated on a transparent plate covered with an opaque film bearing transparent micro-holes whose positions are of a uniform random distribution, the diameter of each micro-hole being smaller than the size of the images of the pixels of the liquid crystal panels, each micro-lens in the micro-lens-array being aligned with each micro-hole on the opaque film so that the optic axis of each micro-lens passes the center of the micro-hole it aligned with.
The said illuminating optic system comprising: two convex lenses with different focal lengths, the convex lens with smaller focal length being disposed to receive the light, the convex lens with larger focal length being disposed with its object focus at the image focus of the convex lens with smaller focal length to form a telescope and to emit an expanded light beam.
The said amplitude-phase-modulator-array comprising: the first polarizer disposed to receive the expanded light beam from illuminating optic system and to emit a polarized light beam; a beam splitter disposed to receive the polarized light beam and to split it into two equal light beams; two reflective liquid crystal panels or liquid crystal light valves disposed to receive normally the two equal light beams respectively and reflect them back, the reflective liquid crystal panels or liquid crystal light valves together with the beam splitter disposed to form a reflective Michelson interferometer with one reflective liquid crystal panel or one liquid crystal light valve placed at an angle of 45 degree to the beam splitter's half-reflect-half-transmit surface and in mirror symmetry with another reflective liquid crystal panel or liquid crystal light valve relative to the beam splitter's half-reflect-half-transmit surface, the beam splitter being disposed also to receive the light beams modulated by the reflective liquid crystal panels or liquid crystal light valves and combine them to form an integrated light beam; the second polarizer disposed in parallel with one of the two reflective liquid crystal panels or liquid crystal light valves to receive normally the integrated light beam formed by the beam splitter, the polarization directions of the first and the second polarizer being arranged to set two reflective liquid crystal panels or liquid crystal light valves in phase-mostly mode; an projection lens disposed to receive the polarized light emitted from the second polarizer and form a magnified real image of two reflective liquid crystal panels or liquid crystal light valves; two digital-mirror-devices disposed behind two liquid crystal light valves to project two optic images onto the back of two liquid crystal light valves respectively, the optic image projected onto the back of one liquid crystal light valve being in mirror symmetry with the optic image projected onto the back of another liquid crystal light valve relative to the beam splitter's half-reflect-half-transmit surface.
The said amplitude-phase-modulator-array comprising: a beam splitter disposed to receive the expanded light beam from illuminating optic system and to split it into two equal light beams; two optically-addressed-electro-optic-phase-modulators disposed to receive normally the two equal light beams with their electro-optic material films and reflect them back, two optically-addressed-electro-optic-phase-modulators together with the beam splitter disposed to form a reflective Michelson interferometer with one optically-addressed-electro-optic-phase-modulator placed at an angle of 45 degree to the beam splitter's half-reflect-half-transmit surface and in mirror symmetry with another optically-addressed-electro-optic-phase-modulator relative to the beam splitter's half-reflect-half-transmit surface, the beam splitter being disposed also to combine the light beams reflected and modulated by two optically-addressed-electro-optic-phase-modulators to form an integrated light beam; an optic lens disposed to receive the integrated light beam and form a magnified real image of two optically-addressed-electro-optic-phase-modulators; two digital-mirror-devices disposed behind two optically-addressed-electro-optic-phase-modulators to project two optic images onto the optic-sensitive films on the back of two optically-addressed-electro-optic-phase-modulators respectively, the optic image projected onto the back of one optically-addressed-electro-optic-phase-modulator being in mirror symmetry with the optic image projected onto the back of another optically-addressed-electro-optic-phase-modulator relative to the beam splitter's half-reflect-half-transmit surface.
The said optically-addressed-electro-optic-phase-modulator comprising: the first film of optic-sensitive material, the second film of opaque material, the third reflective film and the forth film of electro-optic material, all of them being sandwiched between two transparent conductive glasses in the given order.
The said random-secondary-light-source-generator-array comprising: two identical opaque plates bearing transparent micro-holes whose positions are of a uniform random distribution disposed at the object plane of the projection lens, one opaque plate being placed at an angle of 45 degree to the beam splitter's half-reflect-half-transmit surface and in mirror symmetry with another opaque plate relative to the beam splitter's half-reflect-half-transmit surface.
The said amplitude-phase-modulator-array comprising: the first polarizer; the first transmission liquid crystal panel disposed by the first polarizer; the second polarizer disposed by the first transmission liquid crystal panel; the second transmission liquid crystal panel disposed by the second polarizer; the third polarizer disposed by the second transmission liquid crystal panel, the pixels on the first transmission liquid crystal panel being aligned with the pixels on the second transmission liquid crystal panel, the polarization directions of the three polarizer being arranged to set one transmission liquid crystal panel in phase-mostly mode and another transmission liquid crystal panel in amplitude-mostly mode.
Position of pixels on the said two transmitted or reflective liquid crystal panels are of an identical uniform random distribution.
The said random-secondary-light-source-generator-array comprising: the first micro-lens-array on which the micro-lens are of a periodical distribution; the second micro-lens-array on which the micro-lens are of a uniform random distribution being disposed in parallel with the first micro-lens-array and aligned with the first micro-lens-array so that the focused light emitted from each micro-lens of the first micro-lens-array illuminates one micro-lens of the second micro-lens-array and the image focus of each micro-lens of the first micro-lens-array falls within one focal length of one micro-lens of the second micro-lens-array.
The said random-secondary-light-source-generator-array comprising: a bundle of optically isolated single-mode fibers fabricated so that the single-mode fibers within the bundle are glue together and polished at the first end and the spaces between adjacent single-mode fibers are of a random distribution at the second end; a micro-lens-array disposed to focus the light into the cores of the single-mode fibers within the bundle at the first end, one micro-lens in the micro-lens-array being aligned with one single-mode fiber.
The present invention is based on the following two facts. Firstly, a light spot, or a 3-D pixel, could be generated in free space by constructive interference of a number of coherent discrete secondary light sources. Lots of 3-D pixels make up a 3-D image. Secondly, if the positions of above coherent discrete secondary light sources are randomly located, high order diffraction could be greatly depressed so that only one 3-D image is created. Detailed explanation is given as follows.
Suppose N discrete secondary light sources are fixed on the X-Y plane, whose amplitude and phases are adjustable. For convenience of analysis, we further suppose the discrete secondary light sources are point light sources. They emit spherical light waves polarized along Y axis. Then the complex amplitude of the optic field at any position rm is a summation of the N spherical waves emitted by these N secondary point light sources and the resulting electric field component along Y axis could be described as,
where vector Rj, j=1, 2, . . . N stands for the coordinates of N secondary point light sources, kj,m for the wave vector of the light emitted from the jth secondary point light source towards rm, θj,m for the angle between Y axis and the electric component of the light field emitted from the jth secondary point light source towards rm, θj,m<90°, A0j and Φ0j for primary amplitude and phase of the jth secondary light source respectively. A0j depends on the intensity of jth secondary point light source and is also a function of direction. Acj,m and Φcj,m stand for additional amplitude and phase adjustment made by the jth secondary light source under electrical control. Both A0j and Acj,m are positive. To ensure constructive interference at position rm it is necessary to digitally set the phase Φcj,m of each secondary point light source so that,
Φcj,m+Φ0j−kj,m·(rm−Rj)=2nπ (2)
Where n is an integer. When Eq. (2) is satisfied, Eq. (1) becomes,
Therefore the light field at position rm reaches a maximum, creating a light spot, or a 3-D pixel, in free space. The larger the number N is, the brighter and sharper the 3-D pixel is. Away from the position of rm, the intensity of the light field decreases dramatically.
From Eq. (3) it could be seen that the intensities of the generated 3-D pixels depend on both the number N and the amplitude Acj,m of the secondary point light sources. When both N and Acj,m keep constant, according to Eq. (3), the intensity of a 3-D pixel is roughly in inverse proportion to the square of |rm−Rj|. That means the larger the distance |rm−Rj| of the generated 3-D pixel from secondary point light sources is, the lower the intensity is. Since an observer stands at opposite side and faces the secondary point light sources, above fact implies that the closer the generated 3-D pixel towards the observer, the lower its intensity. However it should be noticed that the intensity calculated by Eq. (3) does not precisely represent the brightness of the generated 3-D pixel seen by the observer since not all the light emitted by N secondary point light sources could come into the eyes of an observer. To estimate how many lights could enter the eye of an observer, we may draw a cone taking observer's pupil as the bottom and the 3-D pixel as the apex and stretch the cone in opposite direction towards the secondary point light sources. It is easy to see that only the light emitted by the secondary light sources located within the cone could reach the pupil of the observer and contribute to the brightness of the 3-D pixel. Suppose the distance between the generated 3-D pixel and the observer is d, it could be find from their geometrical relation that the number Neff of the secondary point light sources located within the cone is in inverse proportion to the square of d and in proportion to the square of |rm−Rj|. Replace N with Neff in Eq. (3), one could find that now the brightness of the generated 3-D pixel seen by the observer is roughly in inverse proportion to the square of d. In other words, the closer the 3-D pixel towards the observer, the brighter it appeared to the observer, which is in good agreement with our common sense. Furthermore, Acj,m could be adjusted to compensate for the influence of the primary amplitude A0j and the angle θj,m on the intensity of the generated 3-D pixel, so that it appears with the same intensity when looked from different angle.
It could be seem from Eq. (1) that such a 3-D display system is a linear system. Therefore a number of 3-D pixels could be created in free space to form a discrete 3-D image. Following above method we may indeed carry out 3-D display by utilizing each pixel of a 2-D liquid crystal screen as a discrete secondary light source. However there exists a serious problem. Along the directions of ±1, ±2 . . . order diffractions, multiple images would be generated at the same time due to periodical arrangement of the pixels. Near the screen these images overlap with each other, decreasing the image quality. Away from the screen the images make a small angle with the screen yielding a very narrow viewing angle, although they are separated from each other.
To avoid the creation of multiple images, present invention let the discrete secondary light sources locate at random positions. The images at ±1, ±2 . . . order diffraction directions disappear due to the loss of the periodicity of the positions of the secondary light sources and only one 3-D image is formed. Near the screen the image makes a very large angle with the screen yielding a very wide viewing angle.
When coherent secondary point light sources with random distribution are employed, it could be revealed using Eq. (1) that a single 3-D pixel might be created at position rm. If a total of M discrete 3-D pixels need be created, denote the amplitude and phase adjustment made by the jth secondary light point source to create the mth 3-D pixel as Acj,m and Φcj,m, the total complex amplitude adjustment that should be carried out by jth secondary light source should be,
According to Eq. (1-4), Eq. (1) reaches maxima when and only when r=rm, m=1, 2, . . . M, since at these locations Eq. (2) is satisfied. All the 3-D pixels generated as such make up a 3-D image.
From the simulation based on Eq. (1), (2) and (4) it was found that multiple 3-D images were indeed inevitable when periodic secondary light sources were used. However, when the secondary point light sources shift randomly within a certain range around their initial periodic positions, high order diffraction images disappear gradually as the range of shift becomes large. When the range of shift reaches 90% of the initial period high order diffraction images disappear completely and only a zero order 3-D image remains. For uniform random distribution a secondary light source has the same probability to locate at any position and the periodicity could be destroyed completely. Other type of random distribution could also be adopted if high order diffraction images could be depressed.
In above analyses the secondary light sources are assumed to be point light sources. For secondary light sources with a certain size the same conclusion could be reached although the calculation becomes more complicated since the contribution of each secondary light source need be calculated by integration. It is also worth to point out that above 3-D display method is very robust. For example, if a small fraction of secondary light sources go wrong, the intensity of generated 3-D pixels would change only slightly. This is due to the fact that each 3-D pixel being a result of constructive interference of hundreds and thousands of secondary light sources. If Eq. (2) was not strictly satisfied, that is, the phase difference between two light waves arriving at a given position was not exactly multiple of 2π, but with an error less than π/2, the intensity of resulting light field still become larger than individual light field. Of course the maxima are reached only when Eq. (2) is strictly satisfied. In a word, the intensity of created 3-D pixels might change slightly due to a small decrease of the number of secondary light sources, or small errors in carrying out phase and amplitude adjustment. However the position and the number of pixels of created 3-D images would not change. In contrast when a pixel in a 2-D screen goes wrong it become inaccessible forever, making the displayed scene incomplete.
A 3-D display device based on above principle comprises mainly four components, namely, an amplitude-phase-modulator-array, a random-secondary-light-source-generator-array, a coherent light source and an illuminating optic system. Detailed description is given below.
The amplitude-phase-modulator-array is responsible for producing discrete secondary light sources and carrying out independent amplitude and phase modulation for each secondary light source. An amplitude-phase-modulator-array might be constructed using liquid crystal panels. Each pixel of a liquid crystal panel acts as a secondary light source. It is known that for a single SN or other type liquid crystal panel, the amplitude adjustment and phase adjustment are usually correlated with each other. However, if the polarizer on its two sides are set to proper polarization directions a single liquid crystal panel might work in phase-mostly mode or amplitude-mostly mode. Based on this fact, simultaneous independent amplitude and phase modulation might be performed by a combination of two liquid crystal panels. One way to combine two liquid crystal panels is to place them in an order so that the illuminating light passing them in sequence. The total modulation is a vector production of the modulations made by each liquid crystal panel. Another way to combine two liquid crystal panels is to place them on the two arms of a Michelson interferometer so that the illuminating light passing them respectively and then combine together. The total modulation is a vector addition of the modulations made by each liquid crystal panel. Which way should be adopted depends on what type and what size of liquid crystal panels are used. Besides liquid crystal panels, there are also other devices to create discrete secondary light sources. For example, optically-addressed-electro-optic-phase-modulators proposed by present invention might be utilized for the purpose.
The random-secondary-light-source-generator-array is responsible for transforming the discrete secondary light sources produced by amplitude-phase-modulator-array into new secondary light sources whose positions are of a random distribution. There are various ways to create randomly located secondary light sources. A direct way is to randomly arrange the pixels when designing a liquid crystal panel. In this case, no additional random-secondary-light-source-generator-array is necessary, or the liquid crystal panel itself is a combination of an amplitude-phase-modulator-array and a random-secondary-light-source-generator-array. For existing commercial liquid crystal panels, additional random-secondary-light-source-generator-arrays have to be employed since their pixels are periodically arranged. A random-secondary-light-source-generator-array may be built with an opaque plate bearing a number of transparent holes whose positions are randomly located, or with a micro-lens-array in which the positions of the micro-lenses are randomly located, or with a micro-prism array in which the directions of the micro-prisms are randomly arranged, or a combination of them. A random-secondary-light-source-generator-array may also be built in other ways, for example by means of a bundle of fibers as proposed by present invention.
As a coherent imaging system, a 3-D display device based on random constructive interference needs a coherent laser, whose coherent length should be larger than the possible maximum optic path difference between any two secondary light sources to any 3-D pixel. The brightness and contrast of a 3-D image depends on the power of the laser. In order to display color 3-D images, lasers with different wavelengths should also be employed. When black and white liquid crystal panels are used, lasers for basic colors may be turned on and off in sequence to display color 3-D images based on persistence of vision. When color liquid crystal panels are used, all the basic colors may be turned on at the same time. Pixels covered with different color filters perform amplitude-phase modulations for different wavelengths. Therefore all the basic color images could be created at the same position and make up a true 3-D color image. For 3-D measurement and human-machine interaction, near infrared lasers might be used to avoid disturbances to the observer. Since the diameter of a primary laser beam is usually very small, an optic illuminating system is necessary to expand the laser beam. An optic illuminating system should also be thin and light for portable devices.
To improve the quality of 3-D images generated by above 3-D display devices based on random constructive interference, some auxiliary optic elements may be used. For example, a Fresnel lens may be employed to magnify a 3-D image and separate the image away from the bright secondary light sources to avoid the interference of background light to the observer.
If above 3-D display device stops amplitude and phase modulation following above random constructive interference principle, and changes mainly the intensities of secondary light sources by amplitude, 2-D images could then be displayed. In other words, a 3-D image device based on random constructive interference may shift freely between a 3-D display device and a 2-D display device under the control of software.
With the aid of a conventional camera, above 3-D display method could also be used to take 3-D images and carry out 3-D measurements. To do so one may display an array of light spots or lines in free space and let them scan in space repeatedly, meanwhile monitor where the light spots or lines touch the surface of an object with a conventional camera. The pre-known positions of the light spots or lines help to determine the coordinates of the surface of an object. Furthermore the moving direction and speed of the object could be calculated. Similarly, if we display a 3-D button in space and monitor when a finger touches the button, 3-D human machine interaction could be performed.
Present invention has following advantages compared with existing techniques:
Firstly, true 3-D images are displayed in free space. Observers may watch the image as if watching a real object without bearing any auxiliary apparatus. There is no need to track the eye position of an observer. Many observers may watch the image at the same time and change their positions as they like. Secondly, large size real-time color 3-D images could be created with wide viewing angle. Thirdly, since it is based on a principle totally different from traditional holography, no reference light is necessary and there is also no need to record high density interference patterns. As a result, it does not require dense secondary light sources and existing LCD techniques could be used. Fourthly, it is very robust. The intensity of created 3-D pixels might change slightly due to small decrease of the number of secondary light sources, or small errors in carrying out phase and amplitude adjustment. However, the positions and the number of created 3-D pixels would not change. Fifthly, it could easily shift between 2-D display and 3-D display under the control of software without any hardware change. Sixthly, it could carry out 3-D measurement and 3-D human machine interaction when cooperated with a conventional camera.
The illuminating optic system 4 comprises the first optic lens 16 with smaller focal length disposed to receive the light; the second optic lens 17 with larger focal length disposed with its object focus at the image focus of the first optic lens 16 to form a telescope and to emit an expanded light beam. If a compact illuminating optic system is required, the first convex optic lenses 16 may be replaced by a concave optic lens with its object focus placed at the second optic lens 17's object focus. The parallel laser beam emitted from coherent light source 3 is first focused by the first optic lens 16 and transformed into parallel laser beam again but with larger diameter by the second optic lens 17. The expanded laser beam penetrates normally the first polarizer 7 and gets split by the first beam splitter 10 into two equal beams. After being reflected by two reflectors 11 and 12, the two equal beams penetrate normally the two transmission liquid crystal panels 5 and 6 respectively and get combined by the second beam splitter 9 to form an integrated laser beam. The integrated laser beam penetrates normally the second polarizer 8 and gets projected by the projection lens 13. Since the pixels on both transmission liquid crystal panels 5 and 6 are aligned accurately with each other and within a range of one to two focal lengths from the projection lens 13, they form enlarged real images on opaque plate 14, which bears quantities of transparent micro-holes. These overlapped images produce a secondary light source array with variable amplitude and phase in way of vector addition.
The random-secondary-light-source-generator-array 2 in
As could be seen in
Referring to the device illustrated in
A: Decompose a 3-D image 18 to be displayed into M discrete pixels;
B: Pick up one pixel m from the pixels obtained in step A;
C: Select randomly N coherent secondary light sources from a coherent secondary light source array in which the positions of the secondary light sources are of a uniform random distribution, the number N depends on the intensity of the pixel m picked up in step B; The higher the intensity is, the larger the number N is;
D: For each coherent secondary light source j selected in step C, calculate its distance to the pixel m picked up in step B and the related phase difference Φcj,m=kj,m·(rm−Rj), and take the phase difference Φcj,m as the phase adjustment that should be performed by the coherent secondary light source j to generate the said pixel m;
E: For each coherent secondary light source j selected in step C, set the amplitude adjustment Acj,m it should be made as a constant or proportional to the intensity of the pixel m picked up in step B;
F: For all the M discrete pixels in step A, repeat step B through step E, record the amplitude and phase adjustment Φcj,m Acj,m, that should be made by each coherent secondary light source j for each discrete pixel m; for each coherent secondary light source j, in way of complex-amplitude addition, sum up all the recorded amplitude Acj,m and phase adjustment Φcj,m,
and take the amplitude and phase Acj, Φcj of resulting complex amplitude as the total amplitude and phase adjustment it should make.
G: For each coherent secondary light source j, calculate its final phase adjustment by subtracting its primary phase Φ0j from the total phase adjustment Φcj determined in step F. Of course multiples of 2π phase adjustment should be cut off. Meanwhile use the total amplitude adjustment Acj determined in step F as its final amplitude adjustment. Or divide the total amplitude adjustment Acj determined in step F by the primary amplitude A0j of coherent secondary light source j and multiply the result with a constant c1, then use c1Acj/A0j as the final amplitude adjustment to compensate for the primary amplitude A0j of coherent secondary light source j so that the contribution of every secondary light source become equal. Lastly drive the transmission liquid crystal panels 5 and 6 to make each coherent secondary light source j produce above final phase and amplitude adjustment.
According to the principle of coherent interference as represented by Eq. (1-4), a primary 3-D image 18 might be created following steps A through G. There is only one 3-D image 18 generated because the positions of secondary light sources are of a random distribution.
In
To display an extremely large 3-D scene, several 3-D display devices based on random constructive interference as illustrated in
In cooperation with a conventional camera, the device illustrated in
A: Following the 3-D display method based on random constructive interference, display light spots in 3-D space using a random coherent secondary light source array produced by a device as illustrated in
B: Focus a conventional camera at the position of the light spots generated in step A and record an image;
C: Repeat step A through step B so that the light spots generated in step A scan through a 3-D space, meanwhile analyze the recorded images in step B; the positions of the light spots represent the local 3-D coordinates of the surface when their image sizes become minima; meanwhile the color and brightness of the surface of the object being the same as recorded by the conventional camera.
3-D coordinates of the entire surface of an object could be determined following above steps A-C. If large scan steps are adopted in scanning 3-D space in step A, very fast 3-D measurement speed might be achieved, while an high accuracy might be obtained if very small scan steps are adopted. If large scan steps are adopted away from the surface of an object and small scan steps are adopted near the surface by using the known information from previous scan, then both high accuracy and high speed could be attained. Above real-time 3-D measurement method might widely be applied to 3-D human-machine interaction and machine vision.
A liquid crystal light valve comprises mainly an optic-sensitive film and a liquid-crystal film. Between them there is an opaque film and a multilayer reflector. A driving voltage is applied on these films in sequence. When an optic image is projected onto the optic-sensitive film, it changes the resistance of the optic-sensitive film, which in turn changes the voltage falling on the liquid crystal film. Since the illuminating light first penetrates the liquid-crystal film, then reflected by the multilayer reflector and penetrates the liquid-crystal film again, its phase become modulated by the optic image projected on the optic-sensitive film. As the optic image consists of quantities of discrete pixels of different intensity, different parts of the liquid crystal film under different pixels receive different voltages and carry out different phase modulations. The liquid crystal film appears therefore divided into quantities of discrete pixels with the same pixel size as that of the optical image, although it is not physically divided into individual pixels in structure.
In
The random-secondary-light-source-generator-array in
As could be seen in
In
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